From a2a24f8302a12dbc95954546c2f401f3566562c0 Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Thu, 29 Dec 2022 04:24:25 +0300 Subject: [PATCH] gl: fix indicators --- src/game/renders/opengl/r_map.pas | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/game/renders/opengl/r_map.pas b/src/game/renders/opengl/r_map.pas index 1d9a0f3..86a69a1 100644 --- a/src/game/renders/opengl/r_map.pas +++ b/src/game/renders/opengl/r_map.pas @@ -1491,6 +1491,9 @@ implementation r_Map_DrawPanelType(PANEL_FORE); // TODO draw monsters health bar // TODO draw players health bar + + r_Draw_SetRect(x, y, x + w, y + h); + if gGameSettings.GameMode <> GM_SINGLE then r_Map_DrawPlayerIndicators(player, cx, cy, cw, ch); if DebugCameraScale <> 1.0 then -- 2.29.2