From: DeaDDooMER Date: Thu, 16 Feb 2023 19:20:00 +0000 (+0300) Subject: gl: shade titlepic in main menu X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=cf4041fda8857d538748aee9ddb3a13cad6157ab gl: shade titlepic in main menu --- diff --git a/src/game/renders/opengl/r_render.pas b/src/game/renders/opengl/r_render.pas index 3c2cd6f..bfd0d82 100644 --- a/src/game/renders/opengl/r_render.pas +++ b/src/game/renders/opengl/r_render.pas @@ -1188,7 +1188,14 @@ implementation // TODO F key handle case gState of STATE_NONE: (* do nothing *) ; - STATE_MENU: r_Common_DrawBackground(GameWad + ':TEXTURES/TITLE'); + STATE_MENU: + begin + r_Common_DrawBackground(GameWad + ':TEXTURES/TITLE'); + {$IFDEF ENABLE_MENU} + if g_ActiveWindow <> nil then + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, 105); + {$ENDIF} + end; STATE_FOLD: begin if EndingGameCounter > 0 then