X-Git-Url: http://deadsoftware.ru/gitweb?p=flatwaifu.git;a=blobdiff_plain;f=src%2Fmenu.c;h=bd225a4acace832a199389b15cec09d546973d9c;hp=7d5f374ddff2e0c791c5c5327973ee9f6c997795;hb=2bb81ea2565c3627c954b5c37326db89b0048472;hpb=3d2215798aaab87db7ae5265d21e359864e1f1c2 diff --git a/src/menu.c b/src/menu.c index 7d5f374..bd225a4 100644 --- a/src/menu.c +++ b/src/menu.c @@ -35,31 +35,28 @@ #include "menu.h" #include "misc.h" #include "render.h" +#include "config.h" +#include "game.h" +#include "player.h" +#include "sound.h" +#include "music.h" #include #include -extern SDL_Surface *screen; #define QSND_NUM 14 enum{HIT100,ARMOR,JUMP,WPNS,IMMORTAL,SPEED,OPEN,EXIT}; -extern int PL_JUMP,PL_RUN; -extern byte _warp,cheat,p_fly; - -extern char g_music[8]; - -extern byte savname[7][24],savok[7]; -void load_game(int); +static byte panim[] = "BBDDAACCDDAABBDDAACCDDAABBDDAACCDDAAEEEEEFEFEFEFEFEFEFEFEFEFEEEEE"; +byte *panimp = panim; +byte _warp; -static byte panim[]= - "BBDDAACCDDAABBDDAACCDDAABBDDAACCDDAAEEEEEFEFEFEFEFEFEFEFEFEFEEEEE"; -byte *panimp=panim; - -byte pcolortab[PCOLORN]={ - 0x18,0x20,0x40,0x58,0x60,0x70,0x80,0xB0,0xC0,0xD0 +byte pcolortab[PCOLORN] = { + 0x18, 0x20, 0x40, 0x58, 0x60, 0x70, 0x80, 0xB0, 0xC0, 0xD0 }; -int p1color=5,p2color=4; +int p1color = 5; +int p2color = 4; char ibuf[24]; byte input=0; @@ -155,16 +152,14 @@ static byte cbuf[32]; static snd_t *voc=NULL; static int voc_ch=0; -extern byte shot_vga; // config.c - -void GMV_stop(void) { +static void GMV_stop (void) { if(voc) { if(voc_ch) {S_stop(voc_ch);voc_ch=0;} free(voc);voc=NULL; } } -void GMV_say(char *nm) { +void GMV_say (char *nm) { int r,len; snd_t *p; byte *d; @@ -180,7 +175,17 @@ void GMV_say(char *nm) { voc_ch=S_play(voc,-1,1024,255); } -void G_code(void) { +static void GM_set (menu_t *m) { + mnu=m;gm_redraw=1; + if(g_st==GS_GAME) { + //V_setrect(0,SCRW,0,SCRH);V_clr(0,SCRW,0,SCRH,0);//V_setrect(0,320,0,200);V_clr(0,320,0,200,0); + //if(_2pl) {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {V_setrect(200,120,0,200);w_o=0;Z_clrst();w_o=100;Z_clrst();} + //else {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();}//else {V_setrect(200,120,50,100);w_o=50;Z_clrst();} + //pl1.drawst=pl2.drawst=0xFF;V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200); + } +} + +void G_code (void) { void *s; s=csnd2; if(memcmp(cbuf+32-5,"IDDQD",5)==0) { @@ -222,19 +227,7 @@ void G_code(void) { Z_sound(s,128); } -void GM_set(menu_t *m) { - mnu=m;gm_redraw=1; - if(g_st==GS_GAME) { - //V_setrect(0,SCRW,0,SCRH);V_clr(0,SCRW,0,SCRH,0);//V_setrect(0,320,0,200);V_clr(0,320,0,200,0); - //if(_2pl) {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {V_setrect(200,120,0,200);w_o=0;Z_clrst();w_o=100;Z_clrst();} - //else {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();}//else {V_setrect(200,120,50,100);w_o=50;Z_clrst();} - //pl1.drawst=pl2.drawst=0xFF;V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200); - } -} - -void setgamma(int); - -void GM_command(int c) { +static void GM_command (int c) { switch(c) { case CANCEL: GM_set(NULL);break; @@ -339,28 +332,6 @@ void GM_command(int c) { } } -/* -byte keychar[2][128]={{ - 0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0, - 'Q','W','E','R','T','Y','U','I','O','P','[',']','\r',0,'A','S', - 'D','F','G','H','J','K','L',';','\'',0,0,'\\','Z','X','C','V', - 'B','N','M',',','.','/',0,'*',0,' ',0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -},{ - 0,0,'!','\"','#','$','%',':','&','*','(',')','_','+',0,0, - 'x','x','x','x','x','x','x','x','x','x','x','x','\r',0,'x','x', - 'x','x','x','x','x','x','x','x','x',0,0,0,'x','x','x','x', - 'x','x','x','x','x','?',0,'*',0,' ',0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -}}; -*/ - struct { int keysym; byte ch; @@ -407,8 +378,7 @@ struct { {0} }; -byte get_keychar(int keysym) -{ +static byte get_keychar (int keysym) { int i = 0; while (keychar[i].keysym) { if (keychar[i].keysym == keysym) return keychar[i].ch; @@ -417,7 +387,8 @@ byte get_keychar(int keysym) return 0; } -static void shot(void) { +static void shot (void) { +/* static int num=1; char fn[100];//... #ifndef WIN32 @@ -431,9 +402,10 @@ static void shot(void) { #endif SDL_SaveBMP(screen, fn); ++num; +*/ } -int GM_act(void) { +int GM_act (void) { byte c; if(mnu==&plcolor_mnu) { @@ -540,7 +512,7 @@ int GM_act(void) { return((mnu)?1:0); } -void G_keyf(int k, int press) { +static void G_keyf (int k, int press) { int i; lastkey=k; @@ -550,7 +522,7 @@ void G_keyf(int k, int press) { } } -void GM_init(void) { +void GM_init (void) { #ifndef DEMO int i; static char nm[QSND_NUM][6]={