From c7142be1c73501f5ca7fff57c6b1af1891ed83d0 Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Thu, 2 Feb 2023 22:27:30 +0300 Subject: [PATCH] sdl: fix player controls on OSX 10.5 --- src/engine/e_input_sdl2.inc | 4 + src/engine/e_input_stub.inc | 2 + src/game/sdl/g_system.pas | 152 +++++++++++++++++++++++++++++++++++- 3 files changed, 156 insertions(+), 2 deletions(-) diff --git a/src/engine/e_input_sdl2.inc b/src/engine/e_input_sdl2.inc index 56416e6..7318ea9 100644 --- a/src/engine/e_input_sdl2.inc +++ b/src/engine/e_input_sdl2.inc @@ -127,6 +127,7 @@ const IK_T = SDL_SCANCODE_T; IK_Z = SDL_SCANCODE_Z; IK_MINUS = SDL_SCANCODE_MINUS; + IK_NONUSBACKSLASH = SDL_SCANCODE_NONUSBACKSLASH; // TODO: think of something better than this shit IK_LASTKEY = SDL_NUM_SCANCODES-1; @@ -339,6 +340,9 @@ begin e_KeyNames[IK_DOT] := '.'; e_KeyNames[IK_MINUS] := '-'; e_KeyNames[IK_EQUALS] := '='; + e_KeyNames[IK_RMETA] := 'RMETA'; + e_KeyNames[IK_LMETA] := 'LMETA'; + e_KeyNames[IK_NONUSBACKSLASH] := 'NONUSBACKSLASH'; // joysticks for j := 0 to e_MaxJoys-1 do diff --git a/src/engine/e_input_stub.inc b/src/engine/e_input_stub.inc index 670390a..3c208ef 100644 --- a/src/engine/e_input_stub.inc +++ b/src/engine/e_input_stub.inc @@ -140,6 +140,7 @@ interface IK_MINUS = 108; IK_RMETA = 109; IK_LMETA = 110; + IK_NONUSBACKSLASH = 111; // TODO: think of something better than this shit IK_LASTKEY = e_MaxKbdKeys-1; @@ -354,6 +355,7 @@ begin e_KeyNames[IK_EQUALS] := '='; e_KeyNames[IK_RMETA] := 'RMETA'; e_KeyNames[IK_LMETA] := 'LMETA'; + e_KeyNames[IK_NONUSBACKSLASH] := 'NONUSBACKSLASH'; // joysticks for j := 0 to e_MaxJoys-1 do diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index 0df28dc..fb6dd77 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -40,6 +40,9 @@ interface implementation uses + {$IFDEF DARWIN} + Keyboards, Events, + {$ENDIF} SysUtils, SDL, Math, {$INCLUDE ../nogl/noGLuses.inc} e_log, e_graphics, e_input, e_sound, @@ -345,6 +348,146 @@ implementation (* --------- Input --------- *) +{$IFDEF DARWIN} + function Mac2Stub (scancode: Integer): Integer; + begin + (* SDL 2 swap tilda/grave and paragraph/plus-minus buttons on ISO keyboards *) + if ((scancode = 10) or (scancode = 50)) and (KBGetLayoutType(LMGetKbdType()) = kKeyboardISO) then + scancode := 60 - scancode; + case scancode of + 0: result := IK_A; + 1: result := IK_S; + 2: result := IK_D; + 3: result := IK_F; + 4: result := IK_H; + 5: result := IK_G; + 6: result := IK_Z; + 7: result := IK_X; + 8: result := IK_C; + 9: result := IK_V; + 10: result := IK_NONUSBACKSLASH; + 11: result := IK_B; + 12: result := IK_Q; + 13: result := IK_W; + 14: result := IK_E; + 15: result := IK_R; + 16: result := IK_Y; + 17: result := IK_T; + 18: result := IK_1; + 19: result := IK_2; + 20: result := IK_3; + 21: result := IK_4; + 22: result := IK_6; + 23: result := IK_5; + 24: result := IK_EQUALS; + 25: result := IK_9; + 26: result := IK_7; + 27: result := IK_MINUS; + 28: result := IK_8; + 29: result := IK_0; + 30: result := {IK_RIGHTBRACKET} IK_RBRACKET; + 31: result := IK_O; + 32: result := IK_U; + 33: result := {IK_LEFTBRACKET} IK_LBRACKET; + 34: result := IK_I; + 35: result := IK_P; + 36: result := IK_RETURN; + 37: result := IK_L; + 38: result := IK_J; + 39: result := {IK_APOSTROPHE} IK_QUOTE; + 40: result := IK_K; + 41: result := IK_SEMICOLON; + 42: result := IK_BACKSLASH; + 43: result := IK_COMMA; + 44: result := IK_SLASH; + 45: result := IK_N; + 46: result := IK_M; + 47: result := {IK_PERIOD} IK_DOT; + 48: result := IK_TAB; + 49: result := IK_SPACE; + 50: result := IK_GRAVE; + 51: result := IK_BACKSPACE; + 52: result := {IK_KP_ENTER} IK_KPRETURN; + 53: result := IK_ESCAPE; + 54: result := {IK_RGUI} IK_RWIN; + 55: result := {IK_LGUI} IK_WIN; + 56: result := {IK_LSHIFT} IK_SHIFT; + 57: result := IK_CAPSLOCK; + 58: result := {IK_LALT} IK_ALT; + 59: result := {IK_LCTRL} IK_CTRL; + 60: result := IK_RSHIFT; + 61: result := IK_RALT; + 62: result := IK_RCTRL; + 63: result := {IK_RGUI} IK_RWIN; + {64: result := IK_F17;} + 65: result := {IK_KP_PERIOD} IK_KPDOT; + 66: result := IK_INVALID; (* unused? *) + 67: result := {IK_KP_MULTIPLY} IK_KPMULTIPLE; + 68: result := IK_INVALID; (* unused? *) + 69: result := {IK_KP_PLUS} IK_KPPLUS; + 70: result := IK_INVALID; (* unused? *) + 71: result := {IK_NUMLOCKCLEAR} IK_NUMLOCK; + {72: result := IK_VOLUMEUP;} + {73: result := IK_VOLUMEDOWN;} + {74: result := IK_MUTE;} + 75: result := {IK_KP_DIVIDE} IK_KPDIVIDE; + 76: result := {IK_KP_ENTER} IK_KPRETURN; + 77: result := IK_INVALID; (* unused? *) + 78: result := {IK_KP_MINUS} IK_KPMINUS; + {79: result := IK_F18;} + {80: result := IK_F19;} + {81: result := IK_KP_EQUALS;} + 82: result := {IK_KP_0} IK_KPINSERT; + 83: result := {IK_KP_1} IK_KPEND; + 84: result := {IK_KP_2} IK_KPDOWN; + 85: result := {IK_KP_3} IK_KPPAGEDN; + 86: result := {IK_KP_4} IK_KPLEFT; + 87: result := {IK_KP_5} IK_KP5; + 88: result := {IK_KP_6} IK_KPRIGHT; + 89: result := {IK_KP_7} IK_KPHOME; + 90: result := IK_INVALID; (* unused? *) + 91: result := {IK_KP_8} IK_KPUP; + 92: result := {IK_KP_9} IK_KPPAGEUP; + {93: result := IK_INTERNATIONAL3;} + {94: result := IK_INTERNATIONAL1;} + {95: result := IK_KP_COMMA;} + 96: result := IK_F5; + 97: result := IK_F6; + 98: result := IK_F7; + 99: result := IK_F3; + 100: result := IK_F8; + 101: result := IK_F9; + {102: result := IK_LANG2;} + 103: result := IK_F11; + {104: result := IK_LANG1;} + 105: result := {IK_PRINTSCREEN} IK_PRINTSCR; + {106: result := IK_F16;} + 107: result := IK_SCROLLLOCK; + 108: result := IK_INVALID; (* unused? *) + 109: result := IK_F10; + {110: result := IK_APPLICATION;} + 111: result := IK_F12; + 112: result := IK_INVALID; (* unused? *) + 113: result := IK_PAUSE; + 114: result := IK_INSERT; + 115: result := IK_HOME; + 116: result := IK_PAGEUP; + 117: result := IK_DELETE; + 118: result := IK_F4; + 119: result := IK_END; + 120: result := IK_F2; + 121: result := {IK_PAGEDOWN} IK_PAGEDN; + 122: result := IK_F1; + 123: result := IK_LEFT; + 124: result := IK_RIGHT; + 125: result := IK_DOWN; + 126: result := IK_UP; + {127: result := IK_POWER;} + otherwise result := IK_INVALID + end + end; +{$ENDIF} + function Key2Stub (key: Integer): Integer; var x: Integer; begin @@ -439,12 +582,17 @@ implementation procedure HandleKeyboard (var ev: TSDL_KeyboardEvent); var down, repeated: Boolean; key: Integer; ch: Char; begin - key := Key2Stub(ev.keysym.sym); + key := IK_INVALID; + {$IFDEF DARWIN} + key := Mac2Stub(ev.keysym.scancode); + {$ENDIF} + if key = IK_INVALID then + key := Key2Stub(ev.keysym.sym); down := (ev.type_ = SDL_KEYDOWN); repeated := down and e_KeyPressed(key); ch := wchar2win(WideChar(ev.keysym.unicode)); if g_dbg_input then - e_LogWritefln('Input Debug: keysym, down=%s, sym=%s, state=%s, unicode=%s, stubsym=%s, cp1251=%s', [down, ev.keysym.sym, ev.state, ev.keysym.unicode, key, Ord(ch)]); + e_LogWritefln('Input Debug: keysym, scancode=%s, down=%s, sym=%s, state=%s, unicode=%s, stubsym=%s, cp1251=%s', [ev.keysym.scancode, down, ev.keysym.sym, ev.state, ev.keysym.unicode, key, Ord(ch)]); if not repeated then begin e_KeyUpDown(key, down); -- 2.29.2