From 592951a4048e48d2239ed64bb0f5743dc8df03d7 Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Wed, 27 Jul 2022 01:09:13 +0300 Subject: [PATCH] gl: implement camera look up/down --- src/game/renders/opengl/r_common.pas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/renders/opengl/r_common.pas b/src/game/renders/opengl/r_common.pas index 4484589..99f46d1 100644 --- a/src/game/renders/opengl/r_common.pas +++ b/src/game/renders/opengl/r_common.pas @@ -117,8 +117,8 @@ implementation {$ENDIF} if p <> nil then begin - // TODO look up/down r_Common_GetPlayerPos(p, x, y); + y := y - nlerp(p.IncCamOld, p.IncCam, gLerpFactor); if center then begin x := x + p.obj.rect.width div 2; -- 2.29.2