X-Git-Url: http://deadsoftware.ru/gitweb?p=nanogl.git;a=blobdiff_plain;f=GL%2Fgl_entries.in;h=70b1fb3a65d2ce29f13c0122209b90281ec8f46f;hp=57d7a87d7932c94c42fa6af87d3ea6016b0ea216;hb=30b7a31233e8f4b52e7a93768250391db5dc32b7;hpb=3bfb0b2c9c04f5463e75b604fd11c042eb3b3ff1 diff --git a/GL/gl_entries.in b/GL/gl_entries.in index 57d7a87..70b1fb3 100644 --- a/GL/gl_entries.in +++ b/GL/gl_entries.in @@ -37,7 +37,7 @@ GL_ENTRY(void,glClearColor,float red, float green, float blue, float alpha) GL_ENTRY(void,glClearColorx,int red, int green, int blue, int alpha) GL_ENTRY(void,glClearDepthf,float depth) - GL_ENTRY(void,glClearDepthx,int depth) + GL_ENTRY(void,glClearDepthx,int depth) GL_ENTRY(void,glClearStencil,int s) GL_ENTRY(void,glClientActiveTexture,unsigned int texture) GL_ENTRY(void,glColor4f,float red, float green, float blue, float alpha) @@ -185,3 +185,14 @@ GL_ENTRY(void,glOrtho,double left, double right, double bottom, double top, double zNear, double zFar) GL_ENTRY(void,glDepthRange,double zNear, double zFar) #endif + +// fbo +GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers) +GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers) +GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer) +GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer) +GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers) +GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers) +GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)