From: fgsfds Date: Mon, 5 Aug 2019 22:24:49 +0000 (+0300) Subject: Merge branch 'master' of https://repo.or.cz/d2df-sdl X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=06667349c1efd05099ff0617dfdf17dc7a097828;hp=edb1ac42b71cbc5a4bc460d8b0b64572f65dd0fa Merge branch 'master' of https://repo.or.cz/d2df-sdl --- diff --git a/src/game/g_player.pas b/src/game/g_player.pas index ddf4825..6bfc34c 100644 --- a/src/game/g_player.pas +++ b/src/game/g_player.pas @@ -5276,7 +5276,7 @@ begin if FFirePainTime <= 0 then begin if g_Game_IsServer then - Damage(5, FFireAttacker, 0, 0, HIT_FLAME); + Damage(6, FFireAttacker, 0, 0, HIT_FLAME); FFirePainTime := 18; end; FFirePainTime := FFirePainTime - 1; diff --git a/src/game/g_weapons.pas b/src/game/g_weapons.pas index 21b2061..8a5e652 100644 --- a/src/game/g_weapons.pas +++ b/src/game/g_weapons.pas @@ -2346,7 +2346,7 @@ begin Stopped := MOVE_HITCEIL; end; - a := IfThen(Stopped = 0, 3, 1); + a := IfThen(Stopped = 0, 6, 1); // Åñëè â êîãî-òî ïîïàëè if g_Weapon_Hit(@Obj, a, SpawnerUID, HIT_FLAME, False) <> 0 then begin