X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_playermodel.pas;h=8345e785c504fa6b621aeb77bb7c979dc19f2bb7;hp=7cb1eda9e73daef7156d92e48cb59b49b497cb09;hb=8f815647c61a98e32b85066bf245b262694ac634;hpb=01db5bc9165a3b94dc13d7a0962d43fa0ed6e5e6 diff --git a/src/game/g_playermodel.pas b/src/game/g_playermodel.pas index 7cb1eda..8345e78 100644 --- a/src/game/g_playermodel.pas +++ b/src/game/g_playermodel.pas @@ -231,7 +231,7 @@ end; function g_PlayerModel_Load(FileName: string): Boolean; var ID: DWORD; - a, b, len, aa, bb, f: Integer; + a, b, len, lenpd, lenpd2, aa, bb, f: Integer; cc: TDirection; config: TConfig; pData, pData2: Pointer; @@ -358,12 +358,12 @@ begin SetLength(Gibs, ReadInt('Gibs', 'count', 0)); if (Gibs <> nil) and - (WAD.GetResource('TEXTURES', config.ReadStr('Gibs', 'resource', 'GIBS'), pData, len)) and - (WAD.GetResource('TEXTURES', config.ReadStr('Gibs', 'mask', 'GIBSMASK'), pData2, len)) then + (WAD.GetResource('TEXTURES', config.ReadStr('Gibs', 'resource', 'GIBS'), pData, lenpd)) and + (WAD.GetResource('TEXTURES', config.ReadStr('Gibs', 'mask', 'GIBSMASK'), pData2, lenpd2)) then begin for a := 0 to High(Gibs) do - if e_CreateTextureMemEx(pData, Gibs[a].ID, a*32, 0, 32, 32) and - e_CreateTextureMemEx(pData2, Gibs[a].MaskID, a*32, 0, 32, 32) then + if e_CreateTextureMemEx(pData, lenpd, Gibs[a].ID, a*32, 0, 32, 32) and + e_CreateTextureMemEx(pData2, lenpd2, Gibs[a].MaskID, a*32, 0, 32, 32) then begin Gibs[a].Rect := e_GetTextureSize2(Gibs[a].ID); with Gibs[a].Rect do