X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_triggers.pas;h=1673cefedadeab37f1f565cd3b100a7a6684119c;hp=2aa9cfa7fb9b6a17c1cfe81ab4a50f47dcfed398;hb=281969a1bea9afbf36babebcf9208549929a96f4;hpb=2e74c901511298e44d168948d85e9cff009fcb7e diff --git a/src/game/g_triggers.pas b/src/game/g_triggers.pas index 2aa9cfa..1673cef 100644 --- a/src/game/g_triggers.pas +++ b/src/game/g_triggers.pas @@ -1,4 +1,4 @@ -(* Copyright (C) DooM 2D:Forever Developers +(* Copyright (C) Doom 2D: Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -19,13 +19,11 @@ unit g_triggers; interface uses - Variants, + SysUtils, Variants, Classes, MAPDEF, e_graphics, g_basic, g_sound, - BinEditor, xdynrec, hashtable, exoma; + xdynrec, hashtable, exoma; type - THashStrVariant = specialize THashBase; - TActivator = record UID: Word; TimeOut: Word; @@ -43,7 +41,7 @@ type ActivateType: Byte; Keys: Byte; TexturePanelGUID: Integer; - TexturePanelType: Word; + //TexturePanelType: Word; TimeOut: Word; ActivateUID: Word; @@ -57,7 +55,7 @@ type AutoSpawn: Boolean; SpawnCooldown: Integer; SpawnedCount: Integer; - ShotPanelType: Word; + //ShotPanelType: Word; ShotPanelTime: Integer; ShotSightTime: Integer; ShotSightTimeout: Integer; @@ -81,7 +79,7 @@ type function trigCenter (): TDFPoint; inline; end; -function g_Triggers_Create(Trigger: TTrigger; trec: TDynRecord; forceInternalIndex: Integer=-1): DWORD; +function g_Triggers_Create (aTrigger: TTrigger; trec: TDynRecord; forceInternalIndex: Integer=-1): DWORD; procedure g_Triggers_Update(); procedure g_Triggers_Press(ID: DWORD; ActivateType: Byte; ActivateUID: Word = 0); function g_Triggers_PressR(X, Y: Integer; Width, Height: Word; UID: Word; @@ -91,8 +89,8 @@ procedure g_Triggers_PressC(CX, CY: Integer; Radius: Word; UID: Word; ActivateTy procedure g_Triggers_OpenAll(); procedure g_Triggers_DecreaseSpawner(ID: DWORD); procedure g_Triggers_Free(); -procedure g_Triggers_SaveState(var Mem: TBinMemoryWriter); -procedure g_Triggers_LoadState(var Mem: TBinMemoryReader); +procedure g_Triggers_SaveState (st: TStream); +procedure g_Triggers_LoadState (st: TStream); var @@ -108,8 +106,8 @@ uses Math, g_player, g_map, g_panel, g_gfx, g_game, g_textures, g_console, g_monsters, g_items, g_phys, g_weapons, - wadreader, g_main, SysUtils, e_log, g_language, - g_options, g_net, g_netmsg, utils, xparser; + wadreader, g_main, e_log, g_language, + g_options, g_net, g_netmsg, utils, xparser, xstreams; const TRIGGER_SIGNATURE = $58475254; // 'TRGX' @@ -237,7 +235,7 @@ begin if (Length(afldname) > 4) and (afldname[1] = 'u') and (afldname[2] = 's') and (afldname[3] = 'e') and (afldname[4] = 'r') then begin - if (me.userVars = nil) then me.userVars := THashStrVariant.Create(hsihash, hsiequ); + if (me.userVars = nil) then me.userVars := THashStrVariant.Create(); me.userVars.put(afldname, aval); exit; end; @@ -594,17 +592,17 @@ begin if (gLifts[PanelID].PanelType = PANEL_LIFTUP) or (gLifts[PanelID].PanelType = PANEL_LIFTDOWN) then begin case d of - 0: t := 0; - 1: t := 1; - else t := IfThen(gLifts[PanelID].LiftType = 1, 0, 1); + 0: t := LIFTTYPE_UP; + 1: t := LIFTTYPE_DOWN; + else t := IfThen(gLifts[PanelID].LiftType = LIFTTYPE_DOWN, LIFTTYPE_UP, LIFTTYPE_DOWN); end end else if (gLifts[PanelID].PanelType = PANEL_LIFTLEFT) or (gLifts[PanelID].PanelType = PANEL_LIFTRIGHT) then begin case d of - 0: t := 2; - 1: t := 3; - else t := IfThen(gLifts[PanelID].LiftType = 2, 3, 2); + 0: t := LIFTTYPE_LEFT; + 1: t := LIFTTYPE_RIGHT; + else t := IfThen(gLifts[PanelID].LiftType = LIFTTYPE_LEFT, LIFTTYPE_RIGHT, LIFTTYPE_LEFT); end; end; @@ -808,6 +806,12 @@ begin snd := 'SOUND_WEAPON_EXPLODEBFG'; end; + TRIGGER_SHOT_FLAME: + begin + g_Weapon_flame(wx, wy, dx, dy, 0, -1, True); + snd := 'SOUND_GAME_BURNING'; + end; + else exit; end; @@ -838,7 +842,7 @@ begin begin if (trigPanelGUID <> -1) and (ShotPanelTime = 0) then begin - g_Map_SwitchTextureGUID(ShotPanelType, trigPanelGUID); + g_Map_SwitchTextureGUID({ShotPanelType,} trigPanelGUID); ShotPanelTime := 4; // òèêîâ íà âñïûøêó âûñòðåëà end; @@ -849,7 +853,7 @@ begin dx += Random(tgcAccuracy)-Random(tgcAccuracy); dy += Random(tgcAccuracy)-Random(tgcAccuracy); - tr_SpawnShot(tgcShotType, wx, wy, dx, dy, not tgcQuiet, TargetUID); + tr_SpawnShot(tgcShotType, wx, wy, dx, dy, tgcShotSound, TargetUID); end else begin @@ -2304,64 +2308,57 @@ begin Dec(idx); end; TimeOut := tgcWait; + result := true; end; end; end; if Result {and (Trigger.TexturePanel <> -1)} then begin - g_Map_SwitchTextureGUID(Trigger.TexturePanelType, Trigger.TexturePanelGUID, IfThen(animonce, 2, 1)); + g_Map_SwitchTextureGUID({Trigger.TexturePanelType,} Trigger.TexturePanelGUID, IfThen(animonce, 2, 1)); end; end; -function g_Triggers_CreateWithMapIndex (Trigger: TTrigger; arridx, mapidx: Integer): DWORD; +function g_Triggers_CreateWithMapIndex (aTrigger: TTrigger; arridx, mapidx: Integer): DWORD; var triggers: TDynField; begin triggers := gCurrentMap['trigger']; if (triggers = nil) then raise Exception.Create('LOAD: map has no triggers'); if (mapidx < 0) or (mapidx >= triggers.count) then raise Exception.Create('LOAD: invalid map trigger index'); - //Trigger.trigDataRec := triggers.itemAt[mapidx]; - //if (Trigger.trigDataRec = nil) then raise Exception.Create('LOAD: internal error in trigger loader'); - //Trigger.mapId := Trigger.trigDataRec.id; - Trigger.mapIndex := mapidx; - { - if (Trigger.trigDataRec.trigRec <> nil) then - begin - Trigger.trigDataRec := Trigger.trigDataRec.trigRec.clone(nil); - end - else - begin - Trigger.trigDataRec := nil; - end; - } - result := g_Triggers_Create(Trigger, triggers.itemAt[mapidx], arridx); + aTrigger.mapIndex := mapidx; + result := g_Triggers_Create(aTrigger, triggers.itemAt[mapidx], arridx); end; -function g_Triggers_Create(Trigger: TTrigger; trec: TDynRecord; forceInternalIndex: Integer=-1): DWORD; +function g_Triggers_Create (aTrigger: TTrigger; trec: TDynRecord; forceInternalIndex: Integer=-1): DWORD; var find_id: DWORD; fn, mapw: AnsiString; f, olen: Integer; + ptg: PTrigger; begin if (tgscope = nil) then tgscope := TTrigScope.Create(); if (tgclist = nil) then tgclist := TMyConstList.Create(); // Íå ñîçäàâàòü âûõîä, åñëè èãðà áåç âûõîäà - if (Trigger.TriggerType = TRIGGER_EXIT) and + if (aTrigger.TriggerType = TRIGGER_EXIT) and (not LongBool(gGameSettings.Options and GAME_OPTION_ALLOWEXIT)) then - Trigger.TriggerType := TRIGGER_NONE; + begin + aTrigger.TriggerType := TRIGGER_NONE; + end; // Åñëè ìîíñòðû çàïðåùåíû, îòìåíÿåì òðèããåð - if (Trigger.TriggerType = TRIGGER_SPAWNMONSTER) and + if (aTrigger.TriggerType = TRIGGER_SPAWNMONSTER) and (not LongBool(gGameSettings.Options and GAME_OPTION_MONSTERS)) and (gGameSettings.GameType <> GT_SINGLE) then - Trigger.TriggerType := TRIGGER_NONE; + begin + aTrigger.TriggerType := TRIGGER_NONE; + end; // Ñ÷èòàåì êîëè÷åñòâî ñåêðåòîâ íà êàðòå - if Trigger.TriggerType = TRIGGER_SECRET then gSecretsCount += 1; + if (aTrigger.TriggerType = TRIGGER_SECRET) then gSecretsCount += 1; if (forceInternalIndex < 0) then begin @@ -2399,37 +2396,35 @@ begin gTriggers[f].userVars := nil; find_id := DWORD(forceInternalIndex); end; - gTriggers[find_id] := Trigger; + gTriggers[find_id] := aTrigger; + ptg := @gTriggers[find_id]; - Trigger.mapId := trec.id; + ptg.mapId := trec.id; // clone trigger data if (trec.trigRec = nil) then begin - gTriggers[find_id].trigDataRec := nil; + ptg.trigDataRec := nil; //HACK! - if (gTriggers[find_id].TriggerType <> TRIGGER_SECRET) then + if (ptg.TriggerType <> TRIGGER_SECRET) then begin - e_LogWritefln('trigger of type %s has no triggerdata; wtf?!', [gTriggers[find_id].TriggerType], MSG_WARNING); + e_LogWritefln('trigger of type %s has no triggerdata; wtf?!', [ptg.TriggerType], TMsgType.Warning); end; end else begin - gTriggers[find_id].trigDataRec := trec.trigRec.clone(nil); + ptg.trigDataRec := trec.trigRec.clone(nil); end; - with gTriggers[find_id] do + with ptg^ do begin ID := find_id; // if this type of trigger exists both on the client and on the server // use an uniform numeration - if Trigger.TriggerType = TRIGGER_SOUND then + ClientID := 0; + if (ptg.TriggerType = TRIGGER_SOUND) then begin Inc(gTriggerClientID); ClientID := gTriggerClientID; - end - else - begin - ClientID := 0; end; TimeOut := 0; ActivateUID := 0; @@ -2445,97 +2440,98 @@ begin end; // update cached trigger variables - trigUpdateCacheData(gTriggers[find_id], gTriggers[find_id].trigDataRec); + trigUpdateCacheData(ptg^, ptg.trigDataRec); - gTriggers[find_id].userVars := nil; //THashStrVariant.Create(hsihash, hsiequ); + ptg.userVars := nil; try - gTriggers[find_id].exoThink := TExprBase.parseStatList(tgclist, VarToStr(trec.user['exoma_think'])); + ptg.exoThink := TExprBase.parseStatList(tgclist, VarToStr(trec.user['exoma_think'])); except on e: TExomaParseException do begin conwritefln('*** ERROR parsing exoma_think (%s,%s): %s [%s]', [e.tokLine, e.tokCol, e.message, VarToStr(trec.user['exoma_think'])]); - gTriggers[find_id].exoThink := nil; + ptg.exoThink := nil; end; else raise; end; try - gTriggers[find_id].exoCheck := TExprBase.parse(tgclist, VarToStr(trec.user['exoma_check'])); + ptg.exoCheck := TExprBase.parse(tgclist, VarToStr(trec.user['exoma_check'])); except on e: TExomaParseException do begin conwritefln('*** ERROR parsing exoma_check (%s,%s): %s [%s]', [e.tokLine, e.tokCol, e.message, VarToStr(trec.user['exoma_check'])]); - gTriggers[find_id].exoCheck := nil; + ptg.exoCheck := nil; end; else raise; end; try - gTriggers[find_id].exoAction := TExprBase.parseStatList(tgclist, VarToStr(trec.user['exoma_action'])); + ptg.exoAction := TExprBase.parseStatList(tgclist, VarToStr(trec.user['exoma_action'])); except on e: TExomaParseException do begin conwritefln('*** ERROR parsing exoma_action (%s,%s): %s [%s]', [e.tokLine, e.tokCol, e.message, VarToStr(trec.user['exoma_action'])]); - gTriggers[find_id].exoAction := nil; + ptg.exoAction := nil; end; else raise; end; try - gTriggers[find_id].exoInit := TExprBase.parseStatList(tgclist, VarToStr(trec.user['exoma_init'])); + ptg.exoInit := TExprBase.parseStatList(tgclist, VarToStr(trec.user['exoma_init'])); except on e: TExomaParseException do begin conwritefln('*** ERROR parsing exoma_init (%s,%s): %s [%s]', [e.tokLine, e.tokCol, e.message, VarToStr(trec.user['exoma_init'])]); - gTriggers[find_id].exoInit := nil; + ptg.exoInit := nil; end; else raise; end; - if (forceInternalIndex < 0) and (gTriggers[find_id].exoInit <> nil) then + if (forceInternalIndex < 0) and (ptg.exoInit <> nil) then begin //conwritefln('executing trigger init: [%s]', [gTriggers[find_id].exoInit.toString()]); try - tgscope.me := @gTriggers[find_id]; - gTriggers[find_id].exoInit.value(tgscope); + tgscope.me := ptg; + ptg.exoInit.value(tgscope); tgscope.me := nil; except tgscope.me := nil; - conwritefln('*** trigger exoactivate error: %s', [gTriggers[find_id].exoInit.toString()]); + conwritefln('*** trigger exoactivate error: %s', [ptg.exoInit.toString()]); exit; end; end; // Çàãðóæàåì çâóê, åñëè ýòî òðèããåð "Çâóê" - if (Trigger.TriggerType = TRIGGER_SOUND) and (Trigger.tgcSoundName <> '') then + if (ptg.TriggerType = TRIGGER_SOUND) and (ptg.tgcSoundName <> '') then begin // Åùå íåò òàêîãî çâóêà - if not g_Sound_Exists(Trigger.tgcSoundName) then + if not g_Sound_Exists(ptg.tgcSoundName) then begin - fn := g_ExtractWadName(Trigger.tgcSoundName); - if fn = '' then + fn := g_ExtractWadName(ptg.tgcSoundName); + if (fn = '') then begin // Çâóê â ôàéëå ñ êàðòîé mapw := g_ExtractWadName(gMapInfo.Map); - fn := mapw+':'+g_ExtractFilePathName(Trigger.tgcSoundName); + fn := mapw+':'+g_ExtractFilePathName(ptg.tgcSoundName); end else // Çâóê â îòäåëüíîì ôàéëå begin - fn := GameDir + '/wads/' + Trigger.tgcSoundName; + fn := GameDir + '/wads/' + ptg.tgcSoundName; end; - if not g_Sound_CreateWADEx(Trigger.tgcSoundName, fn) then + //e_LogWritefln('loading trigger sound ''%s''', [fn]); + if not g_Sound_CreateWADEx(ptg.tgcSoundName, fn) then begin - g_FatalError(Format(_lc[I_GAME_ERROR_TR_SOUND], [fn, Trigger.tgcSoundName])); + g_FatalError(Format(_lc[I_GAME_ERROR_TR_SOUND], [fn, ptg.tgcSoundName])); end; end; // Ñîçäàåì îáúåêò çâóêà - with gTriggers[find_id] do + with ptg^ do begin Sound := TPlayableSound.Create(); - if not Sound.SetByName(Trigger.tgcSoundName) then + if not Sound.SetByName(ptg.tgcSoundName) then begin Sound.Free(); Sound := nil; @@ -2544,41 +2540,41 @@ begin end; // Çàãðóæàåì ìóçûêó, åñëè ýòî òðèããåð "Ìóçûêà" - if (Trigger.TriggerType = TRIGGER_MUSIC) and (Trigger.tgcMusicName <> '') then + if (ptg.TriggerType = TRIGGER_MUSIC) and (ptg.tgcMusicName <> '') then begin // Åùå íåò òàêîé ìóçûêè - if not g_Sound_Exists(Trigger.tgcMusicName) then + if not g_Sound_Exists(ptg.tgcMusicName) then begin - fn := g_ExtractWadName(Trigger.tgcMusicName); + fn := g_ExtractWadName(ptg.tgcMusicName); if fn = '' then begin // Ìóçûêà â ôàéëå ñ êàðòîé mapw := g_ExtractWadName(gMapInfo.Map); - fn := mapw+':'+g_ExtractFilePathName(Trigger.tgcMusicName); + fn := mapw+':'+g_ExtractFilePathName(ptg.tgcMusicName); end else // Ìóçûêà â ôàéëå ñ êàðòîé begin - fn := GameDir+'/wads/'+Trigger.tgcMusicName; + fn := GameDir+'/wads/'+ptg.tgcMusicName; end; - if not g_Sound_CreateWADEx(Trigger.tgcMusicName, fn, True) then + if not g_Sound_CreateWADEx(ptg.tgcMusicName, fn, True) then begin - g_FatalError(Format(_lc[I_GAME_ERROR_TR_SOUND], [fn, Trigger.tgcMusicName])); + g_FatalError(Format(_lc[I_GAME_ERROR_TR_SOUND], [fn, ptg.tgcMusicName])); end; end; end; // Çàãðóæàåì äàííûå òðèããåðà "Òóðåëü" - if Trigger.TriggerType = TRIGGER_SHOT then + if (ptg.TriggerType = TRIGGER_SHOT) then begin - with gTriggers[find_id] do + with ptg^ do begin ShotPanelTime := 0; ShotSightTime := 0; ShotSightTimeout := 0; ShotSightTarget := 0; ShotSightTargetN := 0; - ShotAmmoCount := Trigger.tgcAmmo; + ShotAmmoCount := ptg.tgcAmmo; ShotReloadTime := 0; end; end; @@ -2678,7 +2674,7 @@ begin if ShotPanelTime > 0 then begin Dec(ShotPanelTime); - if ShotPanelTime = 0 then g_Map_SwitchTextureGUID(ShotPanelType, trigPanelGUID); + if ShotPanelTime = 0 then g_Map_SwitchTextureGUID({ShotPanelType,} trigPanelGUID); end; if ShotSightTime > 0 then begin @@ -3109,123 +3105,120 @@ begin end; -procedure g_Triggers_SaveState(var Mem: TBinMemoryWriter); +procedure g_Triggers_SaveState (st: TStream); var count, actCount, i, j: Integer; - dw: DWORD; sg: Single; b: Boolean; kv: THashStrVariant.PEntry; - //it: THashStrVariant.TKeyValEnumerator; - //uname: AnsiString; t: LongInt; begin // Ñ÷èòàåì êîëè÷åñòâî ñóùåñòâóþùèõ òðèããåðîâ count := Length(gTriggers); - Mem := TBinMemoryWriter.Create((count+1)*200); // Êîëè÷åñòâî òðèããåðîâ - Mem.WriteInt(count); + utils.writeInt(st, LongInt(count)); if (count = 0) then exit; for i := 0 to High(gTriggers) do begin // Ñèãíàòóðà òðèããåðà - dw := TRIGGER_SIGNATURE; // 'TRGX' - Mem.WriteDWORD(dw); + utils.writeSign(st, 'TRGX'); + utils.writeInt(st, Byte(0)); // Òèï òðèããåðà - Mem.WriteByte(gTriggers[i].TriggerType); + utils.writeInt(st, Byte(gTriggers[i].TriggerType)); if (gTriggers[i].TriggerType = TRIGGER_NONE) then continue; // empty one // Ñïåöèàëüíûå äàííûå òðèããåðà: ïîòîì èç êàðòû îïÿòü âûòàùèì; ñîõðàíèì òîëüêî èíäåêñ - Mem.WriteInt(gTriggers[i].mapIndex); + utils.writeInt(st, LongInt(gTriggers[i].mapIndex)); // Êîîðäèíàòû ëåâîãî âåðõíåãî óãëà - Mem.WriteInt(gTriggers[i].X); - Mem.WriteInt(gTriggers[i].Y); + utils.writeInt(st, LongInt(gTriggers[i].X)); + utils.writeInt(st, LongInt(gTriggers[i].Y)); // Ðàçìåðû - Mem.WriteWord(gTriggers[i].Width); - Mem.WriteWord(gTriggers[i].Height); + utils.writeInt(st, Word(gTriggers[i].Width)); + utils.writeInt(st, Word(gTriggers[i].Height)); // Âêëþ÷åí ëè òðèããåð - Mem.WriteBoolean(gTriggers[i].Enabled); + utils.writeBool(st, gTriggers[i].Enabled); // Òèï àêòèâàöèè òðèããåðà - Mem.WriteByte(gTriggers[i].ActivateType); + utils.writeInt(st, Byte(gTriggers[i].ActivateType)); // Êëþ÷è, íåîáõîäèìûå äëÿ àêòèâàöèè - Mem.WriteByte(gTriggers[i].Keys); + utils.writeInt(st, Byte(gTriggers[i].Keys)); // ID ïàíåëè, òåêñòóðà êîòîðîé èçìåíèòñÿ - Mem.WriteInt(gTriggers[i].TexturePanelGUID); + utils.writeInt(st, LongInt(gTriggers[i].TexturePanelGUID)); // Òèï ýòîé ïàíåëè - Mem.WriteWord(gTriggers[i].TexturePanelType); + //Mem.WriteWord(gTriggers[i].TexturePanelType); // Âíóòðåííèé íîìåð äðóãîé ïàíåëè (ïî ñ÷àñòëèâîé ñëó÷àéíîñòè îí áóäåò ñîâïàäàòü ñ òåì, ÷òî ñîçäàíî ïðè çàãðóçêå êàðòû) - Mem.WriteInt(gTriggers[i].trigPanelGUID); + utils.writeInt(st, LongInt(gTriggers[i].trigPanelGUID)); // Âðåìÿ äî âîçìîæíîñòè àêòèâàöèè - Mem.WriteWord(gTriggers[i].TimeOut); + utils.writeInt(st, Word(gTriggers[i].TimeOut)); // UID òîãî, êòî àêòèâèðîâàë ýòîò òðèããåð - Mem.WriteWord(gTriggers[i].ActivateUID); + utils.writeInt(st, Word(gTriggers[i].ActivateUID)); // Ñïèñîê UID-îâ îáúåêòîâ, êîòîðûå íàõîäèëèñü ïîä âîçäåéñòâèåì actCount := Length(gTriggers[i].Activators); - Mem.WriteInt(actCount); + utils.writeInt(st, LongInt(actCount)); for j := 0 to actCount-1 do begin // UID îáúåêòà - Mem.WriteWord(gTriggers[i].Activators[j].UID); + utils.writeInt(st, Word(gTriggers[i].Activators[j].UID)); // Âðåìÿ îæèäàíèÿ - Mem.WriteWord(gTriggers[i].Activators[j].TimeOut); + utils.writeInt(st, Word(gTriggers[i].Activators[j].TimeOut)); end; // Ñòîèò ëè èãðîê â îáëàñòè òðèããåðà - Mem.WriteBoolean(gTriggers[i].PlayerCollide); + utils.writeBool(st, gTriggers[i].PlayerCollide); // Âðåìÿ äî çàêðûòèÿ äâåðè - Mem.WriteInt(gTriggers[i].DoorTime); + utils.writeInt(st, LongInt(gTriggers[i].DoorTime)); // Çàäåðæêà àêòèâàöèè - Mem.WriteInt(gTriggers[i].PressTime); + utils.writeInt(st, LongInt(gTriggers[i].PressTime)); // Ñ÷åò÷èê íàæàòèé - Mem.WriteInt(gTriggers[i].PressCount); + utils.writeInt(st, LongInt(gTriggers[i].PressCount)); // Ñïàâíåð àêòèâåí - Mem.WriteBoolean(gTriggers[i].AutoSpawn); + utils.writeBool(st, gTriggers[i].AutoSpawn); // Çàäåðæêà ñïàâíåðà - Mem.WriteInt(gTriggers[i].SpawnCooldown); + utils.writeInt(st, LongInt(gTriggers[i].SpawnCooldown)); // Ñ÷åò÷èê ñîçäàíèÿ îáúåêòîâ - Mem.WriteInt(gTriggers[i].SpawnedCount); + utils.writeInt(st, LongInt(gTriggers[i].SpawnedCount)); // Ñêîëüêî ðàç ïðîèãðàí çâóê - Mem.WriteInt(gTriggers[i].SoundPlayCount); + utils.writeInt(st, LongInt(gTriggers[i].SoundPlayCount)); // Ïðîèãðûâàåòñÿ ëè çâóê? if (gTriggers[i].Sound <> nil) then b := gTriggers[i].Sound.IsPlaying() else b := false; - Mem.WriteBoolean(b); + utils.writeBool(st, b); if b then begin // Ïîçèöèÿ ïðîèãðûâàíèÿ çâóêà - dw := gTriggers[i].Sound.GetPosition(); - Mem.WriteDWORD(dw); + utils.writeInt(st, LongWord(gTriggers[i].Sound.GetPosition())); // Ãðîìêîñòü çâóêà sg := gTriggers[i].Sound.GetVolume(); - sg := sg / (gSoundLevel/255.0); - Mem.WriteSingle(sg); + sg := sg/(gSoundLevel/255.0); + //Mem.WriteSingle(sg); + st.WriteBuffer(sg, sizeof(sg)); // sorry // Ñòåðåî ñìåùåíèå çâóêà sg := gTriggers[i].Sound.GetPan(); - Mem.WriteSingle(sg); + //Mem.WriteSingle(sg); + st.WriteBuffer(sg, sizeof(sg)); // sorry end; // uservars if (gTriggers[i].userVars = nil) then begin - Mem.WriteInt(0); + utils.writeInt(st, LongInt(0)); end else begin - Mem.WriteInt(gTriggers[i].userVars.count); + utils.writeInt(st, LongInt(gTriggers[i].userVars.count)); //FIXME: check for overflow for kv in gTriggers[i].userVars.byKeyValue do begin //writeln('<', kv.key, '>:<', VarToStr(kv.value), '>'); - Mem.WriteString(kv.key); + utils.writeStr(st, kv.key); t := LongInt(varType(kv.value)); - Mem.WriteInt(t); + utils.writeInt(st, LongInt(t)); case t of - varString: Mem.WriteString(AnsiString(kv.value)); - varBoolean: Mem.WriteBoolean(Boolean(kv.value)); - varShortInt: Mem.WriteInt(Integer(kv.value)); - varSmallint: Mem.WriteInt(Integer(kv.value)); - varInteger: Mem.WriteInt(Integer(kv.value)); + varString: utils.writeStr(st, AnsiString(kv.value)); + varBoolean: utils.writeBool(st, Boolean(kv.value)); + varShortInt: utils.writeInt(st, LongInt(kv.value)); + varSmallint: utils.writeInt(st, LongInt(kv.value)); + varInteger: utils.writeInt(st, LongInt(kv.value)); //varInt64: Mem.WriteInt(Integer(kv.value)); - varByte: Mem.WriteInt(Integer(kv.value)); - varWord: Mem.WriteInt(Integer(kv.value)); - varLongWord: Mem.WriteInt(Integer(kv.value)); + varByte: utils.writeInt(st, LongInt(kv.value)); + varWord: utils.writeInt(st, LongInt(kv.value)); + varLongWord: utils.writeInt(st, LongInt(kv.value)); //varQWord: else raise Exception.CreateFmt('cannot save uservar ''%s''', [kv.key]); end; @@ -3235,7 +3228,7 @@ begin end; -procedure g_Triggers_LoadState (var Mem: TBinMemoryReader); +procedure g_Triggers_LoadState (st: TStream); var count, actCount, i, j, a: Integer; dw: DWORD; @@ -3246,93 +3239,97 @@ var uvcount: Integer; vt: LongInt; vv: Variant; - uvname: AnsiString; - ustr: AnsiString; + uvname: AnsiString = ''; + ustr: AnsiString = ''; uint: LongInt; ubool: Boolean; begin - if (Mem = nil) then exit; + assert(st <> nil); g_Triggers_Free(); // Êîëè÷åñòâî òðèããåðîâ - Mem.ReadInt(count); + count := utils.readLongInt(st); if (count = 0) then exit; + if (count < 0) or (count > 1024*1024) then raise XStreamError.Create('invalid trigger count'); for a := 0 to count-1 do begin // Ñèãíàòóðà òðèããåðà - Mem.ReadDWORD(dw); // 'TRGX' - if (dw <> TRIGGER_SIGNATURE) then raise EBinSizeError.Create('g_Triggers_LoadState: Wrong Trigger Signature'); + if not utils.checkSign(st, 'TRGX') then raise XStreamError.Create('invalid trigger signature'); + if (utils.readByte(st) <> 0) then raise XStreamError.Create('invalid trigger version'); // Òèï òðèããåðà - Mem.ReadByte(Trig.TriggerType); - // Ñïåöèàëüíûå äàííûå òðèããåðà: èíäåêñ â gCurrentMap.field['triggers'] + Trig.TriggerType := utils.readByte(st); if (Trig.TriggerType = TRIGGER_NONE) then continue; // empty one - Mem.ReadInt(mapIndex); + // Ñïåöèàëüíûå äàííûå òðèããåðà: èíäåêñ â gCurrentMap.field['triggers'] + mapIndex := utils.readLongInt(st); i := g_Triggers_CreateWithMapIndex(Trig, a, mapIndex); - // Êîîðäèíàòû ëåâîãî âåðõíåãî óãëà: - Mem.ReadInt(gTriggers[i].X); - Mem.ReadInt(gTriggers[i].Y); - // Ðàçìåðû: - Mem.ReadWord(gTriggers[i].Width); - Mem.ReadWord(gTriggers[i].Height); - // Âêëþ÷åí ëè òðèããåð: - Mem.ReadBoolean(gTriggers[i].Enabled); - // Òèï àêòèâàöèè òðèããåðà: - Mem.ReadByte(gTriggers[i].ActivateType); - // Êëþ÷è, íåîáõîäèìûå äëÿ àêòèâàöèè: - Mem.ReadByte(gTriggers[i].Keys); - // ID ïàíåëè, òåêñòóðà êîòîðîé èçìåíèòñÿ: - Mem.ReadInt(gTriggers[i].TexturePanelGUID); - // Òèï ýòîé ïàíåëè: - Mem.ReadWord(gTriggers[i].TexturePanelType); - // Âíóòðåííèé íîìåð äðóãîé ïàíåëè (ïî ñ÷àñòëèâîé ñëó÷àéíîñòè îí áóäåò ñîâïàäàòü ñ òåì, ÷òî ñîçäàíî ïðè çàãðóçêå êàðòû) - Mem.ReadInt(gTriggers[i].trigPanelGUID); - // Âðåìÿ äî âîçìîæíîñòè àêòèâàöèè: - Mem.ReadWord(gTriggers[i].TimeOut); - // UID òîãî, êòî àêòèâèðîâàë ýòîò òðèããåð: - Mem.ReadWord(gTriggers[i].ActivateUID); - // Ñïèñîê UID-îâ îáúåêòîâ, êîòîðûå íàõîäèëèñü ïîä âîçäåéñòâèåì: - Mem.ReadInt(actCount); - if actCount > 0 then + // Êîîðäèíàòû ëåâîãî âåðõíåãî óãëà + gTriggers[i].X := utils.readLongInt(st); + gTriggers[i].Y := utils.readLongInt(st); + // Ðàçìåðû + gTriggers[i].Width := utils.readWord(st); + gTriggers[i].Height := utils.readWord(st); + // Âêëþ÷åí ëè òðèããåð + gTriggers[i].Enabled := utils.readBool(st); + // Òèï àêòèâàöèè òðèããåðà + gTriggers[i].ActivateType := utils.readByte(st); + // Êëþ÷è, íåîáõîäèìûå äëÿ àêòèâàöèè + gTriggers[i].Keys := utils.readByte(st); + // ID ïàíåëè, òåêñòóðà êîòîðîé èçìåíèòñÿ + gTriggers[i].TexturePanelGUID := utils.readLongInt(st); + // Òèï ýòîé ïàíåëè + //Mem.ReadWord(gTriggers[i].TexturePanelType); + // Âíóòðåííèé íîìåð äðóãîé ïàíåëè (ïî ñ÷àñòëèâîé ñëó÷àéíîñòè îí áóäåò ñîâïàäàòü ñ òåì, ÷òî ñîçäàíî ïðè çàãðóçêå êàðòû) + gTriggers[i].trigPanelGUID := utils.readLongInt(st); + // Âðåìÿ äî âîçìîæíîñòè àêòèâàöèè + gTriggers[i].TimeOut := utils.readWord(st); + // UID òîãî, êòî àêòèâèðîâàë ýòîò òðèããåð + gTriggers[i].ActivateUID := utils.readWord(st); + // Ñïèñîê UID-îâ îáúåêòîâ, êîòîðûå íàõîäèëèñü ïîä âîçäåéñòâèåì + actCount := utils.readLongInt(st); + if (actCount < 0) or (actCount > 1024*1024) then raise XStreamError.Create('invalid activated object count'); + if (actCount > 0) then begin SetLength(gTriggers[i].Activators, actCount); for j := 0 to actCount-1 do begin // UID îáúåêòà - Mem.ReadWord(gTriggers[i].Activators[j].UID); + gTriggers[i].Activators[j].UID := utils.readWord(st); // Âðåìÿ îæèäàíèÿ - Mem.ReadWord(gTriggers[i].Activators[j].TimeOut); + gTriggers[i].Activators[j].TimeOut := utils.readWord(st); end; end; - // Ñòîèò ëè èãðîê â îáëàñòè òðèããåðà: - Mem.ReadBoolean(gTriggers[i].PlayerCollide); - // Âðåìÿ äî çàêðûòèÿ äâåðè: - Mem.ReadInt(gTriggers[i].DoorTime); - // Çàäåðæêà àêòèâàöèè: - Mem.ReadInt(gTriggers[i].PressTime); - // Ñ÷åò÷èê íàæàòèé: - Mem.ReadInt(gTriggers[i].PressCount); - // Ñïàâíåð àêòèâåí: - Mem.ReadBoolean(gTriggers[i].AutoSpawn); - // Çàäåðæêà ñïàâíåðà: - Mem.ReadInt(gTriggers[i].SpawnCooldown); - // Ñ÷åò÷èê ñîçäàíèÿ îáúåêòîâ: - Mem.ReadInt(gTriggers[i].SpawnedCount); - // Ñêîëüêî ðàç ïðîèãðàí çâóê: - Mem.ReadInt(gTriggers[i].SoundPlayCount); - // Ïðîèãðûâàåòñÿ ëè çâóê? - Mem.ReadBoolean(b); + // Ñòîèò ëè èãðîê â îáëàñòè òðèããåðà + gTriggers[i].PlayerCollide := utils.readBool(st); + // Âðåìÿ äî çàêðûòèÿ äâåðè + gTriggers[i].DoorTime := utils.readLongInt(st); + // Çàäåðæêà àêòèâàöèè + gTriggers[i].PressTime := utils.readLongInt(st); + // Ñ÷åò÷èê íàæàòèé + gTriggers[i].PressCount := utils.readLongInt(st); + // Ñïàâíåð àêòèâåí + gTriggers[i].AutoSpawn := utils.readBool(st); + // Çàäåðæêà ñïàâíåðà + gTriggers[i].SpawnCooldown := utils.readLongInt(st); + // Ñ÷åò÷èê ñîçäàíèÿ îáúåêòîâ + gTriggers[i].SpawnedCount := utils.readLongInt(st); + // Ñêîëüêî ðàç ïðîèãðàí çâóê + gTriggers[i].SoundPlayCount := utils.readLongInt(st); + // Ïðîèãðûâàåòñÿ ëè çâóê? + b := utils.readBool(st); if b then begin - // Ïîçèöèÿ ïðîèãðûâàíèÿ çâóêà: - Mem.ReadDWORD(dw); - // Ãðîìêîñòü çâóêà: - Mem.ReadSingle(vol); - // Ñòåðåî ñìåùåíèå çâóêà: - Mem.ReadSingle(pan); - // Çàïóñêàåì çâóê, åñëè åñòü: - if gTriggers[i].Sound <> nil then + // Ïîçèöèÿ ïðîèãðûâàíèÿ çâóêà + dw := utils.readLongWord(st); + // Ãðîìêîñòü çâóêà + //Mem.ReadSingle(vol); + st.ReadBuffer(vol, sizeof(vol)); // sorry + // Ñòåðåî ñìåùåíèå çâóêà + //Mem.ReadSingle(pan); + st.ReadBuffer(pan, sizeof(pan)); // sorry + // Çàïóñêàåì çâóê, åñëè åñòü + if (gTriggers[i].Sound <> nil) then begin gTriggers[i].Sound.PlayPanVolume(pan, vol); gTriggers[i].Sound.Pause(True); @@ -3342,26 +3339,26 @@ begin // uservars gTriggers[i].userVars.Free(); gTriggers[i].userVars := nil; - Mem.ReadInt(uvcount); + uvcount := utils.readLongInt(st); + if (uvcount < 0) or (uvcount > 1024*1024) then raise XStreamError.Create('invalid number of user vars in trigger'); if (uvcount > 0) then begin - gTriggers[i].userVars := THashStrVariant.Create(hsihash, hsiequ); + gTriggers[i].userVars := THashStrVariant.Create(); vv := Unassigned; while (uvcount > 0) do begin Dec(uvcount); - uvname := ''; - Mem.ReadString(uvname); - Mem.ReadInt(vt); + uvname := utils.readStr(st); + vt := utils.readLongInt(st); case vt of - varString: begin ustr := ''; Mem.ReadString(ustr); vv := ustr; end; - varBoolean: begin Mem.ReadBoolean(ubool); vv := ubool; end; - varShortInt: begin Mem.ReadInt(uint); vv := ShortInt(uint); end; - varSmallint: begin Mem.ReadInt(uint); vv := SmallInt(uint); end; - varInteger: begin Mem.ReadInt(uint); vv := LongInt(uint); end; - varByte: begin Mem.ReadInt(uint); vv := Byte(uint); end; - varWord: begin Mem.ReadInt(uint); vv := Word(uint); end; - varLongWord: begin Mem.ReadInt(uint); vv := LongWord(uint); end; + varString: begin ustr := utils.readStr(st); vv := ustr; end; + varBoolean: begin ubool := utils.readBool(st); vv := ubool; end; + varShortInt: begin uint := utils.readLongInt(st); vv := ShortInt(uint); end; + varSmallint: begin uint := utils.readLongInt(st); vv := SmallInt(uint); end; + varInteger: begin uint := utils.readLongInt(st); vv := LongInt(uint); end; + varByte: begin uint := utils.readLongInt(st); vv := Byte(uint); end; + varWord: begin uint := utils.readLongInt(st); vv := Word(uint); end; + varLongWord: begin uint := utils.readLongInt(st); vv := LongWord(uint); end; else raise Exception.CreateFmt('cannot load uservar ''%s''', [uvname]); end; gTriggers[i].userVars.put(uvname, vv);