X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Flib%2Fsdl2%2Fsdlkeyboard.inc;h=3dd5319a1e8270c06d5e5b839571aa2bbd832863;hp=90040aa95afb36443e425dd83b38927d5edd8408;hb=ac201b02f10ef558087d50f6b03b4519ab567558;hpb=423556f23c02a18964bd2c1e125516c0c902ca46 diff --git a/src/lib/sdl2/sdlkeyboard.inc b/src/lib/sdl2/sdlkeyboard.inc index 90040aa..3dd5319 100644 --- a/src/lib/sdl2/sdlkeyboard.inc +++ b/src/lib/sdl2/sdlkeyboard.inc @@ -25,7 +25,7 @@ type * Get a snapshot of the current state of the keyboard. * * numkeys if non-nil, receives the length of the returned array. - * + * * An array of key states. Indexes into this array are obtained by using SDL_Scancode values. * *} @@ -40,7 +40,7 @@ type {** * Set the current key modifier state for the keyboard. - * + * * This does not change the keyboard state, only the key modifier flags. *} @@ -51,7 +51,7 @@ type * to the current keyboard layout. * * See SDL_Keycode for details. - * + * * SDL_GetKeyName() *} @@ -97,7 +97,7 @@ type * call to this function. If you need it around any longer, you must * copy it. If the key doesn't have a name, this function returns an * empty string (""). - * + * * SDL_Key *} @@ -116,7 +116,7 @@ type {** * Start accepting Unicode text input events. * This function will show the on-screen keyboard if supported. - * + * * SDL_StopTextInput() * SDL_SetTextInputRect() * SDL_HasScreenKeyboardSupport() @@ -136,7 +136,7 @@ type {** * Stop receiving any text input events. * This function will hide the on-screen keyboard if supported. - * + * * SDL_StartTextInput() * SDL_HasScreenKeyboardSupport() *} @@ -146,7 +146,7 @@ type {** * Set the rectangle used to type Unicode text inputs. * This is used as a hint for IME and on-screen keyboard placement. - * + * * SDL_StartTextInput() *} @@ -154,7 +154,7 @@ type {** * Returns whether the platform has some screen keyboard support. - * + * * SDL_TRUE if some keyboard support is available else SDL_FALSE. * * Not all screen keyboard functions are supported on all platforms.