From 15583dd918333276650cbcc705d44dcb55f10199 Mon Sep 17 00:00:00 2001 From: Joseph Stalin Date: Sun, 4 Aug 2019 00:07:37 +0500 Subject: [PATCH] Fixed comments (UTF8<>CP1251) --- src/game/g_gui.pas | 16 ++++++++-------- src/game/g_window.pas | 6 +++--- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/src/game/g_gui.pas b/src/game/g_gui.pas index ef56459..e328892 100644 --- a/src/game/g_gui.pas +++ b/src/game/g_gui.pas @@ -685,14 +685,14 @@ begin if len = 0 then Exit; -// ���� � ������� ����: +// Îêíî ñ ãëàâíûì ìåíþ: g_GUI_ShowWindow(Saved_Windows[len-1]); -// �� ������������� (��� ������ ������): +// Íå ïåðåêëþ÷èëîñü (èëè íåêóäà äàëüøå): if (len = 1) or (g_ActiveWindow = nil) then Exit; -// ���� ������ � ��������� �����: +// Èùåì êíîïêè â îñòàëüíûõ îêíàõ: for k := len-1 downto 1 do begin ok := False; @@ -726,7 +726,7 @@ begin Break; end; - // �� �������������: + // Íå ïåðåêëþ÷èëîñü: if (not ok) or (g_ActiveWindow.Name = Saved_Windows[k]) then Break; @@ -3241,7 +3241,7 @@ begin SetActive(Self) else begin - if FItems[FIndex][1] = #29 then // ����� + if FItems[FIndex][1] = #29 then // Ïàïêà begin OpenDir(FPath+Copy(FItems[FIndex], 2, 255)); FIndex := 0; @@ -3263,7 +3263,7 @@ begin if ( (Length(FItems[a]) > 0) and (LowerCase(FItems[a][1]) = LowerCase(Chr(wParam))) ) or ( (Length(FItems[a]) > 1) and - (FItems[a][1] = #29) and // ����� + (FItems[a][1] = #29) and // Ïàïêà (LowerCase(FItems[a][2]) = LowerCase(Chr(wParam))) ) then begin FIndex := a; @@ -3287,7 +3287,7 @@ begin path := IncludeTrailingPathDelimiter(path); path := ExpandFileName(path); - // ��������: + // Êàòàëîãè: if FDirs then begin if FindFirst(path+'*', faDirectory, SR) = 0 then @@ -3304,7 +3304,7 @@ begin FindClose(SR); end; - // �����: + // Ôàéëû: sm := FFileMask; while sm <> '' do begin diff --git a/src/game/g_window.pas b/src/game/g_window.pas index fb3c240..dcd0175 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -916,7 +916,7 @@ begin exit; end; - // ����� ����������� ���������� + // Âðåìÿ ïðåäûäóùåãî îáíîâëåíèÿ if flag then begin Time_Old := Time-(Time_Delta mod 28); @@ -1172,10 +1172,10 @@ begin Init(); Time_Old := GetTimer(); - // ��������� ������ + // Êîìàíäíàÿ ñòðîêà if (ParamCount > 0) then g_Game_Process_Params(); - // ������ ����� + // Çàïðîñ ÿçûêà if (not gGameOn) and gAskLanguage then g_Menu_AskLanguage(); e_WriteLog('Entering the main loop', TMsgType.Notify); -- 2.29.2