From: Ketmar Dark Date: Fri, 26 Jan 2018 18:20:08 +0000 (+0200) Subject: vsync option should be applied without restarting now X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=4e20ff85fee84c4a9afca409fa6b29204a28409d vsync option should be applied without restarting now --- diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index 0ba399a..ff57a39 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -44,7 +44,7 @@ implementation uses g_gui, g_textures, e_graphics, g_main, g_window, g_game, g_map, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons, - e_log, SysUtils, CONFIG, g_playermodel, DateUtils, + e_log, SysUtils, CONFIG, g_playermodel, DateUtils, sdl2, MAPDEF, Math, g_saveload, e_texture, GL, GLExt, g_language, g_net, g_netmsg, g_netmaster, g_items, e_input, @@ -106,6 +106,8 @@ procedure ProcApplyOptions(); var menu: TGUIMenu; i: Integer; + ovs: Boolean; + v: Byte; begin menu := TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu')); @@ -113,7 +115,18 @@ begin gBPP := 16 else gBPP := 32; + + ovs := gVSync; gVSync := TGUISwitch(menu.GetControl('swVSync')).ItemIndex = 0; + {$IF not DEFINED(HEADLESS)} + if (ovs <> gVSync) then + begin + if (gVSync) then v := 1 else v := 0; + if (SDL_GL_SetSwapInterval(v) <> 0) then writeln('oops; can''t change vsync option, restart required') + else writeln('vsync changed'); + end; + {$ENDIF} + gTextureFilter := TGUISwitch(menu.GetControl('swTextureFilter')).ItemIndex = 0; glLegacyNPOT := not (TGUISwitch(menu.GetControl('swLegacyNPOT')).ItemIndex = 0);