From 842d9be737f296941302d4dd727d95ded3aa2e16 Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Sun, 20 Jun 2021 11:52:05 +0300 Subject: [PATCH] system: remove direct videomode change --- src/game/g_game.pas | 21 +++------------------ src/game/g_menu.pas | 4 ---- src/game/opengl/r_render.pas | 16 ++++++++++++++-- 3 files changed, 17 insertions(+), 24 deletions(-) diff --git a/src/game/g_game.pas b/src/game/g_game.pas index cf14239..9c548ca 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -87,7 +87,6 @@ procedure g_Game_Update(); procedure g_Game_PreUpdate(); procedure g_Game_Quit(); procedure g_Game_SetupScreenSize(); -procedure g_Game_ChangeResolution(newWidth, newHeight: Word; nowFull, nowMax: Boolean); function g_Game_ModeToText(Mode: Byte): string; function g_Game_TextToMode(Mode: string): Byte; procedure g_Game_ExecuteEvent(Name: String); @@ -440,7 +439,7 @@ uses {$IFDEF ENABLE_HOLMES} g_holmes, {$ENDIF} - e_res, g_textures, g_window, g_menu, + e_res, g_textures, g_window, g_menu, r_render, e_input, e_log, g_console, r_console, g_items, g_map, g_panel, g_playermodel, g_gfx, g_options, Math, g_triggers, g_monsters, e_sound, CONFIG, @@ -2334,7 +2333,7 @@ begin if gResolutionChange then begin e_WriteLog('Changing resolution', TMsgType.Notify); - g_Game_ChangeResolution(gRC_Width, gRC_Height, gRC_FullScreen, gRC_Maximized); + r_Render_Apply; gResolutionChange := False; g_ActiveWindow := nil; end; @@ -2782,11 +2781,6 @@ begin end; end; -procedure g_Game_ChangeResolution(newWidth, newHeight: Word; nowFull, nowMax: Boolean); -begin - sys_SetDisplayMode(newWidth, newHeight, gBPP, nowFull, nowMax); -end; - procedure g_Game_AddPlayer(Team: Byte = TEAM_NONE); begin if ((not gGameOn) and (gState <> STATE_INTERCUSTOM)) @@ -5928,16 +5922,7 @@ begin g_Game_Quit(); end; 'r_reset': - begin - gRC_Width := Max(1, gRC_Width); - gRC_Height := Max(1, gRC_Height); - gBPP := Max(1, gBPP); - if sys_SetDisplayMode(gRC_Width, gRC_Height, gBPP, gRC_FullScreen, gRC_Maximized) = True then - e_LogWriteln('resolution changed') - else - e_LogWriteln('resolution not changed'); - sys_EnableVSync(gVSync); - end; + r_Render_Apply; 'r_maxfps': begin if Length(p) = 2 then diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index c4d9b38..bca5dbe 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -107,7 +107,6 @@ procedure ProcApplyOptions(); var menu: TGUIMenu; i: Integer; - ovs: Boolean; begin menu := TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu')); @@ -116,10 +115,7 @@ begin else gBPP := 32; - ovs := gVSync; gVSync := TGUISwitch(menu.GetControl('swVSync')).ItemIndex = 0; - if (ovs <> gVSync) then - sys_EnableVSync(gVSync); gTextureFilter := TGUISwitch(menu.GetControl('swTextureFilter')).ItemIndex = 0; glNPOTOverride := not (TGUISwitch(menu.GetControl('swLegacyNPOT')).ItemIndex = 0); diff --git a/src/game/opengl/r_render.pas b/src/game/opengl/r_render.pas index 483bd53..bea15e6 100644 --- a/src/game/opengl/r_render.pas +++ b/src/game/opengl/r_render.pas @@ -21,13 +21,16 @@ interface procedure r_Render_Finalize; procedure r_Render_Resize (w, h: Integer); + procedure r_Render_Apply; + implementation uses {$INCLUDE ../../nogl/noGLuses.inc} - SysUtils, Classes, + SysUtils, Classes, Math, e_log, g_system, - g_game, g_options, r_window, r_graphics, r_console, r_playermodel + g_game, g_options, g_console, + r_window, r_graphics, r_console, r_playermodel ; var @@ -109,4 +112,13 @@ implementation e_InitGL end; + procedure r_Render_Apply; + begin + if sys_SetDisplayMode(Max(1, gRC_Width), Max(1, gRC_Height), Max(1, gBPP), gRC_FullScreen, gRC_Maximized) then + e_LogWriteln('resolution changed') + else + e_LogWriteln('resolution not changed'); + sys_EnableVSync(gVSync) + end; + end. -- 2.29.2