X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_playermodel.pas;h=40a3489a1fd7781ae530c2c5d39546a8fa5e0037;hp=f91620eac842e0b6a9d1c4a9857015fad79f27f1;hb=f356426288dc03a804636aaa21c0d7e049e628ac;hpb=36fb40708726d6a0659f332a09c4c371473d0394 diff --git a/src/game/g_playermodel.pas b/src/game/g_playermodel.pas index f91620e..40a3489 100644 --- a/src/game/g_playermodel.pas +++ b/src/game/g_playermodel.pas @@ -19,7 +19,6 @@ unit g_playermodel; interface uses - {$IFDEF USE_MEMPOOL}mempool,{$ENDIF} MAPDEF, g_textures, g_basic, g_weapons, e_graphics, utils, g_gfx, ImagingTypes, Imaging, ImagingUtility; @@ -168,7 +167,6 @@ function g_PlayerModel_GetGibs(ModelName: String; var Gibs: TGibsArray): Boolea implementation uses - {$INCLUDE ../nogl/noGLuses.inc} g_main, g_sound, g_console, SysUtils, g_player, CONFIG, e_sound, g_options, g_map, Math, e_log, wadreader;