package ru.deadsoftware.cavedroid.game.world; import kotlin.Pair; import ru.deadsoftware.cavedroid.game.GameItemsHolder; import ru.deadsoftware.cavedroid.game.GameScope; import ru.deadsoftware.cavedroid.game.mobs.MobsController; import ru.deadsoftware.cavedroid.game.model.block.Block; import ru.deadsoftware.cavedroid.game.model.item.InventoryItem; import ru.deadsoftware.cavedroid.game.model.item.Item; import ru.deadsoftware.cavedroid.game.model.world.generator.WorldGeneratorConfig; import ru.deadsoftware.cavedroid.game.objects.DropController; import ru.deadsoftware.cavedroid.misc.utils.MeasureUnitsUtilsKt; import javax.annotation.CheckForNull; import javax.inject.Inject; @GameScope public class GameWorld { private final DropController mDropController; private final MobsController mMobsController; private final GameItemsHolder mGameItemsHolder; private final int mWidth; private final int mHeight; private final Block[][] mForeMap; private final Block[][] mBackMap; private final WorldGeneratorConfig mWorldConfig = WorldGeneratorConfig.Companion.getDefault(); @Inject public GameWorld(DropController dropController, MobsController mobsController, GameItemsHolder gameItemsHolder, @CheckForNull Block[][] foreMap, @CheckForNull Block[][] backMap) { mDropController = dropController; mMobsController = mobsController; mGameItemsHolder = gameItemsHolder; boolean isNewGame = foreMap == null || backMap == null; if (isNewGame) { mWidth = mWorldConfig.getWidth(); mHeight = mWorldConfig.getHeight(); Pair maps = new GameWorldGenerator(mWorldConfig, mGameItemsHolder).generate(); mForeMap = maps.getFirst(); mBackMap = maps.getSecond(); mMobsController.getPlayer().respawn(this, mGameItemsHolder); } else { mForeMap = foreMap; mBackMap = backMap; mWidth = mForeMap.length; mHeight = mForeMap[0].length; } } public int getWidth() { return mWidth; } public int getHeight() { return mHeight; } /** * @deprecated for kotlin use {@link MeasureUnitsUtilsKt#getPx } extension val */ @Deprecated public float getWidthPx() { return MeasureUnitsUtilsKt.getPx(mWidth); } /** * @deprecated for kotlin use {@link MeasureUnitsUtilsKt#getPx } extension val */ @Deprecated public float getHeightPx() { return MeasureUnitsUtilsKt.getPx(mHeight); } public Block[][] getFullForeMap() { return mForeMap; } public Block[][] getFullBackMap() { return mBackMap; } private int transformX(int x) { x = x % getWidth(); if (x < 0) { x = getWidth() - Math.abs(x); } return x; } private Block getMap(int x, int y, int layer) { Block map = mGameItemsHolder.getFallbackBlock(); try { x = transformX(x); map = (layer == 0) ? mForeMap[x][y] : mBackMap[x][y]; } catch (ArrayIndexOutOfBoundsException ignored) { } return map; } private void setMap(int x, int y, int layer, Block value) { try { x = transformX(x); if (layer == 0) { mForeMap[x][y] = value; } else { mBackMap[x][y] = value; } } catch (ArrayIndexOutOfBoundsException ignored) { } } private boolean isSameSlab(Block slab1, Block slab2) { if (!(slab1 instanceof Block.Slab) || !(slab2 instanceof Block.Slab)) { return false; } return slab1.getParams().getKey().equals(((Block.Slab) slab2).getOtherPartBlockKey()) || slab1.getParams().getKey().equals(slab2.getParams().getKey()); } public boolean hasForeAt(int x, int y) { return getMap(x, y, 0) != mGameItemsHolder.getFallbackBlock(); } public boolean hasBackAt(int x, int y) { return getMap(x, y, 1) != mGameItemsHolder.getFallbackBlock(); } public Block getForeMap(int x, int y) { return getMap(x, y, 0); } public void setForeMap(int x, int y, Block block) { setMap(x, y, 0, block); } public void resetForeMap(int x, int y) { setForeMap(x, y, mGameItemsHolder.getFallbackBlock()); } public Block getBackMap(int x, int y) { return getMap(x, y, 1); } public void setBackMap(int x, int y, Block block) { setMap(x, y, 1, block); } public boolean placeToForeground(int x, int y, Block value) { if (!hasForeAt(x, y) || value == mGameItemsHolder.getFallbackBlock() || !getForeMap(x, y).hasCollision()) { setForeMap(x, y, value); return true; } else if (value instanceof Block.Slab && isSameSlab(value, getForeMap(x, y))) { setForeMap(x, y, mGameItemsHolder.getBlock(((Block.Slab) value).getFullBlockKey())); return true; } return false; } public boolean placeToBackground(int x, int y, Block value) { if (value == mGameItemsHolder.getFallbackBlock() || (getBackMap(x, y) == mGameItemsHolder.getFallbackBlock() && value.hasCollision()) && (!value.isTransparent() || value == mGameItemsHolder.getBlock("glass"))) { setBackMap(x, y, value); return true; } return false; } private void playerDurateTool() { final InventoryItem playerCurrentItem = mMobsController.getPlayer().getCurrentItem(); if (mMobsController.getPlayer().getCurrentItem().getItem().isTool()) { mMobsController.getPlayer().decreaseCurrentItemCount(mGameItemsHolder); } } private boolean shouldDrop(Block block) { final Item item = mMobsController.getPlayer().getCurrentItem().getItem(); int toolLevel = item.isTool() ? ((Item.Tool)item).getLevel() : 0; if (item.isTool() && block.getParams().getToolType() != item.getClass()) { toolLevel = 0; } return toolLevel >= block.getParams().getToolLevel(); } public void destroyForeMap(int x, int y) { Block block = getForeMap(x, y); if (block.hasDrop() && shouldDrop(block)) { for (int i = 0; i < block.getParams().getDropInfo().getCount(); i++) { mDropController.addDrop(transformX(x) * 16 + 4, y * 16 + 4, mGameItemsHolder.getItem(block.getDrop())); } } playerDurateTool(); placeToForeground(x, y, mGameItemsHolder.getFallbackBlock()); } public WorldGeneratorConfig getWorldConfig() { return mWorldConfig; } public void destroyBackMap(int x, int y) { Block block = getBackMap(x, y); if (block.hasDrop() && shouldDrop(block)) { for (int i = 0; i < block.getParams().getDropInfo().getCount(); i++) { mDropController.addDrop(transformX(x) * 16 + 4, y * 16 + 4, mGameItemsHolder.getItem(block.getDrop())); } } playerDurateTool(); placeToBackground(x, y, mGameItemsHolder.getFallbackBlock()); } }