From: Ketmar Dark Date: Thu, 7 Apr 2016 05:06:53 +0000 (+0300) Subject: more sound fixes: it can leak now, but at least it doesn't segfault X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=fd8053bfe7718ef6943ca342cb72b62c016942b9 more sound fixes: it can leak now, but at least it doesn't segfault --- diff --git a/src/engine/e_sound.pas b/src/engine/e_sound.pas index 46d7584..9e6e213 100644 --- a/src/engine/e_sound.pas +++ b/src/engine/e_sound.pas @@ -104,17 +104,56 @@ var procedure chanFinished (chan: Integer); cdecl; begin + //e_WriteLog(Format('chanFinished: %d', [chan]), MSG_NOTIFY); if (chan >= 0) and (chan < N_CHANNELS) then begin if ChanSIds[chan].id <> NO_SOUND_ID then begin - Dec(e_SoundsArray[ChanSIds[chan].id].nRefs); + if (ChanSIds[chan].id <= High(e_SoundsArray)) and (e_SoundsArray[ChanSIds[chan].id].nRefs > 0) then + begin + Dec(e_SoundsArray[ChanSIds[chan].id].nRefs); + end; ChanSIds[chan].id := NO_SOUND_ID; end; end; end; +procedure dumpMusicType (ms: PMix_Music); +begin + if ms = nil then + begin + e_WriteLog('MUSIC FORMAT: NONE', MSG_NOTIFY); + end + else + begin + case Mix_GetMusicType(ms^) of + TMix_MusicType.MUS_NONE: + e_WriteLog('MUSIC FORMAT: NONE', MSG_NOTIFY); + TMix_MusicType.MUS_CMD: + e_WriteLog('MUSIC FORMAT: CMD', MSG_NOTIFY); + TMix_MusicType.MUS_WAV: + e_WriteLog('MUSIC FORMAT: WAV', MSG_NOTIFY); + TMix_MusicType.MUS_MOD: + e_WriteLog('MUSIC FORMAT: MOD', MSG_NOTIFY); + TMix_MusicType.MUS_MID: + e_WriteLog('MUSIC FORMAT: MID', MSG_NOTIFY); + TMix_MusicType.MUS_OGG: + e_WriteLog('MUSIC FORMAT: OGG', MSG_NOTIFY); + TMix_MusicType.MUS_MP3: + e_WriteLog('MUSIC FORMAT: MP3', MSG_NOTIFY); + TMix_MusicType.MUS_MP3_MAD: + e_WriteLog('MUSIC FORMAT: MP3_MAD', MSG_NOTIFY); + TMix_MusicType.MUS_FLAC: + e_WriteLog('MUSIC FORMAT: FLAC', MSG_NOTIFY); + TMix_MusicType.MUS_MODPLUG: + e_WriteLog('MUSIC FORMAT: MODPLUG', MSG_NOTIFY); + otherwise + e_WriteLog('MUSIC FORMAT: UNKNOWN', MSG_NOTIFY); + end; + end; +end; + function e_InitSoundSystem(): Boolean; var res, i: Integer; @@ -126,11 +165,14 @@ begin // wow, this is actually MIDI player! // we need module player - res := Mix_Init(MIX_INIT_MOD or MIX_INIT_MP3 or MIX_INIT_OGG or MIX_INIT_FLAC); + res := Mix_Init(MIX_INIT_FLAC or MIX_INIT_MOD or MIX_INIT_MODPLUG or MIX_INIT_MP3 or MIX_INIT_OGG or MIX_INIT_FLUIDSYNTH); + e_WriteLog(Format('SDL: res=0x%x', [res]), MSG_NOTIFY); if (res and MIX_INIT_FLAC) <> 0 then e_WriteLog('SDL: FLAC playback is active', MSG_NOTIFY); - if (res and MIX_INIT_MOD) <> 0 then e_WriteLog('SDL: MOD/MIDI playback is active', MSG_NOTIFY); + if (res and MIX_INIT_MOD) <> 0 then e_WriteLog('SDL: MOD playback is active', MSG_NOTIFY); + if (res and MIX_INIT_MODPLUG) <> 0 then e_WriteLog('SDL: MODPLUG playback is active', MSG_NOTIFY); if (res and MIX_INIT_MP3) <> 0 then e_WriteLog('SDL: MP3 playback is active', MSG_NOTIFY); if (res and MIX_INIT_OGG) <> 0 then e_WriteLog('SDL: OGG playback is active', MSG_NOTIFY); + if (res and MIX_INIT_FLUIDSYNTH) <> 0 then e_WriteLog('SDL: FLUIDSYNTH playback is active', MSG_NOTIFY); res := Mix_OpenAudio(48000, AUDIO_S16LSB, 2, 2048); if res = -1 then res := Mix_OpenAudio(44100, AUDIO_S16LSB, 2, 2048); @@ -198,18 +240,35 @@ begin Result := High(e_SoundsArray) + 1; SetLength(e_SoundsArray, Length(e_SoundsArray) + 16); end; + for i := Result to High(e_SoundsArray) do + begin + e_SoundsArray[i].Sound := nil; + e_SoundsArray[i].Music := nil; + e_SoundsArray[i].Data := nil; + e_SoundsArray[i].isMusic := False; + e_SoundsArray[i].nRefs := 0; + end; end; function e_LoadSound(FileName: String; var ID: DWORD; isMusic: Boolean): Boolean; var find_id: DWORD; begin + ID := NO_SOUND_ID; Result := False; if not SoundInitialized then Exit; if isMusic then e_WriteLog('Loading music '+FileName+'...', MSG_NOTIFY) else e_WriteLog('Loading sound '+FileName+'...', MSG_NOTIFY); + { + if isMusic then + begin + e_WriteLog('IGNORING MUSIC FROM FILE', MSG_WARNING); + Exit; + end; + } + find_id := FindESound(); e_SoundsArray[find_id].Data := nil; @@ -218,8 +277,15 @@ begin if isMusic then begin + e_WriteLog(Format(' MUSIC SLOT: %u', [find_id]), MSG_NOTIFY); e_SoundsArray[find_id].Music := Mix_LoadMUS(PAnsiChar(FileName)); - if e_SoundsArray[find_id].Music = nil then Exit; + if e_SoundsArray[find_id].Music = nil then + begin + e_WriteLog(Format('ERROR LOADING MUSIC:', [find_id]), MSG_WARNING); + e_WriteLog(Mix_GetError(), MSG_WARNING); + Exit; + end; + dumpMusicType(e_SoundsArray[find_id].Music); end else begin @@ -236,9 +302,34 @@ function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; isMusic: var find_id: DWORD; rw: PSDL_RWops; + pc: PChar; + isid3: Boolean; begin + ID := NO_SOUND_ID; Result := False; if not SoundInitialized then Exit; + isid3 := False; + + { + if isMusic then + begin + e_WriteLog('IGNORING MUSIC FROM MEMORY', MSG_WARNING); + Exit; + end; + } + + //FIXME: correctly skip ID3 + { + pc := PChar(pData); + if (Length > $400) and (pc[0] = 'I') and (pc[1] = 'D') and (pc[2] = '3') then + begin + isid3 := True; + Inc(pc, $400); + pData := Pointer(pc); + Dec(Length, $400); + e_WriteLog('MUSIC: MP3 ID3 WORKAROUND APPLIED!', MSG_WARNING); + end; + } rw := SDL_RWFromConstMem(pData, Length); if rw = nil then Exit; @@ -246,19 +337,43 @@ begin find_id := FindESound(); e_SoundsArray[find_id].Data := pData; + if isid3 then e_SoundsArray[find_id].Data := nil; e_SoundsArray[find_id].isMusic := isMusic; e_SoundsArray[find_id].nRefs := 0; if isMusic then begin + e_WriteLog(Format(' MUSIC SLOT: %u', [find_id]), MSG_NOTIFY); e_SoundsArray[find_id].Music := Mix_LoadMUS_RW(rw, 0); + if e_SoundsArray[find_id].Music = nil then + begin + e_WriteLog(Format('ERROR LOADING MUSIC:', [find_id]), MSG_WARNING); + e_WriteLog(Mix_GetError(), MSG_WARNING); + end + else + begin + dumpMusicType(e_SoundsArray[find_id].Music); + end; + //SDL_FreeRW(rw); + { + if e_SoundsArray[find_id].Music <> nil then + begin + Mix_FreeMusic(e_SoundsArray[find_id].Music); + end; + e_SoundsArray[find_id].Music := nil; + Exit; + } end else begin e_SoundsArray[find_id].Sound := Mix_LoadWAV_RW(rw, 0); end; - SDL_FreeRW(rw); - if (e_SoundsArray[find_id].Sound = nil) and (e_SoundsArray[find_id].Music = nil) then Exit; + //SDL_FreeRW(rw); // somehow it segfaults... + if (e_SoundsArray[find_id].Sound = nil) and (e_SoundsArray[find_id].Music = nil) then + begin + e_SoundsArray[find_id].Data := nil; + Exit; + end; ID := find_id; @@ -293,6 +408,7 @@ begin else begin if not e_isMusic(ID) then Exit; + Mix_HaltMusic(); res := Mix_PlayMusic(e_SoundsArray[ID].Music, -1); if res >= 0 then res := N_MUSCHAN; if SoundMuted then Mix_VolumeMusic(0) else Mix_VolumeMusic(MusVolume); @@ -384,6 +500,7 @@ procedure e_DeleteSound(ID: DWORD); var i: Integer; begin + if ID > High(e_SoundsArray) then Exit; if (e_SoundsArray[ID].Sound = nil) and (e_SoundsArray[ID].Music = nil) then Exit; for i := 0 to N_CHANNELS-1 do @@ -395,9 +512,9 @@ begin end; end; - if e_SoundsArray[ID].Data <> nil then FreeMem(e_SoundsArray[ID].Data); if e_SoundsArray[ID].Sound <> nil then Mix_FreeChunk(e_SoundsArray[ID].Sound); if e_SoundsArray[ID].Music <> nil then Mix_FreeMusic(e_SoundsArray[ID].Music); + if e_SoundsArray[ID].Data <> nil then FreeMem(e_SoundsArray[ID].Data); e_SoundsArray[ID].Sound := nil; e_SoundsArray[ID].Music := nil; @@ -554,7 +671,10 @@ procedure TBasicSound.SetID(ID: DWORD); begin FreeSound(); FID := ID; - FMusic := e_SoundsArray[ID].isMusic; + if ID <> NO_SOUND_ID then + begin + FMusic := e_SoundsArray[ID].isMusic; + end; FChanNum := -1; end;