From: Ketmar Dark Date: Fri, 15 Apr 2016 12:42:57 +0000 (+0300) Subject: restored automap cheat X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=b529f458b42bebe709d4e10f42f8bcc71f33b093 restored automap cheat --- diff --git a/src/game/g_game.pas b/src/game/g_game.pas index b6f7474..d369831 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -2293,7 +2293,7 @@ begin end; end; -procedure DrawMinimap(p: TPlayer; RenderRect: TRect); +procedure DrawMinimap(p: TPlayer; RenderRect: e_graphics.TRect); var a, aX, aY, aX2, aY2, Scale, ScaleSz: Integer; begin @@ -2666,8 +2666,7 @@ begin p.DrawPain(); p.DrawPickup(); p.DrawRulez(); - //if gShowMap then - //DrawMinimap(p, _TRect(0, 0, 128, 128)); + if gShowMap then DrawMinimap(p, _TRect(0, 0, 128, 128)); if g_Debug_Player then g_Player_DrawDebug(p); p.DrawGUI(); diff --git a/src/game/g_main.pas b/src/game/g_main.pas index c2307ef..97b005d 100644 --- a/src/game/g_main.pas +++ b/src/game/g_main.pas @@ -24,7 +24,7 @@ uses e_graphics, e_input, g_game, g_console, g_gui, e_sound, g_options, g_sound, g_player, g_weapons, SysUtils, g_triggers, MAPDEF, g_map, - MAPSTRUCT, g_menu, g_language, g_net; + MAPSTRUCT, g_menu, g_language, g_net, sfs; var charbuff: Array [0..15] of Char; @@ -163,13 +163,29 @@ begin end; end; + +function CheckCheat (ct: TStrings_Locale; eofs: Integer=0): Boolean; +var + ls1, ls2: string; +begin + ls1 := CheatEng[ct]; + ls2 := Translit(CheatRus[ct]); + if length(ls1) = 0 then ls1 := '~'; + if length(ls2) = 0 then ls2 := '~'; + result := + (Copy(charbuff, 17-Length(ls1)-eofs, Length(ls1)) = ls1) or + (Copy(charbuff, 17-Length(ls2)-eofs, Length(ls2)) = ls2) or + (Translit(Copy(charbuff, 17-Length(ls2)-eofs, Length(ls2))) = ls2); +end; + + procedure Cheat(); const CHEAT_DAMAGE = 500; label Cheated; var - s, s2, ls1, ls2: string; + s, s2: string; c: Char16; a: Integer; begin @@ -180,40 +196,28 @@ begin s := 'SOUND_GAME_RADIO'; // - ls1 := CheatEng[I_GAME_CHEAT_GODMODE]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_GODMODE]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_GODMODE) then begin if gPlayer1 <> nil then gPlayer1.GodMode := not gPlayer1.GodMode; if gPlayer2 <> nil then gPlayer2.GodMode := not gPlayer2.GodMode; goto Cheated; end; // RAMBO - ls1 := CheatEng[I_GAME_CHEAT_WEAPONS]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_WEAPONS]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_WEAPONS) then begin if gPlayer1 <> nil then gPlayer1.AllRulez(False); if gPlayer2 <> nil then gPlayer2.AllRulez(False); goto Cheated; end; // TANK - ls1 := CheatEng[I_GAME_CHEAT_HEALTH]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_HEALTH]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_HEALTH) then begin if gPlayer1 <> nil then gPlayer1.AllRulez(True); if gPlayer2 <> nil then gPlayer2.AllRulez(True); goto Cheated; end; // IDDQD - ls1 := CheatEng[I_GAME_CHEAT_DEATH]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_DEATH]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_DEATH) then begin if gPlayer1 <> nil then gPlayer1.Damage(CHEAT_DAMAGE, 0, 0, 0, HIT_TRAP); if gPlayer2 <> nil then gPlayer2.Damage(CHEAT_DAMAGE, 0, 0, 0, HIT_TRAP); @@ -221,19 +225,13 @@ begin goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_DOORS]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_DOORS]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_DOORS) then begin g_Triggers_OpenAll(); goto Cheated; end; // GOODBYE - ls1 := CheatEng[I_GAME_CHEAT_NEXTMAP]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_NEXTMAP]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_NEXTMAP) then begin if gTriggers <> nil then for a := 0 to High(gTriggers) do @@ -246,13 +244,8 @@ begin goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_CHANGEMAP]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_CHANGEMAP]); s2 := Copy(charbuff, 15, 2); - if ((Copy(charbuff, 15 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 15 - Length(ls2), Length(ls2)) = ls2)) - and (s2[1] >= '0') and (s2[1] <= '9') - and (s2[2] >= '0') and (s2[2] <= '9') then + if CheckCheat(I_GAME_CHEAT_CHANGEMAP, 2) and (s2[1] >= '0') and (s2[1] <= '9') and (s2[2] >= '0') and (s2[2] <= '9') then begin if g_Map_Exist(MapsDir+gGameSettings.WAD+':\MAP'+s2) then begin @@ -264,114 +257,78 @@ begin goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_FLY]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_FLY]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_FLY) then begin gFly := not gFly; goto Cheated; end; // BULLFROG - ls1 := CheatEng[I_GAME_CHEAT_JUMPS]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_JUMPS]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_JUMPS) then begin VEL_JUMP := 30-VEL_JUMP; goto Cheated; end; // FORMULA1 - ls1 := CheatEng[I_GAME_CHEAT_SPEED]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_SPEED]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_SPEED) then begin MAX_RUNVEL := 32-MAX_RUNVEL; goto Cheated; end; // CONDOM - ls1 := CheatEng[I_GAME_CHEAT_SUIT]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_SUIT]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_SUIT) then begin if gPlayer1 <> nil then gPlayer1.GiveItem(ITEM_SUIT); if gPlayer2 <> nil then gPlayer2.GiveItem(ITEM_SUIT); goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_AIR]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_AIR]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_AIR) then begin if gPlayer1 <> nil then gPlayer1.GiveItem(ITEM_OXYGEN); if gPlayer2 <> nil then gPlayer2.GiveItem(ITEM_OXYGEN); goto Cheated; end; // PURELOVE - ls1 := CheatEng[I_GAME_CHEAT_BERSERK]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_BERSERK]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_BERSERK) then begin if gPlayer1 <> nil then gPlayer1.GiveItem(ITEM_MEDKIT_BLACK); if gPlayer2 <> nil then gPlayer2.GiveItem(ITEM_MEDKIT_BLACK); goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_JETPACK]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_JETPACK]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_JETPACK) then begin if gPlayer1 <> nil then gPlayer1.GiveItem(ITEM_JETPACK); if gPlayer2 <> nil then gPlayer2.GiveItem(ITEM_JETPACK); goto Cheated; end; // CASPER - ls1 := CheatEng[I_GAME_CHEAT_NOCLIP]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_NOCLIP]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_NOCLIP) then begin if gPlayer1 <> nil then gPlayer1.SwitchNoClip; if gPlayer2 <> nil then gPlayer2.SwitchNoClip; goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_NOTARGET]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_NOTARGET]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_NOTARGET) then begin if gPlayer1 <> nil then gPlayer1.NoTarget := not gPlayer1.NoTarget; if gPlayer2 <> nil then gPlayer2.NoTarget := not gPlayer2.NoTarget; goto Cheated; end; // INFERNO - ls1 := CheatEng[I_GAME_CHEAT_NORELOAD]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_NORELOAD]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_NORELOAD) then begin if gPlayer1 <> nil then gPlayer1.NoReload := not gPlayer1.NoReload; if gPlayer2 <> nil then gPlayer2.NoReload := not gPlayer2.NoReload; goto Cheated; end; - ls1 := CheatEng[I_GAME_CHEAT_AIMLINE]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_AIMLINE]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_AIMLINE) then begin gAimLine := not gAimLine; goto Cheated; end; - ls1 := CheatEng[I_GAME_CHEAT_AUTOMAP]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_AUTOMAP]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_AUTOMAP) then begin gShowMap := not gShowMap; goto Cheated; @@ -511,9 +468,8 @@ begin end else begin - for a := 0 to 14 do - charbuff[a] := charbuff[a+1]; - charbuff[15] := UpCase(C); + for a := 0 to 14 do charbuff[a] := charbuff[a+1]; + charbuff[15] := SFSUpCase(C); Cheat(); end; end;