X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=a6edeae8069d4c26e73b7784db2c47d5d73dbae5;hp=027f409b8a75938152c4c57ddc02820903ba4831;hb=1e43b976bfe67d3e27398889d7fb7685bdc52bc5;hpb=bb931202515154fd56edaa5657d0f69f1cce0e75 diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 027f409..a6edeae 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -25,7 +25,7 @@ implementation {$IFDEF ENABLE_RENDER} r_render, {$ENDIF} - {$IFNDEF HEADLESS} + {$IFDEF ENABLE_SYSTEM} g_system, {$ENDIF} e_sound, g_net @@ -34,10 +34,10 @@ implementation procedure ProcessLoading (forceUpdate: Boolean = False); var update: Boolean; begin - {$IFDEF HEADLESS} - update := True; - {$ELSE} + {$IFDEF ENABLE_SYSTEM} update := sys_HandleInput() = False; + {$ELSE} + update := True; {$ENDIF} if update then begin