From f65767273250d1d0023d2b8b1050b12931586f6f Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Wed, 22 Feb 2023 02:05:34 +0300 Subject: [PATCH] gl: bfg offset --- src/game/renders/opengl/r_map.pas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/renders/opengl/r_map.pas b/src/game/renders/opengl/r_map.pas index 3ddfd2c..ed57ab3 100644 --- a/src/game/renders/opengl/r_map.pas +++ b/src/game/renders/opengl/r_map.pas @@ -194,7 +194,7 @@ implementation (name: ''; x: 0; y: 0; w: 0; h: 0; anim: (loop: true; delay: 0; frames: 0; back: false)), // 5 CHAINGUN (name: 'BROCKET'; x: 0; y: 0; w: 64; h: 32; anim: (loop: true; delay: 1; frames: 1; back: false)), // 6 ROCKETLAUNCHER (name: 'BPLASMA'; x: 0; y: 0; w: 16; h: 16; anim: (loop: true; delay: 5; frames: 2; back: false)), // 7 PLASMA - (name: 'BBFG'; x: 8; y: 8; w: 64; h: 64; anim: (loop: true; delay: 6; frames: 2; back: false)), // 8 BFG + (name: 'BBFG'; x: 6; y: 7; w: 64; h: 64; anim: (loop: true; delay: 6; frames: 2; back: false)), // 8 BFG (name: ''; x: 0; y: 0; w: 0; h: 0; anim: (loop: true; delay: 0; frames: 0; back: false)), // 9 SUPERPULEMET (name: 'FLAME'; x: 0; y: 0; w: 32; h: 32; anim: (loop: true; delay: 6; frames: 0{11}; back: false)), // 10 FLAMETHROWER (name: ''; x: 0; y: 0; w: 0; h: 0; anim: (loop: true; delay: 0; frames: 0; back: false)), // 11 -- 2.29.2