From b290a75821ffef2916fb904cb5caa53f7d05eaa8 Mon Sep 17 00:00:00 2001 From: "Alibek Omarov (a1batross)" Date: Mon, 20 Nov 2017 04:21:02 +0300 Subject: [PATCH] Implement stencil funcs --- nanoWrap.cpp | 28 ++++++++++++++++++---------- 1 file changed, 18 insertions(+), 10 deletions(-) diff --git a/nanoWrap.cpp b/nanoWrap.cpp index b909738..9cf8c7c 100644 --- a/nanoWrap.cpp +++ b/nanoWrap.cpp @@ -789,12 +789,11 @@ void glEnable( GLenum cap ) } case GL_STENCIL_TEST: { - return; if (!nanoglState.stencil_test) - { - nanoglState.stencil_test = GL_TRUE; - statechanged = GL_TRUE; - } + { + nanoglState.stencil_test = GL_TRUE; + statechanged = GL_TRUE; + } break; } case GL_TEXTURE_2D: @@ -1095,12 +1094,11 @@ void glDisable( GLenum cap ) } case GL_STENCIL_TEST: { - return; if (nanoglState.stencil_test) - { - nanoglState.stencil_test = GL_FALSE; - statechanged = GL_TRUE; - } + { + nanoglState.stencil_test = GL_FALSE; + statechanged = GL_TRUE; + } break; } case GL_TEXTURE_2D: @@ -1858,12 +1856,18 @@ void glCallList( GLuint list ) } void glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { + FlushOnStateChange( ); + glEsImpl->glColorMask( red, green, blue, alpha ); } void glStencilFunc( GLenum func, GLint ref, GLuint mask ) { + FlushOnStateChange( ); + glEsImpl->glStencilFunc( func, ref, mask ); } void glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { + FlushOnStateChange( ); + glEsImpl->glStencilOp( fail, zfail, zpass ); } struct ptrstate vertex_array; @@ -2192,9 +2196,13 @@ void glPolygonOffset( GLfloat factor, GLfloat units ) } void glStencilMask( GLuint mask ) { + FlushOnStateChange( ); + glEsImpl->glStencilMask( mask ); } void glClearStencil( GLint s ) { + FlushOnStateChange( ); + glEsImpl->glClearStencil( s ); } #if defined( __MULTITEXTURE_SUPPORT__ ) -- 2.29.2