From 39c0c4d47988c58cc9bae4b29525b95767782b8f Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Sun, 24 Jul 2022 21:01:44 +0300 Subject: [PATCH] gl: draw pause screen --- src/game/renders/opengl/r_render.pas | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/game/renders/opengl/r_render.pas b/src/game/renders/opengl/r_render.pas index 26fd93e..d445dcb 100644 --- a/src/game/renders/opengl/r_render.pas +++ b/src/game/renders/opengl/r_render.pas @@ -1026,7 +1026,8 @@ implementation if gPauseMain and gGameOn {$IFDEF ENABLE_MENU}and (g_ActiveWindow = nil){$ENDIF} then begin - // TODO draw pause screen + r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, 105); + r_Common_DrawText(_lc[I_MENU_PAUSE], gScreenWidth div 2, gScreenHeight div 2, 255, 255, 255, 255, menufont, TBasePoint.BP_CENTER); end; if not gGameOn then -- 2.29.2