DEADSOFTWARE

sdlmixer: more midi configuration
[d2df-sdl.git] / src / game / g_main.pas
2022-07-14 DeaDDooMERsdlmixer: more midi configuration
2020-03-15 fgsfdsnet: only flush packets after an actual frame; remember...
2020-02-24 fgsfdsnuke doom2df.cfg; refactor some cvar-related stuff
2020-02-18 fgsfdsdefault to using FBO; can be disabled via command line
2020-02-06 fgsfdsadd command line arg to choose different game.wad ...
2019-12-23 fgsfdsGame: Add CSV stats and inter screenshots
2019-11-13 DeaDDooMERsave window options after resizing by user
2019-11-08 DeaDDooMERmove video, sound and language options to dfconfig.cfg
2019-11-06 DeaDDooMERadd more info about game build to log and window title
2019-11-02 Ketmar Darkutils: game: backslash is windoze-specific path separator
2019-10-27 DeaDDooMERautodetect portable installation. --cwd -> --like-windoze
2019-10-25 DeaDDooMERadd paths for osx
2019-10-21 DeaDDooMERfix log flush when game.wad not found
2019-10-21 DeaDDooMERdo not show message box in headless mode
2019-10-21 DeaDDooMERadd default dirs for linux and android
2019-10-21 Ketmar Darkgame: do not force CLI pathes to cwd
2019-10-21 Ketmar Darkgame: try to guess binary directory, and use it as...
2019-10-20 Ketmar Darknet: game: other: hash database and resource downloader...
2019-10-20 Ketmar Darkgame: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
2019-10-20 DeaDDooMERallow resources in non current directory (warning:...
2019-10-18 Ketmar Darkgfx: fixed OpenGL extension checks; fixed NPOT emulatio...
2019-10-13 DeaDDooMERfix stub system driver and some warnings
2019-10-13 DeaDDooMERfix android
2019-10-13 DeaDDooMERfix regresion: holmes with sdl2
2019-10-13 DeaDDooMERrevive sdl2 system driver
2019-10-13 DeaDDooMERread dfconfig.cfg before init
2019-10-13 DeaDDooMERimplement SDL1.2 system driver
2019-10-13 Ketmar Darkgame: create/refresh hash databases only when the game...
2019-10-12 Ketmar Darkgame: net: use hash database to quickly find wad by...
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-08-30 DeaDDooMERdisable menu handling in headless version
2019-08-29 DeaDDooMERadd parameter --log-file <filename>
2019-07-31 DeaDDooMERfix chat/console input on android
2019-04-20 DeaDDooMERfixed input when open console
2019-04-15 DeaDDooMERfixed cheat input
2019-04-09 DeaDDooMERmore input related fixes
2019-04-06 DeaDDooMERadded navigation in menu using joysticks
2019-04-05 DeaDDooMERe_input cleanup
2019-04-05 DeaDDooMERimproved bind command and co
2018-08-25 Stas'MMain: Fix directives to hide compiler notices
2018-06-24 DeaDDooMERAndroid: fix bad screen size when config not found
2018-06-23 DeaDDooMERAdded new OpenGL ES wrapper
2018-06-23 DeaDDooMERHolmes now optional at compile-time
2018-03-17 DeaDDooMERAdded touchscreen settings
2018-03-17 DeaDDooMERDisable accelerometer and add g_dbg_scale as option
2018-03-17 DeaDDooMERReserved key range for virtual keyboard + alternative...
2018-03-17 DeaDDooMERAdded touchscreen controls
2018-03-17 DeaDDooMERAdded support OpenGL ES 1.1 through nanoGL (have some...
2018-02-07 fgsfdswrite version and built time to log
2018-01-03 DeaDDooMERAdd Haiku OS support
2017-12-24 Ketmar Darkgoto cheat fix
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-10-04 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-04 Ketmar Dark"flexui.wad" is not required now
2017-10-04 Ketmar Darkfixed unneded pause on some Fn
2017-10-03 Ketmar Darkmoved FlexUI fonts to "flexui.wad"
2017-10-03 Ketmar DarkHolmes now require "data/flexui.wad" (it is not fatal...
2017-10-02 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-02 Ketmar Darkgame/FlexUI: textinput events
2017-09-28 Ketmar DarkFlexUI: button control; slightly changed event consumin...
2017-09-17 Ketmar Darkturned on "SCOPEDENUMS" fpc option
2017-09-13 Ketmar Darkcheats are active in single/coop now ('cause Wyoming...
2017-09-07 Ketmar Darkxdynrec: TColor type (rgb, and optional a)
2017-09-07 Ketmar Darktrigger data now cached on map loading (so it should...
2017-09-06 Ketmar Darkmapdef cleanup; renamed some fields; mapdef.txt is...
2017-09-01 Ketmar Darkno more old-styled map structured; sadly, most triggers...
2017-08-30 Ketmar Darkno more old mapreader: use textmap reader both for...
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2017-08-01 fgsfdsfixed pointer arithmetics; headless uses dummy audio...
2016-04-25 Ketmar Darkfixed build error
2016-04-25 Ketmar Dark"--log" cli arg; fixed bug with console output (endless...
2016-04-25 Ketmar Darkrestored console logs in headless mode
2016-04-25 Ketmar Darkadded license info
2016-04-24 Ketmar Darkanimated textures loader simplified alot
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-18 Ketmar Darksfs and wad code refactoring: part 1
2016-04-15 FGSFDSFGSadded headless mode
2016-04-15 Ketmar Darkmore cheat fixes
2016-04-15 Ketmar Darkrestored automap cheat
2016-04-15 Ketmar Darktemporary disable sfs GC on game startup (this will...
2016-04-07 Ketmar Darkrestored fmod sound driver
2016-04-06 Ketmar Darkfmod -> sdl2 mixer, first part: we have sounds now...
2016-04-06 FGSFDSFGSfixed cheats and YN prompts
2016-04-06 FGSFDSFGSmoved to SDL2
2016-04-05 FGSFDSFGSinitial commit: