From ec50cdbeee486b1988050f0794624dcd9796c038 Mon Sep 17 00:00:00 2001 From: Ketmar Dark Date: Fri, 29 Dec 2017 02:36:12 +0200 Subject: [PATCH] fancy pbar width and rendering fixes (don't be so smart, ketmar!) --- src/game/g_game.pas | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 7e20f09..9553cbe 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -2579,7 +2579,8 @@ procedure DrawLoadingStat(); g_Texture_Get('UI_GFX_PBAR_MARKER', idm); g_Texture_GetSize('UI_GFX_PBAR_MARKER', wm, hm); - rectW := gScreenWidth-64; + //rectW := gScreenWidth-360; + rectW := trunc(624.0*gScreenWidth/1024.0); rectH := hl; x0 := (gScreenWidth-rectW) div 2; @@ -2607,7 +2608,7 @@ procedure DrawLoadingStat(); if (wdt > rectW-wl-wr) then wdt := rectW-wr-wr; if (wdt > 0) then begin - my := y0+(rectH-wm) div 2; + my := y0; // don't be so smart, ketmar: +(rectH-wm) div 2; glScissor(x0+wl, gScreenHeight-my-rectH, wdt, hm); f := x0+wl; while (wdt > 0) do @@ -2619,13 +2620,6 @@ procedure DrawLoadingStat(); end; glScissor(0, 0, gScreenWidth, gScreenHeight); - -{ -procedure e_DrawSize(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = TMirrorType.None); - if g_Texture_Get('MENU_BACKGROUND', ID) then e_DrawSize(ID, 0, 0, 0, False, False, gScreenWidth, gScreenHeight) - else e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0); -} end else begin -- 2.29.2