X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fsdl2%2Fg_system.pas;h=e4bd07046a8576bbecdc7763b13cbe282295e062;hp=29a81b01e0a38102289a515cf5500aa2156530ef;hb=14771a7395dda16d199b88c71d975d840c7e5b14;hpb=d8e9a85e92260e0982cddfecb66c9dbc940f8eb1 diff --git a/src/game/sdl2/g_system.pas b/src/game/sdl2/g_system.pas index 29a81b0..e4bd070 100644 --- a/src/game/sdl2/g_system.pas +++ b/src/game/sdl2/g_system.pas @@ -158,9 +158,9 @@ implementation begin {$IFDEF NOGL_INIT} nogl_Init; - if glRenderToFBO and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then + if (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) and glRenderToFBO then {$ELSE} - if glRenderToFBO and (not Load_GL_ARB_framebuffer_object()) then + if (not Load_GL_ARB_framebuffer_object()) and glRenderToFBO then {$ENDIF} begin e_LogWriteln('SDL: no framebuffer object support detected');