X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fsdl%2Fg_system.pas;h=a4cbe649a3f7b4fcb39f7d908365e366776c9903;hp=bba2caea3efb5b0c8fba366594002bec6f6057ed;hb=14771a7395dda16d199b88c71d975d840c7e5b14;hpb=d8e9a85e92260e0982cddfecb66c9dbc940f8eb1 diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index bba2cae..a4cbe64 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -127,9 +127,9 @@ implementation begin {$IFDEF NOGL_INIT} nogl_Init; - if glRenderToFBO and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then + if (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) and glRenderToFBO then {$ELSE} - if glRenderToFBO and (not Load_GL_ARB_framebuffer_object()) then + if (not Load_GL_ARB_framebuffer_object()) and glRenderToFBO then {$ENDIF} begin e_LogWriteln('SDL: no framebuffer object support detected');