X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=3958d24d12df79b518b6dc351942a53d487acc52;hp=8336ea9b82cb39b11cd0b5b95c8e992e8cc3b0dd;hb=aea87456d131c418ed632d30b57280dfeefe16de;hpb=0f19f863e4ed346794b6ce5a56571027b4c8cd0b diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 8336ea9..3958d24 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -314,8 +314,6 @@ begin SDL_WINDOWEVENT_MINIMIZED: begin e_UnpressAllKeys(); - if (gPlayer1 <> nil) then gPlayer1.releaseAllWeaponSwitchKeys(); - if (gPlayer2 <> nil) then gPlayer2.releaseAllWeaponSwitchKeys(); if not wMinimized then begin e_ResizeWindow(0, 0); @@ -404,8 +402,6 @@ begin begin wDeactivate := true; e_UnpressAllKeys(); - if (gPlayer1 <> nil) then gPlayer1.releaseAllWeaponSwitchKeys(); - if (gPlayer2 <> nil) then gPlayer2.releaseAllWeaponSwitchKeys(); //e_WriteLog('window lost focus!', MSG_NOTIFY); end; end;