From d8e9a85e92260e0982cddfecb66c9dbc940f8eb1 Mon Sep 17 00:00:00 2001 From: fgsfds Date: Tue, 18 Feb 2020 23:08:40 +0300 Subject: [PATCH] GUI: play scroll sound when using switches --- src/game/g_gui.pas | 24 ++++++++++++++---------- 1 file changed, 14 insertions(+), 10 deletions(-) diff --git a/src/game/g_gui.pas b/src/game/g_gui.pas index 0c7f126..3181e69 100644 --- a/src/game/g_gui.pas +++ b/src/game/g_gui.pas @@ -2226,21 +2226,25 @@ begin else FIndex := 0; + g_Sound_PlayEx(SCROLL_ADDSOUND); + if @FOnChangeEvent <> nil then FOnChangeEvent(Self); end; - IK_LEFT, IK_KPLEFT, VK_LEFT, - JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: - begin - if FIndex > 0 then - Dec(FIndex) - else - FIndex := High(FItems); + IK_LEFT, IK_KPLEFT, VK_LEFT, + JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: + begin + if FIndex > 0 then + Dec(FIndex) + else + FIndex := High(FItems); - if @FOnChangeEvent <> nil then - FOnChangeEvent(Self); - end; + g_Sound_PlayEx(SCROLL_SUBSOUND); + + if @FOnChangeEvent <> nil then + FOnChangeEvent(Self); + end; end; end; end; -- 2.29.2