X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=fb3c24075839614e3f77a1099744b0e74639dea1;hp=82107dca143b952159ffcb3c89540a03803e5633;hb=0d43461fbabe69392b0a841eac53710e4e6ca3ea;hpb=4c6bb5a1347f606d9f87b66e0e020a89a10648cb diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 82107dc..fb3c240 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -826,15 +826,8 @@ begin if forceUpdate then begin - if g_Texture_Get('INTER', ID) then - begin - e_DrawSize(ID, 0, 0, 0, false, false, gScreenWidth, gScreenHeight); - e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150); - end - else - begin - e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0); - end; + DrawMenuBackground('INTER', ID); + e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150); DrawLoadingStat(); SwapBuffers(); @@ -923,7 +916,7 @@ begin exit; end; - // Âðåìÿ ïðåäûäóùåãî îáíîâëåíèÿ + // ����� ����������� ���������� if flag then begin Time_Old := Time-(Time_Delta mod 28); @@ -974,7 +967,7 @@ begin {$IFDEF USE_GLES1} SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); {$ELSE} SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); @@ -1179,10 +1172,10 @@ begin Init(); Time_Old := GetTimer(); - // Êîìàíäíàÿ ñòðîêà + // ��������� ������ if (ParamCount > 0) then g_Game_Process_Params(); - // Çàïðîñ ÿçûêà + // ������ ����� if (not gGameOn) and gAskLanguage then g_Menu_AskLanguage(); e_WriteLog('Entering the main loop', TMsgType.Notify);