X-Git-Url: http://deadsoftware.ru/gitweb?p=flatwaifu.git;a=blobdiff_plain;f=src%2Fplayer.c;h=fe4fe42aa28e7bb9b9a9b0611d8feb029a6bd6e8;hp=762049316c31de67fdbb5432de03d3d4a13547e7;hb=534310c1f131bb9a53be865c32d90342ed026734;hpb=1907773f7b61fb7e58c585a183180b44d213a286 diff --git a/src/player.c b/src/player.c index 7620493..fe4fe42 100644 --- a/src/player.c +++ b/src/player.c @@ -45,7 +45,6 @@ extern int hit_xv,hit_yv; #define PL_SWUP 4 #define PL_FLYUP 4 -#define PL_AIR 360 #define PL_AQUA_AIR 1091 byte p_immortal=0,p_fly=0; @@ -63,12 +62,10 @@ static int aitime; static void *aisnd[3]; static void *pdsnd[5]; -static void *spr[27*2],*snd[11]; -static char sprd[27*2]; -static void *wpn[11][6]; -static byte goanim[]="BDACDA", - dieanim[]="HHHHIIIIJJJJKKKKLLLLMMMM", - slopanim[]="OOPPQQRRSSTTUUVVWW"; +static void *snd[11]; +byte plr_goanim[]="BDACDA", + plr_dieanim[]="HHHHIIIIJJJJKKKKLLLLMMMM", + plr_slopanim[]="OOPPQQRRSSTTUUVVWW"; #pragma pack(1) @@ -317,17 +314,7 @@ void PL_alloc(void) { "SAWHIT", "PLFALL" }; - static char s[6]; - - for(i=0;i<27;++i) { - spr[i*2]=Z_getspr("PLAY",i,1,sprd+i*2); - spr[i*2+1]=Z_getspr("PLAY",i,2,sprd+i*2+1); - } - memcpy(s,"PWPx",4); - for(i=1;i<11;++i) { - s[3]=((i<10)?'0':('A'-10))+i; - for(j=0;j<6;++j) wpn[i][j]=Z_getspr(s,j,1,NULL); - } + char s[6]; for(i=0;i<11;++i) snd[i]=Z_getsnd(nm[i]); memcpy(s,"AIx",4); for(i=0;i<3;++i) { @@ -603,12 +590,12 @@ void PL_act(player_t *p) { switch(p->st) { case DIE: p->o.h=7; - if(!dieanim[++p->s]) {p->st=DEAD;MN_killedp();} + if(!plr_dieanim[++p->s]) {p->st=DEAD;MN_killedp();} p->o.xv=Z_dec(p->o.xv,1); break; case SLOP: p->o.h=6; - if(!slopanim[++p->s]) {p->st=MESS;MN_killedp();} + if(!plr_slopanim[++p->s]) {p->st=MESS;MN_killedp();} p->o.xv=Z_dec(p->o.xv,1); break; case GO: @@ -659,56 +646,6 @@ void PL_act(player_t *p) { } } -static int standspr(player_t *p) { - if(p->f&PLF_UP) return 'X'; - if(p->f&PLF_DOWN) return 'Z'; - return 'E'; -} - -static int wpnspr(player_t *p) { - if(p->f&PLF_UP) return 'C'; - if(p->f&PLF_DOWN) return 'E'; - return 'A'; -} - -void PL_draw(player_t *p) { - int s,w,wx,wy; - static int wytab[]={-1,-2,-1,0}; - - s='A';w=0;wx=wy=0; - switch(p->st) { - case STAND: - if(p->f&PLF_FIRE) {s=standspr(p)+1;w=wpnspr(p)+1;} - else if(p->pain) {s='G';w='A';wx=p->d?2:-2;wy=1;} - else {s=standspr(p);w=wpnspr(p);} - break; - case DEAD: - s='N';break; - case MESS: - s='W';break; - case GO: - if(p->pain) {s='G';w='A';wx=p->d?2:-2;wy=1;} - else { - s=goanim[p->s/8];w=(p->f&PLF_FIRE)?'B':'A'; - wx=p->d?2:-2;wy=1+wytab[s-'A']; - } - break; - case DIE: - s=dieanim[p->s];break; - case SLOP: - s=slopanim[p->s];break; - case OUT: - s=0;break; - } - if(p->wpn==0) w=0; - if(w) Z_drawspr(p->o.x+wx,p->o.y+wy,wpn[p->wpn][w-'A'],p->d); - if(s) Z_drawmanspr(p->o.x,p->o.y,spr[(s-'A')*2+p->d],sprd[(s-'A')*2+p->d],p->color); -} - -void *PL_getspr(int s,int d) { - return spr[(s-'A')*2+d]; -} - static void chk_bfg(player_t *p,int x,int y) { int dx,dy; @@ -730,34 +667,3 @@ void bfg_fly(int x,int y,int o) { if(_2pl) if(o!=-2) chk_bfg(&pl2,x,y); if(o==-1 || o==-2) MN_warning(x-50,y-50,x+50,y+50); } - -void PL_drawst(player_t *p) { - V_setrect(WD,120,w_o,HT);Z_clrst(); - int i; - - if(p->drawst&PL_DRAWAIR) - if (p->airair); - if(p->drawst&PL_DRAWLIFE) - Z_drawstprcnt(0,p->life); - if(p->drawst&PL_DRAWARMOR) - Z_drawstprcnt(1,p->armor); - if(p->drawst&PL_DRAWWPN) { - switch(p->wpn) { - case 2: case 5: - i=p->ammo;break; - case 3: case 4: case 9: - i=p->shel;break; - case 6: - i=p->rock;break; - case 10: - i=p->fuel;break; - case 7: case 8: - i=p->cell;break; - } - Z_drawstwpn(p->wpn,i); - } - if(p->drawst&PL_DRAWFRAG) Z_drawstnum(p->frag); - if(p->drawst&PL_DRAWKEYS) Z_drawstkeys(p->keys); - if(!_2pl) if(p->drawst&PL_DRAWLIVES) Z_drawstlives(p->lives); -}