X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_netmsg.pas;h=b7a0fdd903cc0fa4c4a1e6bae0f2a2ec333fc8f2;hp=3701038e76d8f3063378d92364612cdbab798973;hb=88999196d89648a7ba4f6367e2a882e0d56bc5b5;hpb=991b12541d21741180b3029ab00ccc3ade0a8547 diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas index 3701038..b7a0fdd 100644 --- a/src/game/g_netmsg.pas +++ b/src/game/g_netmsg.pas @@ -2471,16 +2471,25 @@ begin for I := WP_FIRST to WP_LAST do begin checkWeapon := (M.ReadByte() <> 0); - if ( ((PID = gPlayer1.UID) or ( (gPlayer2 <> nil) and (PID = gPlayer2.UID))) and (I <> WEAPON_PISTOL) and (I <> WEAPON_KASTET ) and (gWeaponAutoswitch = True)) then + if ( (gPlayer1Settings.WeaponSwitch = 0) and (gPlayer2Settings.WeaponSwitch = 0) ) or ( (I = WEAPON_KASTET) or (I = WEAPON_PISTOL) or (checkWeapon = False) or (FWeapon[I] = True) ) then + FWeapon[I] := checkWeapon + else begin - if ( (checkWeapon = True) and (FWeapon[I] = False) ) then - begin - FWeapon[I] := True; - if (PID = gPlayer1.UID) then gSelectWeapon[0, I] := True - else gSelectWeapon[1, I] := True; - end; + if ((PID = gPlayer1.UID) and (gPlayer1Settings.WeaponSwitch <> 0)) or ( (gPlayer2 <> nil) and (PID = gPlayer2.UID) and (gPlayer2Settings.WeaponSwitch <> 0) ) then + begin + FWeapon[I] := True; + if (PID = gPlayer1.UID) then + if (gPlayer1Settings.WeaponSwitch = 1) or ( (gPlayer1Settings.WeaponSwitch = 2) and (gPlayer1Settings.WeaponPreferences[I] > gPlayer1Settings.WeaponPreferences[CurrWeap]) ) then + begin + gSelectWeapon[0, I] := True; + end + else + if (gPlayer2Settings.WeaponSwitch = 1) or ( (gPlayer2Settings.WeaponSwitch = 2) and (gPlayer2Settings.WeaponPreferences[I] > gPlayer2Settings.WeaponPreferences[CurrWeap]) ) then + gSelectWeapon[1, I] := True; + end + else + FWeapon[I] := checkWeapon; end; - FWeapon[I] := checkWeapon; end; for I := A_BULLETS to A_HIGH do FAmmo[I] := M.ReadWord(); @@ -2500,8 +2509,28 @@ begin FRulez := FRulez + [R_KEY_GREEN]; if (M.ReadByte() <> 0) then FRulez := FRulez + [R_KEY_BLUE]; - if (M.ReadByte() <> 0) then + checkWeapon := M.ReadByte() <> 0; + if (checkWeapon) then + begin FRulez := FRulez + [R_BERSERK]; + if ((gPlayer2Settings.WeaponSwitch <> 0) and (gPlayer2Settings.WeaponSwitch <> 0)) and ((PID = gPlayer1.UID) or ( (gPlayer2 <> nil) and (PID = gPlayer2.UID) )) then + begin + if (PID = gPlayer1.UID) then + begin + if (gPlayer1Settings.WeaponSwitch = 1) or ( (gPlayer1Settings.WeaponSwitch = 2) and (gPlayer1Settings.WeaponPreferences[WP_LAST+1] > gPlayer1Settings.WeaponPreferences[CurrWeap]) ) then + begin + gSelectWeapon[0, WEAPON_KASTET] := True; + end; + end + else + begin + if (gPlayer2Settings.WeaponSwitch = 1) or ( (gPlayer2Settings.WeaponSwitch = 2) and (gPlayer2Settings.WeaponPreferences[WP_LAST+1] > gPlayer2Settings.WeaponPreferences[CurrWeap]) ) then + begin + gSelectWeapon[0, WEAPON_KASTET] := True; + end; + end; + end; + end; Frags := M.ReadLongInt(); Death := M.ReadLongInt(); @@ -3282,7 +3311,6 @@ begin NetOut.Write(gPlayer1Settings.Color.G); NetOut.Write(gPlayer1Settings.Color.B); NetOut.Write(gPlayer1Settings.Team); - g_Net_Client_Send(True, NET_CHAN_IMPORTANT); end;