From: Ketmar Dark Date: Tue, 6 Feb 2018 21:39:45 +0000 (+0200) Subject: experiments with fullscreen switching -- failed, but i left the commented code for... X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=ff0fabc3248d57831e56f43f541f83a323f9a103 experiments with fullscreen switching -- failed, but i left the commented code for posterity --- diff --git a/src/game/g_options.pas b/src/game/g_options.pas index c43da69..b92d257 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -759,6 +759,7 @@ begin sW := gScreenWidth; sH := gScreenHeight; end; + e_LogWritefln(' (ws=%dx%d) (ss=%dx%d)', [gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight]); config.WriteInt('Video', 'ScreenWidth', sW); config.WriteInt('Video', 'ScreenHeight', sH); diff --git a/src/game/g_window.pas b/src/game/g_window.pas index a40441b..ab8df09 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -102,9 +102,9 @@ begin e_WriteLog('Setting display mode...', TMsgType.Notify); - wFlags := SDL_WINDOW_OPENGL; // or SDL_WINDOW_RESIZABLE; - if gFullscreen then wFlags := wFlags or SDL_WINDOW_FULLSCREEN or SDL_WINDOW_BORDERLESS else wFlags := wFlags or SDL_WINDOW_RESIZABLE; - //if gWinMaximized then wFlags := wFlags or SDL_WINDOW_MAXIMIZED; + wFlags := SDL_WINDOW_OPENGL {or SDL_WINDOW_RESIZABLE}; + if gFullscreen then wFlags := wFlags or SDL_WINDOW_FULLSCREEN else wFlags := wFlags or SDL_WINDOW_RESIZABLE; + if (not gFullscreen) and gWinMaximized then wFlags := wFlags or SDL_WINDOW_MAXIMIZED; if gFullscreen then begin @@ -127,10 +127,27 @@ begin end; end; - KillGLWindow(preserveGL); - - h_Wnd := SDL_CreateWindow(PChar(wTitle), gWinRealPosX, gWinRealPosY, gScreenWidth, gScreenHeight, wFlags); - if (h_Wnd = nil) then exit; + (*if (preserveGL) and (h_Wnd <> nil) {and (gFullscreen)} then + begin + e_WriteLog('SDL: going fullscreen...', TMsgType.Notify); + //SDL_SetWindowMaximumSize(h_Wnd, gScreenWidth, gScreenHeight); + SDL_SetWindowDisplayMode(h_Wnd, @cmode); + SDL_SetWindowSize(h_Wnd, gScreenWidth, gScreenHeight); + if (gFullscreen) then + begin + SDL_SetWindowFullscreen(h_Wnd, SDL_WINDOW_FULLSCREEN); + end + else + begin + SDL_SetWindowFullscreen(h_Wnd, 0); + end; + end + else*) + begin + KillGLWindow(preserveGL); + h_Wnd := SDL_CreateWindow(PChar(wTitle), gWinRealPosX, gWinRealPosY, gScreenWidth, gScreenHeight, wFlags); + if (h_Wnd = nil) then exit; + end; SDL_GL_MakeCurrent(h_Wnd, h_GL); SDL_ShowCursor(SDL_DISABLE); @@ -195,6 +212,7 @@ end; procedure ChangeWindowSize (); begin + e_LogWritefln(' ChangeWindowSize: (ws=%dx%d) (ss=%dx%d)', [gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight]); gWinSizeX := gScreenWidth; gWinSizeY := gScreenHeight; {$IF not DEFINED(HEADLESS)} @@ -279,8 +297,20 @@ begin SDL_WINDOWEVENT_RESIZED: begin - gScreenWidth := ev.data1; - gScreenHeight := ev.data2; + e_LogWritefln('Resize: (os=%dx%d) (ns=%dx%d)', [gScreenWidth, gScreenHeight, Integer(ev.data1), Integer(ev.data2)]); + {if (gFullscreen) then + begin + e_LogWriteln(' fullscreen fix applied.'); + if (gScreenWidth <> ev.data1) or (gScreenHeight <> ev.data2) then + begin + SDL_SetWindowSize(h_Wnd, gScreenWidth, gScreenHeight); + end; + end + else} + begin + gScreenWidth := ev.data1; + gScreenHeight := ev.data2; + end; ChangeWindowSize(); SwapBuffers(); if g_debug_WinMsgs then @@ -301,7 +331,7 @@ begin wMinimized := false; wActivate := true; end; - if not gWinMaximized then + if (not gWinMaximized) and (not gFullscreen) then begin gWinMaximized := true; if g_debug_WinMsgs then @@ -320,7 +350,7 @@ begin wMinimized := false; wActivate := true; end; - if gWinMaximized then gWinMaximized := false; + gWinMaximized := false; if g_debug_WinMsgs then begin g_Console_Add('Now restored');