X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fopengl%2Fr_render.pas;h=253ff7de93177bb0bab72d0665fe21a4e951ba23;hp=b49c5a96b868f4c5b077a03017eda3dc7b577eab;hb=16342bee09fa001d05697571124e48a93cd35f2c;hpb=23a883f6c44413c380997e61b00a756bda95bc03 diff --git a/src/game/opengl/r_render.pas b/src/game/opengl/r_render.pas index b49c5a9..253ff7d 100644 --- a/src/game/opengl/r_render.pas +++ b/src/game/opengl/r_render.pas @@ -36,7 +36,9 @@ interface function r_Render_WriteScreenShot (filename: String): Boolean; - function r_Render_GetGibRect (m, id: Integer): TRectWH; + {$IFDEF ENABLE_GIBS} + function r_Render_GetGibRect (m, id: Integer): TRectWH; + {$ENDIF} {$IFDEF ENABLE_GFX} procedure r_Render_QueueEffect (AnimType, X, Y: Integer); @@ -323,10 +325,12 @@ implementation end end; +{$IFDEF ENABLE_GIBS} function r_Render_GetGibRect (m, id: Integer): TRectWH; begin Result := r_PlayerModel_GetGibRect(m, id) end; +{$ENDIF} {$IFDEF ENABLE_GFX} procedure r_Render_QueueEffect (AnimType, X, Y: Integer);