X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_saveload.pas;h=09f5076c9b919fc95d9f96a09f672f20193bc24b;hp=4e5697465bfc8b8c42ede7cc174ebc3e2dc07742;hb=a959696d242bc66e6890d281eb6e5d627c2588e9;hpb=93f620df25ad634372657a64d609dcaf44e718bd diff --git a/src/game/g_saveload.pas b/src/game/g_saveload.pas index 4e56974..09f5076 100644 --- a/src/game/g_saveload.pas +++ b/src/game/g_saveload.pas @@ -403,7 +403,8 @@ begin g_Game_SetupScreenSize(); // Çàãðóçêà è çàïóñê êàðòû - if not g_Game_StartMap(WAD_Path+':\'+Map_Name, True, curmapfile) then + //FIXME: save/load `asMegawad` + if not g_Game_StartMap(false{asMegawad}, WAD_Path+':\'+Map_Name, True, curmapfile) then begin g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [WAD_Path + ':\' + Map_Name])); exit;