X-Git-Url: http://deadsoftware.ru/gitweb?p=netwar.git;a=blobdiff_plain;f=game.h;h=44bad6348d2dfe74d980270ad03bd066bba26473;hp=7bf9d1e5621aa8838cb760bb39e4e0df0e54820e;hb=0ce00cd1d7ade8d9f72a4b7f67154e82ed9079b6;hpb=4148d3ff0c0c4b52b0741c38a867a1502600a65f diff --git a/game.h b/game.h index 7bf9d1e..44bad63 100644 --- a/game.h +++ b/game.h @@ -4,7 +4,7 @@ #define MAX_PLAYERS 32 #define MAX_BULLETS (MAX_PLAYERS * 8) -#define TICK_DELAY (1000 / 30) +#define TICK_DELAY (1000 / 40) #define BULLET_TIME (TICK_DELAY * 6) #define PLAYER_SIZE 0.01785 @@ -35,5 +35,5 @@ extern Bullet g_bullet[MAX_BULLETS]; void g_player_set(unsigned int id, bool live, float x, float y, float r, float vx, float vy, float vr); void g_bullet_set(unsigned int id, unsigned int owner, bool live, float x, float y, float vx, float vy, int tick); -void g_player_does(unsigned int id, DoesCode code); +void g_player_does(unsigned int id, DoesBits code); void g_update();