X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fsdl2%2Fg_touch.pas;h=23cfbc1fc3ca8920b518d9e0af0494ae7de90ab7;hp=697187971a198bea8a001a8badf3f9703206fd64;hb=1aabd118ca7663db8646c6ee9ac07b35fc3fb51b;hpb=d985a32a91a55643f61e83e9ed412686906977ca diff --git a/src/game/sdl2/g_touch.pas b/src/game/sdl2/g_touch.pas index 6971879..23cfbc1 100644 --- a/src/game/sdl2/g_touch.pas +++ b/src/game/sdl2/g_touch.pas @@ -58,8 +58,12 @@ implementation begin founded := false; - if SDL_GetDisplayDPI(0, @dpi, nil, nil) <> 0 then + {$IFNDEF SDL2_NODPI} + if SDL_GetDisplayDPI(0, @dpi, nil, nil) <> 0 then + dpi := 96; + {$ELSE} dpi := 96; + {$ENDIF} sz := Trunc(g_touch_size * dpi); sw := gScreenWidth; sh := gScreenHeight; x := 0; y := Round(sh * g_touch_offset / 100);