From: Joseph Stalin Date: Wed, 14 Aug 2019 19:56:13 +0000 (+0500) Subject: Fix single-player endpic drawing X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=c90881fed6a6189ebf3ae3415660f3adf7819ae7 Fix single-player endpic drawing It didn't corrected its aspect. Oops. --- diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 3e09238..21f25cb 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -4005,13 +4005,8 @@ begin if gState = STATE_ENDPIC then begin ID := DWORD(-1); - if not g_Texture_Get('TEXTURE_endpic', ID) then - g_Texture_Get(_lc[I_TEXTURE_ENDPIC], ID); - - if ID <> DWORD(-1) then - e_DrawSize(ID, 0, 0, 0, False, False, gScreenWidth, gScreenHeight) - else - e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0); + if g_Texture_Get('TEXTURE_endpic', ID) then DrawMenuBackground('TEXTURE_endpic') + else DrawMenuBackground(_lc[I_TEXTURE_ENDPIC]); if g_ActiveWindow <> nil then begin