====== Build 2024/03/26 15:11:07 ====== + set -e ++ git rev-parse HEAD + githash=e192d3e4717c8bfb73504ab933cd8073b9febdb1 +++ dirname /home/deaddoomer/d2df-buildbot/scripts/make-d2df-win32.sh ++ cd /home/deaddoomer/d2df-buildbot/scripts ++ pwd + scriptbase=/home/deaddoomer/d2df-buildbot/scripts ++ cd /home/deaddoomer/d2df-buildbot/scripts/.. ++ pwd + repobase=/home/deaddoomer/d2df-buildbot + base=/home/deaddoomer/d2df-buildbot/d2df-sdl + temp=/home/deaddoomer/d2df-buildbot/d2df-sdl/tmp_d2df_win32 + bin=/home/deaddoomer/d2df-buildbot/d2df-sdl/bin + '[' D2DF_BUILD_USER = '' ']' + '[' D2DF_BUILD_HASH = '' ']' + mkdir -p /home/deaddoomer/d2df-buildbot/d2df-sdl/bin + rm -rf /home/deaddoomer/d2df-buildbot/d2df-sdl/tmp_d2df_win32 + mkdir -p /home/deaddoomer/d2df-buildbot/d2df-sdl/tmp_d2df_win32 + cd /home/deaddoomer/d2df-buildbot/d2df-sdl/src/game + win32-fpc-3.2.2 -vz -g -gl -gw -O2 -FE/home/deaddoomer/d2df-buildbot/d2df-sdl/bin -FU/home/deaddoomer/d2df-buildbot/d2df-sdl/tmp_d2df_win32 -FeDoom2DF.exe -dUSE_SDL2 -dUSE_OPENGL -dUSE_FMOD -dUSE_MINIUPNPC -dENABLE_HOLMES Doom2DF.lpr g_playermodel.pas(819,18) Warning: function result variable of a managed type does not seem to be initialized g_map.pas(2328,18) Warning: function result variable of a managed type does not seem to be initialized imzdeflate.pas(1900,1) Warning: unreachable code + rm -rf /home/deaddoomer/d2df-buildbot/d2df-sdl/tmp_d2df_win32 + mkdir -p /home/deaddoomer/d2df-buildbot/d2df-sdl/tmp_d2df_win32 + cd /home/deaddoomer/d2df-buildbot/d2df-sdl/src/game + win32-fpc-3.2.2 -vz -g -gl -gw -O2 -FE/home/deaddoomer/d2df-buildbot/d2df-sdl/bin -FU/home/deaddoomer/d2df-buildbot/d2df-sdl/tmp_d2df_win32 -oDoom2DF_H.exe -dUSE_FMOD -dUSE_MINIUPNPC -dHEADLESS Doom2DF.lpr g_playermodel.pas(819,18) Warning: function result variable of a managed type does not seem to be initialized g_map.pas(2328,18) Warning: function result variable of a managed type does not seem to be initialized imzdeflate.pas(1900,1) Warning: unreachable code + rm -rf /home/deaddoomer/d2df-buildbot/d2df-sdl/tmp_d2df_win32 + rm -f /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest.zip + cd /home/deaddoomer/d2df-buildbot/d2df-sdl/bin + zip -r9 /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest-bin.zip Doom2DF.exe Doom2DF_H.exe updating: Doom2DF.exe (deflated 70%) updating: Doom2DF_H.exe (deflated 70%) + rm -f /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest.zip + cp /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest-bin.zip /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest.zip + cd /home/deaddoomer/d2df-buildbot/scripts/d2df-win32-res + zip -r9 /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest.zip data maps wads adding: data/ (stored 0%) adding: data/banlist.txt (stored 0%) adding: data/models/ (stored 0%) adding: data/models/Crash.wad (deflated 1%) adding: data/models/SSMan.wad (deflated 1%) adding: data/models/Hazmat.wad (deflated 17%) adding: data/models/Brave_Doomer.wad (deflated 1%) adding: data/models/Predator.wad (deflated 0%) adding: data/models/UACcommandoB.wad (deflated 0%) adding: data/models/blazkovich.wad (deflated 2%) adding: data/models/harp.wad (deflated 1%) adding: data/flexui.wad (deflated 11%) adding: data/botnames.txt (deflated 57%) adding: data/botlist.txt (deflated 66%) adding: maps/ (stored 0%) adding: maps/Bloodlust.wad (stored 0%) adding: maps/Snikers.dfz (deflated 0%) adding: maps/IDM.wad (deflated 1%) adding: maps/Base.wad (deflated 2%) adding: maps/PrikolSoft.wad (deflated 1%) adding: maps/Castlevania.wad (deflated 1%) adding: maps/SurMP.wad (deflated 1%) adding: maps/CTF1_NFK.wad (deflated 2%) adding: maps/Darklab.dfz (deflated 4%) adding: maps/64DM.wad (deflated 2%) adding: maps/Castle_CTF.wad (deflated 1%) adding: maps/DF_DM_MAPS.wad (deflated 1%) adding: maps/MEGADM.wad (stored 0%) adding: maps/CTF2_NFK.dfz (deflated 11%) adding: maps/Hellgate.wad (stored 0%) adding: maps/megawads/ (stored 0%) adding: maps/megawads/D2D_TNG.wad (deflated 3%) adding: maps/megawads/VETERAN.wad (deflated 3%) adding: maps/megawads/Timewall.wad (deflated 1%) adding: maps/megawads/makkad.wad (deflated 0%) adding: maps/megawads/hoe2.wad (deflated 1%) adding: maps/megawads/dm99.dfz (deflated 0%) adding: maps/megawads/Stupidity_Coop.wad (deflated 1%) adding: maps/megawads/DM2002_DF_RC.1.wad (deflated 2%) adding: maps/megawads/SKL_LD_E1.wad (deflated 1%) adding: maps/megawads/default.wad (deflated 0%) adding: maps/megawads/FAIL.wad (deflated 1%) adding: maps/megawads/DOOM2D2.dfz (deflated 2%) adding: maps/megawads/Bloodworks.wad (deflated 1%) adding: maps/megawads/franken.dfz (deflated 1%) adding: maps/ZADOOMKA.wad (stored 0%) adding: maps/LIFT.wad (stored 0%) adding: maps/BloodMP.dfz (deflated 2%) adding: maps/DF_CTF_MAPS.wad (deflated 1%) adding: maps/kakaoDM.dfz (deflated 1%) adding: maps/PrikolSoft_CTF.wad (deflated 6%) adding: maps/SUPERDM.wad (stored 0%) adding: maps/MEAT.wad (stored 0%) adding: maps/Phobos.wad (deflated 4%) adding: maps/Crossdark.wad (stored 0%) adding: maps/MA.wad (stored 0%) adding: wads/ (stored 0%) + cd /home/deaddoomer/d2df-buildbot/scripts/d2df-res + zip -r9 /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest.zip data maps wads updating: data/ (stored 0%) updating: data/models/ (stored 0%) updating: maps/ (stored 0%) updating: maps/megawads/ (stored 0%) updating: wads/ (stored 0%) adding: data/models/doomer.wad (deflated 1%) adding: data/editor.wad (deflated 7%) adding: data/game.wad (deflated 1%) adding: maps/megawads/doom2d.wad (deflated 0%) adding: wads/shrshade.wad (deflated 40%) adding: wads/standart.wad (deflated 0%) + cd /home/deaddoomer/d2df-buildbot/d2df-binlib/pindozelibs_dynamic + zip -r9 /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest.zip enet.dll fmodex.dll miniupnpc.dll SDL2.dll zlib1.dll adding: enet.dll (deflated 62%) adding: fmodex.dll (deflated 8%) adding: miniupnpc.dll (deflated 66%) adding: SDL2.dll (deflated 61%) adding: zlib1.dll (deflated 44%) + cd /home/deaddoomer/d2df-buildbot/d2df-editor/bin + zip -r9 /home/deaddoomer/d2df-buildbot/d2df-sdl/bin/win32-d2df-latest.zip editor.exe data updating: data/ (stored 0%) adding: editor.exe (deflated 74%) adding: data/lang/ (stored 0%) adding: data/lang/editor.ru_RU.lng (deflated 79%)