X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=078ced29cfaaf9b0a86ac020981b3366f62c5bba;hp=a80d682cc3fdfcc5764377011b4a3d9c2821afe7;hb=9fff77c37e31a1d9cbb35321a85d34f6158dd2b9;hpb=1c9b34fa8d6a2bdd52cc3d0d2bf916c13d7b9bbf diff --git a/src/game/g_options.pas b/src/game/g_options.pas index a80d682..078ced2 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -18,29 +18,26 @@ unit g_options; interface uses - g_language, g_weapons; + g_language, g_weapons, utils; function GenPlayerName (n: Integer): String; -procedure g_Options_SetDefault(); +procedure g_Options_SetDefault; +procedure g_Options_SetDefaultVideo; procedure g_Options_Read(FileName: String); procedure g_Options_Write(FileName: String); -procedure g_Options_Write_Language(FileName: String); -procedure g_Options_Write_Video(FileName: String); procedure g_Options_Write_Gameplay_Custom(FileName: String); procedure g_Options_Write_Gameplay_Net(FileName: String); procedure g_Options_Write_Net_Server(FileName: String); procedure g_Options_Write_Net_Client(FileName: String); +procedure g_Options_Commands (p: SSArray); const DF_Default_Megawad_Start = 'megawads/DOOM2D.WAD:\MAP01'; var -// gGameControls: TControls; gScreenWidth: Word; gScreenHeight: Word; - gWinRealPosX: Integer; - gWinRealPosY: Integer; - gBPP: Byte; + gBPP: Integer; gFreq: Byte; gFullscreen: Boolean; gWinMaximized: Boolean; @@ -48,16 +45,16 @@ var glLegacyNPOT: Boolean; gTextureFilter: Boolean; gNoSound: Boolean; - gSoundLevel: Byte; - gMusicLevel: Byte; - gMaxSimSounds: Byte; + gSoundLevel: Integer; + gMusicLevel: Integer; + gMaxSimSounds: Integer; gMuteWhenInactive: Boolean; gAdvCorpses: Boolean; gAdvBlood: Boolean; gAdvGibs: Boolean; gGibsCount: Integer; - gBloodCount: Byte; - gFlash: Byte; + gBloodCount: Integer; + gFlash: Integer; gDrawBackGround: Boolean; gShowMessages: Boolean; gRevertPlayers: Boolean; @@ -87,10 +84,9 @@ var gnBotsVS: String; gsSDLSampleRate: Integer; gsSDLBufferSize: Integer; - gSFSDebug: Boolean; - gSFSFastMode: Boolean; gDefaultMegawadStart: AnsiString; gBerserkAutoswitch: Boolean; + glNPOTOverride: Boolean = false; implementation @@ -101,7 +97,7 @@ uses {$ENDIF} e_log, e_input, g_console, g_window, g_sound, g_gfx, g_player, Math, g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, - g_items, wadreader, e_graphics, g_touch, envvars; + g_items, wadreader, e_graphics, g_touch, envvars, g_system; var machine: Integer; @@ -120,9 +116,10 @@ uses {$IFDEF USE_SDL2} procedure g_Options_SetDefaultVideo; -var - target, closest, display: TSDL_DisplayMode; - percentage: Integer; + var display: TSDL_DisplayMode; + {$IFNDEF ANDROID} + var target, closest: TSDL_DisplayMode; percentage: Integer; + {$ENDIF} begin (* Display 0 = Primary display *) gScreenWidth := 640; @@ -170,12 +167,13 @@ begin e_LogWritefln('SDL: Failed to get desktop display mode: %s', [SDL_GetError]) end; (* Must be positioned on primary display *) - gWinRealPosX := SDL_WINDOWPOS_CENTERED; - gWinRealPosY := SDL_WINDOWPOS_CENTERED; gWinMaximized := False; gVSync := True; gTextureFilter := True; glLegacyNPOT := False; + gRC_Width := gScreenWidth; + gRC_Height := gScreenHeight; + gRC_FullScreen := gFullScreen; e_LogWriteLn('g_Options_SetDefaultVideo: w = ' + IntToStr(gScreenWidth) + ' h = ' + IntToStr(gScreenHeight)); g_Console_ResetBinds; end; @@ -186,12 +184,13 @@ begin gScreenHeight := 480; gBPP := 32; gFullScreen := False; - gWinRealPosX := 0; - gWinRealPosY := 0; gWinMaximized := False; gVSync := True; gTextureFilter := True; glLegacyNPOT := False; + gRC_Width := gScreenWidth; + gRC_Height := gScreenHeight; + gRC_FullScreen := gFullScreen; e_LogWriteLn('g_Options_SetDefaultVideo: w = ' + IntToStr(gScreenWidth) + ' h = ' + IntToStr(gScreenHeight)); g_Console_ResetBinds; end; @@ -257,8 +256,8 @@ begin gShowMessages := True; gRevertPlayers := False; gChatBubble := 4; - gSFSDebug := False; - gSFSFastMode := False; + wadoptDebug := False; + wadoptFast := False; e_FastScreenshots := True; gDefaultMegawadStart := DF_Default_Megawad_Start; gBerserkAutoswitch := True; @@ -321,7 +320,6 @@ end; procedure g_Options_Read(FileName: String); var - i: Integer; config: TConfig; section: String; @@ -369,31 +367,6 @@ begin config := TConfig.CreateFile(FileName); - section := 'Video'; - ReadInteger(gScreenWidth, 'ScreenWidth', 0); - ReadInteger(gScreenHeight, 'ScreenHeight', 0); - ReadInteger(gWinRealPosX, 'WinPosX', 60); - ReadInteger(gWinRealPosY, 'WinPosY', 60); - ReadBoolean(gFullScreen, 'Fullscreen'); - ReadBoolean(gWinMaximized, 'Maximized'); - ReadInteger(gBPP, 'BPP', 0); - ReadInteger(gFreq, 'Freq', 0); - ReadBoolean(gVSync, 'VSync'); - ReadBoolean(gTextureFilter, 'TextureFilter'); - ReadBoolean(glLegacyNPOT, 'LegacyCompatible'); - - section := 'Sound'; - ReadBoolean(gNoSound, 'NoSound'); - ReadInteger(gSoundLevel, 'SoundLevel', 0, 255); - ReadInteger(gMusicLevel, 'MusicLevel', 0, 255); - ReadInteger(gMaxSimSounds, 'MaxSimSounds', 2, 66); - ReadBoolean(gMuteWhenInactive, 'MuteInactive'); - ReadInteger(gAnnouncer, 'Announcer', ANNOUNCE_NONE, ANNOUNCE_ALL); - ReadBoolean(gSoundEffectsDF, 'SoundEffectsDF'); - ReadBoolean(gUseChatSounds, 'ChatSounds'); - ReadInteger(gsSDLSampleRate, 'SDLSampleRate', 11025, 96000); - ReadInteger(gsSDLBufferSize, 'SDLBufferSize', 64, 16384); - section := 'Player1'; with gPlayer1Settings do begin @@ -420,47 +393,6 @@ begin Team := TEAM_RED; end; - section := 'Joysticks'; - for i := 0 to e_MaxJoys - 1 do - begin - ReadInteger(e_JoystickDeadzones[i], 'Deadzone' + IntToStr(i)) - end; - - section := 'Game'; - ReadInteger(i, 'MaxParticles', 0, 50000); g_GFX_SetMax(i); - ReadInteger(i, 'MaxShells', 0, 600); g_Shells_SetMax(i); - ReadInteger(i, 'MaxGibs', 0, 500); g_Gibs_SetMax(i); - ReadInteger(i, 'MaxCorpses', 0, 100); g_Corpses_SetMax(i); - ReadInteger(i, 'GibsCount'); - case i of - 0: gGibsCount := 0; - 1: gGibsCount := 8; - 2: gGibsCount := 16; - 3: gGibsCount := 32; - else gGibsCount := 48; - end; - i := ITEM_RESPAWNTIME div 36; ReadInteger(i, 'ItemRespawnTime', 0); ITEM_RESPAWNTIME := i * 36; - ReadInteger(gBloodCount, 'BloodCount', 0, 4); - ReadBoolean(gAdvBlood, 'AdvancesBlood'); - ReadBoolean(gAdvCorpses, 'AdvancesCorpses'); - ReadBoolean(gAdvGibs, 'AdvancesGibs'); - ReadInteger(gFlash, 'Flash', 0, 2); - ReadBoolean(gDrawBackGround, 'BackGround'); - ReadBoolean(gShowMessages, 'Messages'); - ReadBoolean(gRevertPlayers, 'RevertPlayers'); - ReadInteger(gChatBubble, 'ChatBubble', 0, 4); - ReadBoolean(gSFSDebug, 'SFSDebug'); wadoptDebug := gSFSDebug; - ReadBoolean(gSFSFastMode, 'SFSFastMode'); wadoptFast := gSFSFastMode; - ReadBoolean(e_FastScreenshots, 'FastScreenshots'); - ReadString(gDefaultMegawadStart, 'DefaultMegawadStart'); - ReadBoolean(gBerserkAutoswitch, 'BerserkAutoswitching'); - i := Trunc(g_dbg_scale * 100); ReadInteger(i, 'Scale', 100); g_dbg_scale := i / 100; - ReadString(gLanguage, 'Language'); - if (gLanguage = LANGUAGE_RUSSIAN) or (gLanguage = LANGUAGE_ENGLISH) then - gAskLanguage := False - else - gLanguage := LANGUAGE_ENGLISH; - section := 'GameplayCustom'; ReadString(gcMap, 'Map'); ReadString(gcGameMode, 'GameMode'); @@ -547,36 +479,12 @@ begin end; procedure g_Options_Write(FileName: String); -var - config: TConfig; - i: Integer; + var config: TConfig; begin e_WriteLog('Writing config', TMsgType.Notify); config := TConfig.CreateFile(FileName); - config.WriteInt('Video', 'ScreenWidth', gScreenWidth); - config.WriteInt('Video', 'ScreenHeight', gScreenHeight); - config.WriteInt('Video', 'WinPosX', gWinRealPosX); - config.WriteInt('Video', 'WinPosY', gWinRealPosY); - config.WriteBool('Video', 'Fullscreen', gFullScreen); - config.WriteBool('Video', 'Maximized', gWinMaximized); - config.WriteInt('Video', 'BPP', gBPP); - config.WriteBool('Video', 'VSync', gVSync); - config.WriteBool('Video', 'TextureFilter', gTextureFilter); - config.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT); - - config.WriteBool('Sound', 'NoSound', gNoSound); - config.WriteInt('Sound', 'SoundLevel', gSoundLevel); - config.WriteInt('Sound', 'MusicLevel', gMusicLevel); - config.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds); - config.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive); - config.WriteInt('Sound', 'Announcer', gAnnouncer); - config.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF); - config.WriteBool('Sound', 'ChatSounds', gUseChatSounds); - config.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate); - config.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize); - with config, gPlayer1Settings do begin WriteStr('Player1', 'Name', Name); @@ -597,39 +505,6 @@ begin WriteInt('Player2', 'team', Team); end; - for i := 0 to e_MaxJoys-1 do - config.WriteInt('Joysticks', 'Deadzone' + IntToStr(i), e_JoystickDeadzones[i]); - - with config do - case gGibsCount of - 0: config.WriteInt('Game', 'GibsCount', 0); - 8: config.WriteInt('Game', 'GibsCount', 1); - 16: config.WriteInt('Game', 'GibsCount', 2); - 32: config.WriteInt('Game', 'GibsCount', 3); - else config.WriteInt('Game', 'GibsCount', 4); - end; - - config.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME div 36); - config.WriteInt('Game', 'MaxParticles', g_GFX_GetMax()); - config.WriteInt('Game', 'MaxShells', g_Shells_GetMax()); - config.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax()); - config.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax()); - config.WriteInt('Game', 'BloodCount', gBloodCount); - config.WriteBool('Game', 'AdvancesBlood', gAdvBlood); - config.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses); - config.WriteBool('Game', 'AdvancesGibs', gAdvGibs); - config.WriteInt('Game', 'Flash', gFlash); - config.WriteBool('Game', 'BackGround', gDrawBackGround); - config.WriteBool('Game', 'Messages', gShowMessages); - config.WriteBool('Game', 'RevertPlayers', gRevertPlayers); - config.WriteInt('Game', 'ChatBubble', gChatBubble); - config.WriteBool('Game', 'SFSDebug', gSFSDebug); - config.WriteBool('Game', 'SFSFastMode', gSFSFastMode); - config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots); - config.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart); - config.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch); - config.WriteInt('Game', 'Scale', Round(g_dbg_scale * 100)); - config.WriteStr ('GameplayCustom', 'Map', gcMap); config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode); config.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit); @@ -680,53 +555,6 @@ begin config.Free(); end; -procedure g_Options_Write_Language(FileName: String); -var - config: TConfig; -begin - e_WriteLog('Writing language config', TMsgType.Notify); - - config := TConfig.CreateFile(FileName); - config.WriteStr('Game', 'Language', gLanguage); - config.SaveFile(FileName); - config.Free(); -end; - -procedure g_Options_Write_Video(FileName: String); -var - config: TConfig; - sW, sH: Integer; -begin - e_WriteLog('Writing resolution to config', TMsgType.Notify); - - config := TConfig.CreateFile(FileName); - - if gWinMaximized and (not gFullscreen) then - begin - sW := gWinSizeX; - sH := gWinSizeY; - end - else - begin - sW := gScreenWidth; - sH := gScreenHeight; - end; - e_LogWritefln(' (ws=%dx%d) (ss=%dx%d)', [gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight]); - - config.WriteInt('Video', 'ScreenWidth', sW); - config.WriteInt('Video', 'ScreenHeight', sH); - config.WriteInt('Video', 'WinPosX', gWinRealPosX); - config.WriteInt('Video', 'WinPosY', gWinRealPosY); - config.WriteBool('Video', 'Fullscreen', gFullscreen); - config.WriteBool('Video', 'Maximized', gWinMaximized); - - config.WriteStr('Player1', 'Name', gPlayer1Settings.Name); - config.WriteStr('Player2', 'Name', gPlayer2Settings.Name); - - config.SaveFile(FileName); - config.Free(); -end; - procedure g_Options_Write_Gameplay_Custom(FileName: String); var config: TConfig; @@ -809,7 +637,170 @@ begin config.Free(); end; +procedure g_Options_Commands (p: SSArray); + var cmd: AnsiString; i: Integer; +begin + cmd := LowerCase(p[0]); + case cmd of + 'r_reset': + begin + sys_EnableVSync(gVSync); + gRC_Width := Max(1, gRC_Width); + gRC_Height := Max(1, gRC_Height); + gBPP := Max(1, gBPP); + if sys_SetDisplayMode(gRC_Width, gRC_Height, gBPP, gRC_FullScreen) = True then + e_LogWriteln('resolution changed') + else + e_LogWriteln('resolution not changed') + end; + 'g_language': + begin + if Length(p) = 2 then + begin + gAskLanguage := true; + gLanguage := LANGUAGE_ENGLISH; + case LowerCase(p[1]) of + 'english': + begin + gAskLanguage := false; + gLanguage := LANGUAGE_ENGLISH; + end; + 'russian': + begin + gAskLanguage := false; + gLanguage := LANGUAGE_RUSSIAN; + end; + 'ask': + begin + gAskLanguage := true; + gLanguage := LANGUAGE_ENGLISH; + end; + end; + g_Language_Set(gLanguage) + end + else + begin + e_LogWritefln('usage: %s ', [cmd]) + end + end; + 'g_max_particles': + begin + if Length(p) = 2 then + begin + i := Max(0, StrToInt(p[1])); + g_GFX_SetMax(i) + end + else if Length(p) = 1 then + begin + e_LogWritefln('%s', [g_GFX_GetMax()]) + end + else + begin + e_LogWritefln('usage: %s ', [cmd]) + end + end; + 'g_max_shells': + begin + if Length(p) = 2 then + begin + i := Max(0, StrToInt(p[1])); + g_Shells_SetMax(i) + end + else if Length(p) = 1 then + begin + e_LogWritefln('%s', [g_Shells_GetMax()]) + end + else + begin + e_LogWritefln('usage: %s ', [cmd]) + end + end; + 'g_max_gibs': + begin + if Length(p) = 2 then + begin + i := Max(0, StrToInt(p[1])); + g_Gibs_SetMax(i) + end + else if Length(p) = 1 then + begin + e_LogWritefln('%s', [g_Gibs_GetMax()]) + end + else + begin + e_LogWritefln('usage: %s ', [cmd]) + end + end; + 'g_max_corpses': + begin + if Length(p) = 2 then + begin + i := Max(0, StrToInt(p[1])); + g_Corpses_SetMax(i) + end + else if Length(p) = 1 then + begin + e_LogWritefln('%s', [g_Corpses_GetMax()]) + end + else + begin + e_LogWritefln('usage: %s ', [cmd]) + end + end; + 'g_item_respawn_time': + begin + if Length(p) = 2 then + ITEM_RESPAWNTIME := Max(0, StrToInt(p[1])) * 36 + else if Length(p) = 1 then + e_LogWritefln('%s', [ITEM_RESPAWNTIME div 36]) + else + e_LogWritefln('usage: %s ', [cmd]) + end; + end; +end; + initialization Randomize; - machine := Random(10000) + machine := Random(10000); + + (* Video *) + conRegVar('r_width', @gRC_Width, '', ''); + conRegVar('r_height', @gRC_Height, '', ''); + conRegVar('r_fullscreen', @gRC_FullScreen, '', ''); + conRegVar('r_maximized', @gRC_Maximized, '', ''); + conRegVar('r_bpp', @gBPP, '', ''); + conRegVar('r_vsync', @gVSync, '', ''); + conRegVar('r_texfilter', @gTextureFilter, '', ''); + conRegVar('r_npot', @glNPOTOverride, '', ''); + + (* Sound *) + conRegVar('s_nosound', @gNoSound, '', ''); + conRegVar('s_soundvolume', @gSoundLevel, '', ''); + conRegVar('s_musicvolume', @gMusicLevel, '', ''); + conRegVar('s_maxsim', @gMaxSimSounds, '', ''); // e_sound_fmod/sdl? + conRegVar('s_muteinactive', @gMuteWhenInactive, '', ''); + conRegVar('s_announcer', @gAnnouncer, '', ''); + conRegVar('s_sfx', @gSoundEffectsDF, '', ''); + conRegVar('s_chatsounds', @gUseChatSounds, '', ''); + {$IFDEF USE_SDLMIXER} + conRegVar('sdl_mixer_samplerate', @gsSDLSampleRate, '', ''); + conRegVar('sdl_mixer_buffersize', @gsSDLBufferSize, '', ''); + {$ENDIF} + + (* Game *) + conRegVar('g_gibs_count', @gGibsCount, '', ''); + conRegVar('g_blood_count', @gBloodCount, '', ''); + conRegVar('g_adv_blood', @gAdvBlood, '', ''); + conRegVar('g_adv_corpses', @gAdvCorpses, '', ''); + conRegVar('g_adv_gibs', @gAdvGibs, '', ''); + conRegVar('r_flash', @gFlash, '', ''); + conRegVar('r_background', @gDrawBackGround, '', ''); + conRegVar('g_show_messages', @gShowMessages, '', ''); + conRegVar('r_revert_players', @gRevertPlayers, '', ''); + conRegVar('r_chat_bubble', @gChatBubble, '', ''); + conRegVar('sfs_debug', @wadoptDebug, '', ''); + conRegVar('sfs_fastmode', @wadoptFast, '', ''); + conRegVar('g_fast_screenshots', @e_FastScreenshots, '', ''); + conRegVar('g_default_megawad', @gDefaultMegawadStart, '', ''); + end.