X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fsdl2%2Fg_system.pas;h=45a45fd54a3c3bf9c6dfaeb29d25f6d5494a5e61;hp=b7142a85bc03504b8cda40fc8c380e3a5af21d50;hb=96f8e6b190e94847ab2527cc07ee8b19589c05fa;hpb=7ab10b287772f08db9bac64513165821e6f637a1 diff --git a/src/game/sdl2/g_system.pas b/src/game/sdl2/g_system.pas index b7142a8..45a45fd 100644 --- a/src/game/sdl2/g_system.pas +++ b/src/game/sdl2/g_system.pas @@ -24,7 +24,7 @@ interface procedure sys_Delay (ms: Integer); (* --- Graphics --- *) - function sys_GetDispalyModes (bpp: Integer): SSArray; + function sys_GetDisplayModes (bpp: Integer): SSArray; function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean; procedure sys_EnableVSync (yes: Boolean); procedure sys_Repaint; @@ -167,7 +167,7 @@ implementation SDL_GL_SetSwapInterval(0) end; - function sys_GetDispalyModes (bpp: Integer): SSArray; + function sys_GetDisplayModes (bpp: Integer): SSArray; var i, count, num, pw, ph: Integer; m: TSDL_DisplayMode; begin result := nil;