From: Ketmar Dark Date: Tue, 6 Feb 2018 20:11:55 +0000 (+0200) Subject: hackfix for video resolution change (still not working right, see commit text) X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=1f93eba25d342649a8eaccdf8f690ff4d8cc0dfc hackfix for video resolution change (still not working right, see commit text) changing to fullscreen is not working right, 'cause we need to recreate OpenGL context (and reupload all textures). without this, fullscreen window is created with fucked size for some reason. --- diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 8e7174f..918a947 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -1986,6 +1986,7 @@ begin e_WriteLog('Changing resolution', TMsgType.Notify); g_Game_ChangeResolution(gRC_Width, gRC_Height, gRC_FullScreen, gRC_Maximized); gResolutionChange := False; + g_ActiveWindow := nil; end; // Íóæíî ñìåíèòü ÿçûê: @@ -3764,7 +3765,7 @@ begin g_PlayerModel_FreeData(); g_Texture_DeleteAll(); g_Frames_DeleteAll(); - g_Menu_Free(); + //g_Menu_Free(); //k8: this segfaults after resolution change; who cares? if NetInitDone then g_Net_Free; diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 3dbd620..a40441b 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -24,8 +24,6 @@ uses function SDLMain (): Integer; function GetTimer (): Int64; procedure ResetTimer (); -function CreateGLWindow (Title: PChar): Boolean; -procedure KillGLWindow (); procedure PushExitEvent (); function ProcessMessage (): Boolean; procedure ReDrawWindow (); @@ -81,13 +79,13 @@ var {$ENDIF} -procedure KillGLWindow (); +procedure KillGLWindow (preserveGL: Boolean); begin - if (h_GL <> nil) then begin if (assigned(oglDeinitCB)) then oglDeinitCB(); end; + if (h_GL <> nil) and (not preserveGL) then begin if (assigned(oglDeinitCB)) then oglDeinitCB(); end; if (h_Wnd <> nil) then SDL_DestroyWindow(h_Wnd); - if (h_GL <> nil) then SDL_GL_DeleteContext(h_GL); + if (h_GL <> nil) and (not preserveGL) then SDL_GL_DeleteContext(h_GL); h_Wnd := nil; - h_GL := nil; + if (not preserveGL) then h_GL := nil; end; @@ -96,6 +94,7 @@ function g_Window_SetDisplay (preserveGL: Boolean = false): Boolean; var mode, cmode: TSDL_DisplayMode; wFlags: LongWord = 0; + nw, nh: Integer; {$ENDIF} begin {$IF not DEFINED(HEADLESS)} @@ -103,11 +102,9 @@ begin e_WriteLog('Setting display mode...', TMsgType.Notify); - wFlags := SDL_WINDOW_OPENGL or SDL_WINDOW_RESIZABLE; - if gFullscreen then wFlags := wFlags or SDL_WINDOW_FULLSCREEN; - if gWinMaximized then wFlags := wFlags or SDL_WINDOW_MAXIMIZED; - - KillGLWindow(); + wFlags := SDL_WINDOW_OPENGL; // or SDL_WINDOW_RESIZABLE; + if gFullscreen then wFlags := wFlags or SDL_WINDOW_FULLSCREEN or SDL_WINDOW_BORDERLESS else wFlags := wFlags or SDL_WINDOW_RESIZABLE; + //if gWinMaximized then wFlags := wFlags or SDL_WINDOW_MAXIMIZED; if gFullscreen then begin @@ -118,24 +115,44 @@ begin mode.driverdata := nil; if (SDL_GetClosestDisplayMode(0, @mode, @cmode) = nil) then begin + e_WriteLog('SDL: cannot find display mode for '+IntToStr(gScreenWidth), TMsgType.Notify); gScreenWidth := 800; gScreenHeight := 600; end else begin + e_WriteLog('SDL: found display mode for '+IntToStr(gScreenWidth)+'x'+IntToStr(gScreenHeight)+': '+IntToStr(cmode.w)+'x'+IntToStr(cmode.h), TMsgType.Notify); gScreenWidth := cmode.w; gScreenHeight := cmode.h; end; end; + KillGLWindow(preserveGL); + h_Wnd := SDL_CreateWindow(PChar(wTitle), gWinRealPosX, gWinRealPosY, gScreenWidth, gScreenHeight, wFlags); if (h_Wnd = nil) then exit; SDL_GL_MakeCurrent(h_Wnd, h_GL); SDL_ShowCursor(SDL_DISABLE); + if (gFullscreen) then + begin + nw := 0; + nh := 0; + SDL_GetWindowSize(h_Wnd, @nw, @nh); + if (nw > 128) and (nh > 128) then + begin + e_WriteLog('SDL: fullscreen window got size '+IntToStr(nw)+'x'+IntToStr(nh)+': '+IntToStr(gScreenWidth)+'x'+IntToStr(gScreenHeight), TMsgType.Notify); + gScreenWidth := nw; + gScreenHeight := nh; + end + else + begin + e_WriteLog('SDL: fullscreen window got invalid size: '+IntToStr(nw)+'x'+IntToStr(nh), TMsgType.Notify); + end; + end; fuiScrWdt := gScreenWidth; fuiScrHgt := gScreenHeight; - if (h_GL <> nil) then begin if (assigned(oglInitCB)) then oglInitCB(); end; + if (h_GL <> nil) and (not preserveGL) then begin if (assigned(oglInitCB)) then oglInitCB(); end; {$ENDIF} result := true; @@ -204,6 +221,7 @@ begin if (gScreenWidth <> w) or (gScreenHeight <> h) then begin result := true; + preserve := true; gScreenWidth := w; gScreenHeight := h; end; @@ -211,6 +229,7 @@ begin if (gFullscreen <> fullscreen) then begin result := true; + preserve := true; gFullscreen := fullscreen; preserve := true; end; @@ -459,14 +478,14 @@ begin if not g_Window_SetDisplay() then begin - KillGLWindow(); + KillGLWindow(false); e_WriteLog('Window creation error (resolution not supported?)', TMsgType.Fatal); exit; end; {$IF not DEFINED(HEADLESS)} - h_Gl := SDL_GL_CreateContext(h_Wnd); - if (h_Gl = nil) then exit; + h_GL := SDL_GL_CreateContext(h_Wnd); + if (h_GL = nil) then exit; fuiScrWdt := gScreenWidth; fuiScrHgt := gScreenHeight; if (assigned(oglInitCB)) then oglInitCB(); @@ -910,7 +929,7 @@ begin while not ProcessMessage() do begin end; Release(); - KillGLWindow(); + KillGLWindow(false); result := 0; end;