X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_holmes.pas;h=c173bd00312e9686a7e4cb9df0165251e0de4ce4;hp=1f68911b260c4c44994f6b1b982779dcec03a057;hb=676995a77ad243efc0abee75841f81e86a7262a0;hpb=2bdaa61ce43bde7d6b75f24f66f3d7d5ef54426b diff --git a/src/game/g_holmes.pas b/src/game/g_holmes.pas index 1f68911..c173bd0 100644 --- a/src/game/g_holmes.pas +++ b/src/game/g_holmes.pas @@ -1,9 +1,8 @@ -(* Copyright (C) DooM 2D:Forever Developers +(* Copyright (C) Doom 2D: Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -19,108 +18,75 @@ unit g_holmes; interface uses - e_log, + mempool, geom, + e_log, e_input, g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters, - g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, - xprofiler; - - -type - THMouseEvent = record - public - const - // both for but and for bstate - Left = $0001; - Right = $0002; - Middle = $0004; - WheelUp = $0008; - WheelDown = $0010; - - // event types - Release = 0; - Press = 1; - Motion = 2; - - public - kind: Byte; // motion, press, release - x, y: Integer; - dx, dy: Integer; // for wheel this is wheel motion, otherwise this is relative mouse motion - but: Word; // current pressed/released button, or 0 for motion - bstate: Word; // button state - kstate: Word; // keyboard state (see THKeyEvent); - end; - - THKeyEvent = record - public - const - // modifiers - ModCtrl = $0001; - ModAlt = $0002; - ModShift = $0004; - - // event types - Release = 0; - Press = 1; - - public - kind: Byte; - scan: Word; // SDL_SCANCODE_XXX - sym: Word; // SDLK_XXX - bstate: Word; // button state - kstate: Word; // keyboard state - end; + g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, g_gfx, + xprofiler, + sdlcarcass, + fui_common, fui_events, fui_ctls, + fui_gfx_gl; -procedure g_Holmes_VidModeChanged (); -procedure g_Holmes_WindowFocused (); -procedure g_Holmes_WindowBlured (); - procedure g_Holmes_Draw (); procedure g_Holmes_DrawUI (); -function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean; // returns `true` if event was eaten -function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; // returns `true` if event was eaten +procedure g_Holmes_OnEvent (var ev: TFUIEvent); // hooks for player -procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer); +procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer); +procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer); procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer); var + g_holmes_imfunctional: Boolean = false; g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF}; implementation uses - SysUtils, GL, SDL2, - MAPDEF, g_options; + {$INCLUDE ../nogl/noGLuses.inc} + {rttiobj,} typinfo, e_texture, e_res, + SysUtils, Classes, SDL2, + MAPDEF, g_main, g_options, + utils, hashtable, xparser; var + hlmContext: TGxContext = nil; //globalInited: Boolean = false; msX: Integer = -666; msY: Integer = -666; msB: Word = 0; // button state kbS: Word = 0; // keyboard modifiers state - showGrid: Boolean = true; + showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; showMonsInfo: Boolean = false; showMonsLOS2Plr: Boolean = false; showAllMonsCells: Boolean = false; showMapCurPos: Boolean = false; showLayersWindow: Boolean = false; showOutlineWindow: Boolean = false; - oldShowLayersWindow: Boolean = false; - oldShowOutlineWindow: Boolean = false; + showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; + showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; + // ////////////////////////////////////////////////////////////////////////// // {$INCLUDE g_holmes.inc} -{$INCLUDE g_holmes_ui.inc} +{$INCLUDE g_holmes_ol.inc} // outliner + + +// ////////////////////////////////////////////////////////////////////////// // +{$INCLUDE g_holmes_cmd.inc} +procedure holmesInitCommands (); forward; +procedure holmesInitBinds (); forward; // ////////////////////////////////////////////////////////////////////////// // var g_ol_nice: Boolean = false; + g_ol_fill_walls: Boolean = false; g_ol_rlayer_back: Boolean = false; g_ol_rlayer_step: Boolean = false; g_ol_rlayer_wall: Boolean = false; @@ -133,91 +99,412 @@ var // ////////////////////////////////////////////////////////////////////////// // var - winOptions: THTopWindow = nil; - winLayers: THTopWindow = nil; - winOutlines: THTopWindow = nil; + winHelp: TUITopWindow = nil; + winOptions: TUITopWindow = nil; + winLayers: TUITopWindow = nil; + winOutlines: TUITopWindow = nil; -procedure createOptionsWindow (); +procedure createHelpWindow (); forward; +procedure createOptionsWindow (); forward; +procedure createLayersWindow (); forward; +procedure createOutlinesWindow (); forward; + + +procedure toggleLayersWindowCB (me: TUIControl); +begin + showLayersWindow := not showLayersWindow; + if showLayersWindow then + begin + if (winLayers = nil) then createLayersWindow(); + uiAddWindow(winLayers); + end + else + begin + uiRemoveWindow(winLayers); + end; +end; + +procedure toggleOutlineWindowCB (me: TUIControl); +begin + showOutlineWindow := not showOutlineWindow; + if showOutlineWindow then + begin + if (winOutlines = nil) then createOutlinesWindow(); + uiAddWindow(winOutlines); + end + else + begin + uiRemoveWindow(winOutlines); + end; +end; + + +procedure createHelpWindow (); + procedure addHelpEmptyLine (); + var + stx: TUIStaticText; + begin + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := ''; + stx.header := false; + stx.line := false; + winHelp.appendChild(stx); + end; + + procedure addHelpCaptionLine (const txt: AnsiString); + var + stx: TUIStaticText; + begin + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := txt; + stx.header := true; + stx.line := true; + winHelp.appendChild(stx); + end; + + procedure addHelpCaption (const txt: AnsiString); + var + stx: TUIStaticText; + begin + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := txt; + stx.header := true; + stx.line := false; + winHelp.appendChild(stx); + end; + + procedure addHelpKeyMouse (const key, txt, grp: AnsiString); + var + box: TUIHBox; + span: TUISpan; + stx: TUIStaticText; + begin + box := TUIHBox.Create(); + box.flExpand := true; + // key + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 1; // right + stx.valign := 0; // center + stx.text := key; + stx.header := true; + stx.line := false; + stx.flHGroup := grp; + box.appendChild(stx); + // span + span := TUISpan.Create(); + span.flDefaultSize := TLaySize.Create(12, 1); + span.flExpand := true; + box.appendChild(span); + // text + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := -1; // left + stx.valign := 0; // center + stx.text := txt; + stx.header := false; + stx.line := false; + box.appendChild(stx); + winHelp.appendChild(box); + end; + + procedure addHelpKey (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-keys'); end; + procedure addHelpMouse (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-mouse'); end; + var - llb: THCtlCBListBox; -begin - llb := THCtlCBListBox.Create(0, 0); - llb.appendItem('map grid', @showGrid); - llb.appendItem('cursor position on map', @showMapCurPos); - llb.appendItem('monster info', @showMonsInfo); - llb.appendItem('monster LOS to player', @showMonsLOS2Plr); - llb.appendItem('monster cells (SLOW!)', @showAllMonsCells); - llb.appendItem('', nil); - llb.appendItem('layers window', @showLayersWindow); - llb.appendItem('outline window', @showOutlineWindow); - winOptions := THTopWindow.Create('Holmes Options', 100, 100); - winOptions.escClose := true; - winOptions.appendChild(llb); + slist: array of AnsiString = nil; + cmd: PHolmesCommand; + bind: THolmesBinding; + f: Integer; + { + llb: TUISimpleText; + maxkeylen: Integer; + s: AnsiString; + } +begin + winHelp := TUITopWindow.Create('Holmes Help'); + winHelp.escClose := true; + winHelp.flHoriz := false; + + // keyboard + for cmd in cmdlist do cmd.helpmark := false; + + //maxkeylen := 0; + for bind in keybinds do + begin + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then + begin + if (Length(cmd.help) > 0) then + begin + cmd.helpmark := true; + //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key); + end; + end; + end; + + for cmd in cmdlist do + begin + if not cmd.helpmark then continue; + if (Length(cmd.help) = 0) then begin cmd.helpmark := false; continue; end; + f := 0; + while (f < Length(slist)) and (CompareText(slist[f], cmd.section) <> 0) do Inc(f); + if (f = Length(slist)) then + begin + SetLength(slist, Length(slist)+1); + slist[High(slist)] := cmd.section; + end; + end; + + addHelpCaptionLine('KEYBOARD'); + //llb := TUISimpleText.Create(0, 0); + for f := 0 to High(slist) do + begin + //if (f > 0) then llb.appendItem(''); + if (f > 0) then addHelpEmptyLine(); + //llb.appendItem(slist[f], true, true); + addHelpCaption(slist[f]); + for cmd in cmdlist do + begin + if not cmd.helpmark then continue; + if (CompareText(cmd.section, slist[f]) <> 0) then continue; + for bind in keybinds do + begin + if (Length(bind.key) = 0) then continue; + if (cmd.name = bind.cmdName) then + begin + //s := bind.key; + //while (Length(s) < maxkeylen) do s += ' '; + //s := ' '+s+' -- '+cmd.help; + //llb.appendItem(s); + addHelpMouse(bind.key, cmd.help); + end; + end; + end; + end; + + // mouse + for cmd in cmdlist do cmd.helpmark := false; + + //maxkeylen := 0; + for bind in msbinds do + begin + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then + begin + if (Length(cmd.help) > 0) then + begin + cmd.helpmark := true; + //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key); + end; + end; + end; + + //llb.appendItem(''); + //llb.appendItem('mouse', true, true); + if (f > 0) then addHelpEmptyLine(); + addHelpCaptionLine('MOUSE'); + for bind in msbinds do + begin + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then + begin + if (Length(cmd.help) > 0) then + begin + //s := bind.key; + //while (Length(s) < maxkeylen) do s += ' '; + //s := ' '+s+' -- '+cmd.help; + //llb.appendItem(s); + addHelpKey(bind.key, cmd.help); + end; + end; + end; + + //winHelp.appendChild(llb); + + uiLayoutCtl(winHelp); + winHelp.escClose := true; + winHelp.centerInScreen(); +end; + + +procedure winLayersClosed (me: TUIControl); begin showLayersWindow := false; end; +procedure winOutlinesClosed (me: TUIControl); begin showOutlineWindow := false; end; + +procedure addCheckBox (parent: TUIControl; const text: AnsiString; pvar: PBoolean; const aid: AnsiString=''); +var + cb: TUICheckBox; +begin + cb := TUICheckBox.Create(); + cb.flExpand := true; + cb.setVar(pvar); + cb.text := text; + cb.id := aid; + parent.appendChild(cb); +end; + +procedure addButton (parent: TUIControl; const text: AnsiString; cb: TUIControl.TActionCB); +var + but: TUIButton; +begin + but := TUIButton.Create(); + //but.flExpand := true; + but.actionCB := cb; + but.text := text; + parent.appendChild(but); end; +procedure actionFillWalls (cb: TUIControl); +begin + TUICheckBox(cb).checked := not TUICheckBox(cb).checked; + TUICheckBox(cb.topLevel['cbcontour']).enabled := not TUICheckBox(cb).checked; +end; + procedure createLayersWindow (); var - llb: THCtlCBListBox; -begin - llb := THCtlCBListBox.Create(0, 0); - llb.appendItem('background', @g_rlayer_back); - llb.appendItem('steps', @g_rlayer_step); - llb.appendItem('walls', @g_rlayer_wall); - llb.appendItem('doors', @g_rlayer_door); - llb.appendItem('acid1', @g_rlayer_acid1); - llb.appendItem('acid2', @g_rlayer_acid2); - llb.appendItem('water', @g_rlayer_water); - llb.appendItem('foreground', @g_rlayer_fore); - winLayers := THTopWindow.Create('visible', 10, 10); + box: TUIVBox; +begin + winLayers := TUITopWindow.Create('layers'); + winLayers.flHoriz := false; + winLayers.x0 := 10; + winLayers.y0 := 10; + winLayers.flHoriz := false; winLayers.escClose := true; - winLayers.appendChild(llb); + winLayers.closeCB := winLayersClosed; + + box := TUIVBox.Create(); + addCheckBox(box, '~background', @g_rlayer_back); + addCheckBox(box, '~steps', @g_rlayer_step); + addCheckBox(box, '~walls', @g_rlayer_wall); + addCheckBox(box, '~doors', @g_rlayer_door); + addCheckBox(box, 'acid~1', @g_rlayer_acid1); + addCheckBox(box, 'acid~2', @g_rlayer_acid2); + addCheckBox(box, 'wate~r', @g_rlayer_water); + addCheckBox(box, '~foreground', @g_rlayer_fore); + winLayers.appendChild(box); + + uiLayoutCtl(winLayers); end; procedure createOutlinesWindow (); var - llb: THCtlCBListBox; -begin - llb := THCtlCBListBox.Create(0, 0); - llb.appendItem('background', @g_ol_rlayer_back); - llb.appendItem('steps', @g_ol_rlayer_step); - llb.appendItem('walls', @g_ol_rlayer_wall); - llb.appendItem('doors', @g_ol_rlayer_door); - llb.appendItem('acid1', @g_ol_rlayer_acid1); - llb.appendItem('acid2', @g_ol_rlayer_acid2); - llb.appendItem('water', @g_ol_rlayer_water); - llb.appendItem('foreground', @g_ol_rlayer_fore); - llb.appendItem('', nil); - llb.appendItem('slow''n''nice', @g_ol_nice); - winOutlines := THTopWindow.Create('outlines', 100, 10); + box: TUIVBox; +begin + winOutlines := TUITopWindow.Create('outlines'); + winOutlines.flHoriz := false; + winOutlines.x0 := 100; + winOutlines.y0 := 30; + winOutlines.flHoriz := false; winOutlines.escClose := true; - winOutlines.appendChild(llb); + winOutlines.closeCB := winOutlinesClosed; + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'layers'; + addCheckBox(box, '~background', @g_ol_rlayer_back); + addCheckBox(box, '~steps', @g_ol_rlayer_step); + addCheckBox(box, '~walls', @g_ol_rlayer_wall); + addCheckBox(box, '~doors', @g_ol_rlayer_door); + addCheckBox(box, 'acid~1', @g_ol_rlayer_acid1); + addCheckBox(box, 'acid~2', @g_ol_rlayer_acid2); + addCheckBox(box, 'wate~r', @g_ol_rlayer_water); + addCheckBox(box, '~foreground', @g_ol_rlayer_fore); + winOutlines.appendChild(box); + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'options'; + addCheckBox(box, 'fi~ll walls', @g_ol_fill_walls, 'cbfill'); + addCheckBox(box, 'con~tours', @g_ol_nice, 'cbcontour'); + winOutlines.appendChild(box); + + winOutlines.setActionCBFor('cbfill', actionFillWalls); + + uiLayoutCtl(winOutlines); end; -// ////////////////////////////////////////////////////////////////////////// // -procedure g_Holmes_VidModeChanged (); +procedure createOptionsWindow (); +var + box: TUIBox; + span: TUISpan; +begin + winOptions := TUITopWindow.Create('Holmes Options'); + winOptions.flHoriz := false; + winOptions.flHoriz := false; + winOptions.escClose := true; + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'visual'; + addCheckBox(box, 'map ~grid', @showGrid); + addCheckBox(box, 'cursor ~position on map', @showMapCurPos); + addCheckBox(box, '~monster info', @showMonsInfo); + addCheckBox(box, 'monster LO~S to player', @showMonsLOS2Plr); + addCheckBox(box, 'monster ~cells (SLOW!)', @showAllMonsCells); + addCheckBox(box, 'draw ~triggers (SLOW!)', @showTriggers); + winOptions.appendChild(box); + + box := TUIHBox.Create(); + box.hasFrame := true; + box.caption := 'windows'; + box.captionAlign := 0; + box.flAlign := 0; + addButton(box, '~layers', toggleLayersWindowCB); + span := TUISpan.Create(); + span.flExpand := true; + span.flDefaultSize := TLaySize.Create(4, 1); + box.appendChild(span); + addButton(box, '~outline', toggleOutlineWindowCB); + winOptions.appendChild(box); + + uiLayoutCtl(winOptions); + winOptions.centerInScreen(); +end; + + +procedure toggleLayersWindow (arg: Integer=-1); +begin + if (arg < 0) then showLayersWindow := not showLayersWindow else showLayersWindow := (arg > 0); + showLayersWindow := not showLayersWindow; // hack for callback + toggleLayersWindowCB(nil); +end; + +procedure toggleOutlineWindow (arg: Integer=-1); begin - e_WriteLog(Format('Holmes: videomode changed: %dx%d', [gScreenWidth, gScreenHeight]), MSG_NOTIFY); - // texture space is possibly lost here, idc - curtexid := 0; - font6texid := 0; - font8texid := 0; - prfont6texid := 0; - prfont8texid := 0; - //createCursorTexture(); + if (arg < 0) then showOutlineWindow := not showOutlineWindow else showOutlineWindow := (arg > 0); + showOutlineWindow := not showOutlineWindow; // hack for callback + toggleOutlineWindowCB(nil); end; -procedure g_Holmes_WindowFocused (); +procedure toggleHelpWindow (arg: Integer=-1); begin - msB := 0; - kbS := 0; + if (winHelp = nil) then + begin + if (arg = 0) then exit; + createHelpWindow(); + end; + if (arg < 0) then begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp); end + else if (arg = 0) then begin if uiVisibleWindow(winHelp) then uiRemoveWindow(winHelp); end + else begin if (not uiVisibleWindow(winHelp)) then uiAddWindow(winHelp); end; + if (not uiVisibleWindow(winHelp)) then FreeAndNil(winHelp); end; -procedure g_Holmes_WindowBlured (); +procedure toggleOptionsWindow (arg: Integer=-1); begin + if (winOptions = nil) then createOptionsWindow(); + if (arg < 0) then begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); end + else if (arg = 0) then begin if uiVisibleWindow(winOptions) then uiRemoveWindow(winOptions); end + else begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions); end end; @@ -229,13 +516,19 @@ var laserSet: Boolean = false; laserX0, laserY0, laserX1, laserY1: Integer; monMarkedUID: Integer = -1; + platMarkedGUID: Integer = -1; -procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer); +procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer); begin vpSet := true; vpx := viewPortX; vpy := viewPortY; +end; + +procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer); +begin + vpSet := true; vpw := viewPortW; vph := viewPortH; end; @@ -251,81 +544,22 @@ begin end; -function pmsCurMapX (): Integer; inline; begin result := msX+vpx; end; -function pmsCurMapY (): Integer; inline; begin result := msY+vpy; end; - - -procedure plrDebugMouse (var ev: THMouseEvent); - - function wallToggle (pan: TPanel; tag: Integer): Boolean; - begin - result := false; // don't stop - e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY); - if ((kbS and THKeyEvent.ModAlt) <> 0) then - begin - if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx); - end; - end; - - function monsAtDump (mon: TMonster; tag: Integer): Boolean; - begin - result := false; // don't stop - e_WriteLog(Format('monster #%d; UID=%d', [mon.arrIdx, mon.UID]), MSG_NOTIFY); - monMarkedUID := mon.UID; - //if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx); - end; - - function monsInCell (mon: TMonster; tag: Integer): Boolean; - begin - result := false; // don't stop - e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), MSG_NOTIFY); - end; - -begin - //e_WriteLog(Format('mouse: x=%d; y=%d; but=%d; bstate=%d', [msx, msy, but, bstate]), MSG_NOTIFY); - if (gPlayer1 = nil) or not vpSet then exit; - if (ev.kind <> THMouseEvent.Press) then exit; - - e_WriteLog(Format('mev: %d', [Integer(ev.kind)]), MSG_NOTIFY); - - if (ev.but = THMouseEvent.Left) then - begin - if ((kbS and THKeyEvent.ModShift) <> 0) then - begin - // dump monsters in cell - e_WriteLog('===========================', MSG_NOTIFY); - monsGrid.forEachInCell(pmsCurMapX, pmsCurMapY, monsInCell); - e_WriteLog('---------------------------', MSG_NOTIFY); - end - else - begin - // toggle wall - e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY); - mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor)); - e_WriteLog('--- toggle wall ---', MSG_NOTIFY); - end; - exit; - end; - - if (ev.but = THMouseEvent.Right) then - begin - monMarkedUID := -1; - e_WriteLog('===========================', MSG_NOTIFY); - monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump); - e_WriteLog('---------------------------', MSG_NOTIFY); - exit; - end; -end; +function pmsCurMapX (): Integer; inline; begin result := round(msX/g_dbg_scale)+vpx; end; +function pmsCurMapY (): Integer; inline; begin result := round(msY/g_dbg_scale)+vpy; end; +{$IFDEF HOLMES_OLD_OUTLINES} var edgeBmp: array of Byte = nil; procedure drawOutlines (); +var + r, g, b: Integer; + procedure clearEdgeBmp (); begin - SetLength(edgeBmp, (gWinSizeX+4)*(gWinSizeY+4)); + SetLength(edgeBmp, (gScreenWidth+4)*(gScreenHeight+4)); FillChar(edgeBmp[0], Length(edgeBmp)*sizeof(edgeBmp[0]), 0); end; @@ -334,31 +568,73 @@ procedure drawOutlines (); sx, len, y0, y1: Integer; begin if (pan = nil) or (pan.Width < 1) or (pan.Height < 1) then exit; - if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) or (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit; - if g_ol_nice then + if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) then exit; + if (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit; + if g_ol_nice or g_ol_fill_walls then begin sx := pan.X-(vpx-1); len := pan.Width; - if (len > vpw+2) then len := vpw+2; + if (len > gScreenWidth+4) then len := gScreenWidth+4; if (sx < 0) then begin len += sx; sx := 0; end; - if (sx+len > vpw+2) then len := vpw+2-sx; + if (sx+len > gScreenWidth+4) then len := gScreenWidth+4-sx; if (len < 1) then exit; assert(sx >= 0); - assert(sx+len <= vpw+2); + assert(sx+len <= gScreenWidth+4); y0 := pan.Y-(vpy-1); y1 := y0+pan.Height; if (y0 < 0) then y0 := 0; - if (y1 > vph+2) then y1 := vph+2; + if (y1 > gScreenHeight+4) then y1 := gScreenHeight+4; while (y0 < y1) do begin - FillChar(edgeBmp[y0*(gWinSizeX+4)+sx], len*sizeof(edgeBmp[0]), 1); + FillChar(edgeBmp[y0*(gScreenWidth+4)+sx], len*sizeof(edgeBmp[0]), 1); Inc(y0); end; end else begin - drawRect(pan.X, pan.Y, pan.Width, pan.Height, 255, 255, 255); + drawRect(pan.X, pan.Y, pan.Width, pan.Height, r, g, b); + end; + end; + +var + lsx: Integer = -1; + lex: Integer = -1; + lsy: Integer = -1; + + procedure flushLine (); + begin + if (lsy > 0) and (lsx > 0) then + begin + if (lex = lsx) then + begin + glBegin(GL_POINTS); + glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37); + glEnd(); + end + else + begin + glBegin(GL_LINES); + glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37); + glVertex2f(lex-0+vpx+0.37, lsy-1+vpy+0.37); + glEnd(); + end; end; + lsx := -1; + lex := -1; + end; + + procedure startLine (y: Integer); + begin + flushLine(); + lsy := y; + end; + + procedure putPixel (x: Integer); + begin + if (x < 1) then exit; + if (lex+1 <> x) then flushLine(); + if (lsx < 0) then lsx := x; + lex := x; end; procedure drawEdges (); @@ -372,34 +648,62 @@ procedure drawOutlines (); glPointSize(1); glDisable(GL_LINE_SMOOTH); glDisable(GL_POLYGON_SMOOTH); - glColor4f(1.0, 1.0, 1.0, 1.0); - glBegin(GL_POINTS); + glColor4f(r/255.0, g/255.0, b/255.0, 1.0); for y := 1 to vph do begin - a := @edgeBmp[y*(gWinSizeX+4)+1]; + a := @edgeBmp[y*(gScreenWidth+4)+1]; + startLine(y); for x := 1 to vpw do begin if (a[0] <> 0) then begin - if (a[-1] = 0) or (a[1] = 0) or (a[-(gWinSizeX+4)] = 0) or (a[gWinSizeX+4] = 0) or - (a[-(gWinSizeX+4)-1] = 0) or (a[-(gWinSizeX+4)+1] = 0) or - (a[gWinSizeX+4-1] = 0) or (a[gWinSizeX+4+1] = 0) then + if (a[-1] = 0) or (a[1] = 0) or (a[-(gScreenWidth+4)] = 0) or (a[gScreenWidth+4] = 0) or + (a[-(gScreenWidth+4)-1] = 0) or (a[-(gScreenWidth+4)+1] = 0) or + (a[gScreenWidth+4-1] = 0) or (a[gScreenWidth+4+1] = 0) then begin - glVertex2f(x-1+vpx+0.37, y-1+vpy+0.37); + putPixel(x); end; end; Inc(a); end; + flushLine(); + end; + end; + + procedure drawFilledWalls (); + var + x, y: Integer; + a: PByte; + begin + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); + glLineWidth(1); + glPointSize(1); + glDisable(GL_LINE_SMOOTH); + glDisable(GL_POLYGON_SMOOTH); + glColor4f(r/255.0, g/255.0, b/255.0, 1.0); + for y := 1 to vph do + begin + a := @edgeBmp[y*(gScreenWidth+4)+1]; + startLine(y); + for x := 1 to vpw do + begin + if (a[0] <> 0) then putPixel(x); + Inc(a); + end; + flushLine(); end; - glEnd(); end; - procedure doWallsOld (parr: array of TPanel; ptype: Word); + procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer); var f: Integer; pan: TPanel; begin - if g_ol_nice then clearEdgeBmp(); + r := ar; + g := ag; + b := ab; + if g_ol_nice or g_ol_fill_walls then clearEdgeBmp(); for f := 0 to High(parr) do begin pan := parr[f]; @@ -408,60 +712,284 @@ procedure drawOutlines (); drawPanel(pan); end; if g_ol_nice then drawEdges(); + if g_ol_fill_walls then drawFilledWalls(); end; +var + xptag: Word; + function doWallCB (pan: TPanel; tag: Integer): Boolean; begin result := false; // don't stop //if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then exit; + if ((pan.PanelType and xptag) = 0) then exit; drawPanel(pan); end; - procedure doWalls (parr: array of TPanel; ptype: Word); + procedure doWalls (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer); begin - if g_ol_nice then clearEdgeBmp(); - mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, panelTypeToTag(ptype)); + r := ar; + g := ag; + b := ab; + xptag := ptype; + if ((ptype and (PANEL_WALL or PANEL_OPENDOOR or PANEL_CLOSEDOOR)) <> 0) then ptype := GridTagWall or GridTagDoor + else panelTypeToTag(ptype); + if g_ol_nice or g_ol_fill_walls then clearEdgeBmp(); + mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, ptype); if g_ol_nice then drawEdges(); + if g_ol_fill_walls then drawFilledWalls(); end; begin - if g_ol_rlayer_back then doWalls(gRenderBackgrounds, PANEL_BACK); - if g_ol_rlayer_step then doWalls(gSteps, PANEL_STEP); - if g_ol_rlayer_wall then doWalls(gWalls, PANEL_WALL); - if g_ol_rlayer_door then doWalls(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR); - if g_ol_rlayer_acid1 then doWalls(gAcid1, PANEL_ACID1); - if g_ol_rlayer_acid2 then doWalls(gAcid2, PANEL_ACID2); - if g_ol_rlayer_water then doWalls(gWater, PANEL_WATER); - if g_ol_rlayer_fore then doWalls(gRenderForegrounds, PANEL_FORE); + if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0); + if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192); + if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255); + if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0); + if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0); + if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0); + if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255); + if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210); end; +{$ELSE} +var + oliner: TOutliner = nil; + +procedure drawOutlines (); +var + r, g, b: Integer; + + procedure clearOliner (); + begin + //if (oliner <> nil) and ((oliner.height <> vph+2) or (oliner.width <> vpw+2)) then begin oliner.Free(); oliner := nil; end; + if (oliner = nil) then oliner := TOutliner.Create(vpw+2, vph+2) else oliner.setup(vpw+2, vph+2); + end; + + procedure drawOutline (ol: TOutliner; sx, sy: Integer); + procedure xline (x0, x1, y: Integer); + var + x: Integer; + begin + if (g_dbg_scale < 1.0) then + begin + glBegin(GL_POINTS); + for x := x0 to x1 do glVertex2f(sx+x+0.375, sy+y+0.375); + glEnd(); + end + else + begin + glBegin(GL_QUADS); + glVertex2f(sx+x0+0, sy+y+0); + glVertex2f(sx+x1+1, sy+y+0); + glVertex2f(sx+x1+1, sy+y+1); + glVertex2f(sx+x0+0, sy+y+1); + glEnd(); + end; + end; + var + y: Integer; + sp: TOutliner.TSpanX; + begin + if (ol = nil) then exit; + glPointSize(1); + glDisable(GL_POINT_SMOOTH); + for y := 0 to ol.height-1 do + begin + for sp in ol.eachSpanAtY(y) do + begin + if (g_dbg_scale <= 1.0) then + begin + glBegin(GL_POINTS); + glVertex2f(sx+sp.x0+0.375, sy+y+0.375); + glVertex2f(sx+sp.x1+0.375, sy+y+0.375); + glEnd(); + end + else + begin + glBegin(GL_QUADS); + glVertex2f(sx+sp.x0+0, sy+y+0); + glVertex2f(sx+sp.x0+1, sy+y+0); + glVertex2f(sx+sp.x0+1, sy+y+1); + glVertex2f(sx+sp.x0+0, sy+y+1); + + glVertex2f(sx+sp.x1+0, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+1); + glVertex2f(sx+sp.x1+0, sy+y+1); + glEnd(); + end; + end; + for sp in ol.eachSpanEdgeAtY(y, -1) do + begin + xline(sp.x0, sp.x1, y); + { + glBegin(GL_QUADS); + glVertex2f(sx+sp.x0+0, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+1); + glVertex2f(sx+sp.x0+0, sy+y+1); + glEnd(); + } + end; + for sp in ol.eachSpanEdgeAtY(y, +1) do + begin + xline(sp.x0, sp.x1, y); + { + glBegin(GL_QUADS); + glVertex2f(sx+sp.x0+0, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+1); + glVertex2f(sx+sp.x0+0, sy+y+1); + glEnd(); + } + end; + end; + end; + + procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer); + var + f: Integer; + pan: TPanel; + begin + r := ar; + g := ag; + b := ab; + if g_ol_nice then clearOliner(); + hlmContext.color := TGxRGBA.Create(r, g, b); + for f := 0 to High(parr) do + begin + pan := parr[f]; + if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue; + if ((pan.PanelType and ptype) = 0) then continue; + if (pan.X > vpx+vpw+41) or (pan.Y > vpy+vph+41) then continue; + if (pan.X+pan.Width < vpx-41) then continue; + if (pan.Y+pan.Height < vpy-41) then continue; + if g_ol_nice then + begin + oliner.addRect(pan.X-(vpx+1), pan.Y-(vpy+1), pan.Width, pan.Height); + end; + if g_ol_fill_walls then + begin + hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height); + end + else if not g_ol_nice then + begin + hlmContext.rect(pan.X, pan.Y, pan.Width, pan.Height); + end; + end; + if g_ol_nice then + begin + glColor4f(r/255.0, g/255.0, b/255.0, 1.0); + drawOutline(oliner, vpx+1, vpy+1); + end; + end; + +begin + if (vpw < 2) or (vph < 2) then exit; + if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0); + if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192); + if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255); + if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0); + if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0); + if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0); + if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255); + if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210); +end; +{$ENDIF} -procedure plrDebugDraw (); +procedure plrDebugDraw (); procedure drawTileGrid (); var x, y: Integer; begin + hlmContext.color := TGxRGBA.Create(96, 96, 96); for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do begin - drawLine(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize, 96, 96, 96, 255); + hlmContext.line(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize); end; + hlmContext.color := TGxRGBA.Create(96, 96, 96); for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do begin - drawLine(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight, 96, 96, 96, 255); + hlmContext.line(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight); end; end; - procedure hilightCell (cx, cy: Integer); + procedure drawAwakeCells (); + var + x, y: Integer; begin - fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 0, 128, 0, 64); + hlmContext.color := TGxRGBA.Create(128, 0, 128, 64); + for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do + begin + for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do + begin + if awmIsSetHolmes(x*mapGrid.tileSize+mapGrid.gridX0+1, y*mapGrid.tileSize++mapGrid.gridY0+1) then + begin + hlmContext.fillRect(x*mapGrid.tileSize++mapGrid.gridX0, y*mapGrid.tileSize++mapGrid.gridY0, monsGrid.tileSize, monsGrid.tileSize); + end; + end; + end; + end; + + procedure drawTraceBox (); + var + plr: TPlayer; + px, py, pw, ph: Integer; + pdx, pdy: Integer; + ex, ey: Integer; + pan: TPanel; + begin + if (Length(gPlayers) < 1) then exit; + plr := gPlayers[0]; + if (plr = nil) then exit; + plr.getMapBox(px, py, pw, ph); + hlmContext.color := TGxRGBA.Create(255, 0, 255, 200); + hlmContext.rect(px, py, pw, ph); + pdx := pmsCurMapX-(px+pw div 2); + pdy := pmsCurMapY-(py+ph div 2); + hlmContext.color := TGxRGBA.Create(255, 0, 255, 200); + hlmContext.line(px+pw div 2, py+ph div 2, px+pw div 2+pdx, py+ph div 2+pdy); + pan := mapGrid.traceBox(ex, ey, px, py, pw, ph, pdx, pdy, GridTagObstacle); + if (pan = nil) then + begin + hlmContext.color := TGxRGBA.Create(255, 255, 255, 180); + hlmContext.rect(px+pdx, py+pdy, pw, ph); + end + else + begin + hlmContext.color := TGxRGBA.Create(255, 255, 0, 180); + hlmContext.rect(px+pdx, py+pdy, pw, ph); + end; + hlmContext.color := TGxRGBA.Create(255, 127, 0, 180); + hlmContext.rect(ex, ey, pw, ph); + end; + + procedure hilightCell (cx, cy: Integer); + begin + hlmContext.color := TGxRGBA.Create(0, 128, 0, 64); + hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize); + end; + + procedure hilightBodyCells (proxyId: Integer); + var + it: CellCoordIter; + pcellxy: PGridCellCoord; + begin + //monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + it := monsGrid.forEachBodyCell(proxyId); + for pcellxy in it do hilightCell(pcellxy^.x, pcellxy^.y); + it.release(); end; procedure hilightCell1 (cx, cy: Integer); begin //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY); - fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 255, 255, 0, 92); + cx := cx and (not (monsGrid.tileSize-1)); + cy := cy and (not (monsGrid.tileSize-1)); + hlmContext.color := TGxRGBA.Create(255, 255, 0, 92); + hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize); end; function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean; @@ -469,20 +997,24 @@ procedure plrDebugDraw (); result := false; // don't stop if (pan = nil) then exit; // cell completion, ignore //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY); - fillRect(pan.X, pan.Y, pan.Width, pan.Height, 0, 128, 128, 64); + hlmContext.color := TGxRGBA.Create(0, 128, 128, 64); + hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height); end; - function monsCollector (mon: TMonster; tag: Integer): Boolean; + procedure monsCollector (mon: TMonster); var ex, ey: Integer; mx, my, mw, mh: Integer; begin - result := false; mon.getMapBox(mx, my, mw, mh); - e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96); + hlmContext.color := TGxRGBA.Create(255, 255, 0, 160); + hlmContext.rect(mx, my, mw, mh); + //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96); if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then begin - e_DrawPoint(8, ex, ey, 0, 255, 0); + //e_DrawPoint(8, ex, ey, 0, 255, 0); + hlmContext.color := TGxRGBA.Create(0, 255, 0, 220); + hlmContext.fillRect(ex-2, ey-2, 7, 7); end; end; @@ -512,10 +1044,12 @@ procedure plrDebugDraw (); exit; end; mon.getMapBox(mx, my, mw, mh); - drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255); + hlmContext.color := TGxRGBA.Create(255, 0, 0); + hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2); if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then begin - drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255); + hlmContext.color := TGxRGBA.Create(0, 255, 0); + hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey); end; end; @@ -529,17 +1063,19 @@ procedure plrDebugDraw (); if (eplr = nil) then exit; eplr.getMapBox(emx, emy, emw, emh); mon.getMapBox(mx, my, mw, mh); - drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255); + hlmContext.color := TGxRGBA.Create(255, 0, 0); + hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2); {$IF DEFINED(D2F_DEBUG)} - //mapGrid.dbgRayTraceTileHitCB := hilightCell1; + mapGrid.dbgRayTraceTileHitCB := hilightCell1; {$ENDIF} if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then //if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then begin - drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255); + hlmContext.color := TGxRGBA.Create(0, 255, 0); + hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey); end; {$IF DEFINED(D2F_DEBUG)} - //mapGrid.dbgRayTraceTileHitCB := nil; + mapGrid.dbgRayTraceTileHitCB := nil; {$ENDIF} end; @@ -548,28 +1084,32 @@ procedure plrDebugDraw (); mon.getMapBox(mx, my, mw, mh); //mx += mw div 2; - monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + //monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + hilightBodyCells(mon.proxyId); if showMonsInfo then begin //fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250); - darkenRect(mx-4, my-7*8-6, 110, 7*8+6, 128); + hlmContext.font := 'msx6'; + hlmContext.color := TGxRGBA.Create(255, 127, 0); + + hlmContext.darkenRect(mx-4, my-7*hlmContext.charWidth(' ')-6, 110, 7*hlmContext.charWidth(' ')+6, 128); my -= 8; my -= 2; // type - drawText6(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID])); my -= hlmContext.charWidth(' '); // beh - drawText6(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)])); my -= hlmContext.charWidth(' '); // state - drawText6(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep])); my -= hlmContext.charWidth(' '); // health - drawText6(mx, my, Format('Health:%d', [mon.MonsterHealth]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('Health:%d', [mon.MonsterHealth])); my -= hlmContext.charWidth(' '); // ammo - drawText6(mx, my, Format('Ammo:%d', [mon.MonsterAmmo]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('Ammo:%d', [mon.MonsterAmmo])); my -= hlmContext.charWidth(' '); // target - drawText6(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID]), 255, 127, 0); my -= 8; - drawText6(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID])); my -= hlmContext.charWidth(' '); + hlmContext.drawText(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime])); my -= hlmContext.charWidth(' '); end; drawMonsterTargetLine(); @@ -584,179 +1124,248 @@ procedure plrDebugDraw (); function highlightAllMonsterCells (mon: TMonster): Boolean; begin result := false; // don't stop - monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + //monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + hilightBodyCells(mon.proxyId); + end; + + procedure drawSelectedPlatformCells (); + var + pan: TPanel; + begin + if not showGrid then exit; + pan := g_Map_PanelByGUID(platMarkedGUID); + if (pan = nil) then exit; + //mapGrid.forEachBodyCell(pan.proxyId, hilightCell); + hilightBodyCells(pan.proxyId); + hlmContext.color := TGxRGBA.Create(0, 200, 0, 200); + hlmContext.rect(pan.x, pan.y, pan.width, pan.height); + end; + + procedure drawTrigger (var trig: TTrigger); + + procedure drawPanelDest (pguid: Integer); + var + pan: TPanel; + begin + pan := g_Map_PanelByGUID(pguid); + if (pan = nil) then exit; + hlmContext.color := TGxRGBA.Create(255, 0, 255, 220); + hlmContext.line(trig.trigCenter.x, trig.trigCenter.y, pan.x+pan.width div 2, pan.y+pan.height div 2); + end; + + var + tts: AnsiString; + tx: Integer; + begin + hlmContext.font := 'msx6'; + hlmContext.color := TGxRGBA.Create(255, 0, 255, 96); + hlmContext.fillRect(trig.x, trig.y, trig.width, trig.height); + tts := trigType2Str(trig.TriggerType); + tx := trig.x+(trig.width-Length(tts)*6) div 2; + hlmContext.darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64); + hlmContext.color := TGxRGBA.Create(255, 127, 0); + hlmContext.drawText(tx, trig.y-9, tts); + tx := trig.x+(trig.width-Length(trig.mapId)*6) div 2; + hlmContext.darkenRect(tx-2, trig.y-20, Length(trig.mapId)*6+4, 10, 64); + hlmContext.color := TGxRGBA.Create(255, 255, 0); + hlmContext.drawText(tx, trig.y-19, trig.mapId); + drawPanelDest(trig.trigPanelGUID); + case trig.TriggerType of + TRIGGER_NONE: begin end; + TRIGGER_EXIT: begin end; + TRIGGER_TELEPORT: begin end; + TRIGGER_OPENDOOR: begin end; + TRIGGER_CLOSEDOOR: begin end; + TRIGGER_DOOR: begin end; + TRIGGER_DOOR5: begin end; + TRIGGER_CLOSETRAP: begin end; + TRIGGER_TRAP: begin end; + TRIGGER_SECRET: begin end; + TRIGGER_LIFTUP: begin end; + TRIGGER_LIFTDOWN: begin end; + TRIGGER_LIFT: begin end; + TRIGGER_TEXTURE: begin end; + TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF, TRIGGER_PRESS: + begin + if (trig.trigDataRec.trigTWidth > 0) and (trig.trigDataRec.trigTHeight > 0) then + begin + hlmContext.color := TGxRGBA.Create(0, 255, 255, 42); + hlmContext.fillRect( + trig.trigDataRec.trigTX, trig.trigDataRec.trigTY, + trig.trigDataRec.trigTWidth, trig.trigDataRec.trigTHeight); + hlmContext.color := TGxRGBA.Create(255, 0, 255, 220); + hlmContext.line( + trig.trigCenter.x, trig.trigCenter.y, + trig.trigDataRec.trigTX+trig.trigDataRec.trigTWidth div 2, + trig.trigDataRec.trigTY+trig.trigDataRec.trigTHeight div 2); + end; + end; + TRIGGER_SOUND: begin end; + TRIGGER_SPAWNMONSTER: begin end; + TRIGGER_SPAWNITEM: begin end; + TRIGGER_MUSIC: begin end; + TRIGGER_PUSH: begin end; + TRIGGER_SCORE: begin end; + TRIGGER_MESSAGE: begin end; + TRIGGER_DAMAGE: begin end; + TRIGGER_HEALTH: begin end; + TRIGGER_SHOT: begin end; + TRIGGER_EFFECT: begin end; + TRIGGER_SCRIPT: begin end; + end; + //trigType2Str + //trigPanelId: Integer; + end; + + procedure drawTriggers (); + var + f: Integer; + begin + for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]); + end; + + procedure drawGibsBoxes (); + var + f: Integer; + px, py, pw, ph: Integer; + gib: PGib; + begin + for f := 0 to High(gGibs) do + begin + gib := @gGibs[f]; + if gib.alive then + begin + gib.getMapBox(px, py, pw, ph); + hlmContext.color := TGxRGBA.Create(255, 0, 255); + hlmContext.rect(px, py, pw, ph); + end; + end; end; var mon: TMonster; + mit: PMonster; + it: TMonsterGrid.Iter; mx, my, mw, mh: Integer; + //pan: TPanel; + //ex, ey: Integer; + s: AnsiString; + dx, dy: Integer; begin if (gPlayer1 = nil) then exit; - glEnable(GL_SCISSOR_TEST); - glScissor(0, gWinSizeY-gPlayerScreenSize.Y-1, vpw, vph); + if (hlmContext = nil) then hlmContext := TGxContext.Create(); - glPushMatrix(); - glTranslatef(-vpx, -vpy, 0); + gxSetContext(hlmContext); + try + //glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, vpw, vph); + //hlmContext.clip := TGxRect.Create(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y); - if (showGrid) then drawTileGrid(); - drawOutlines(); + { + glScalef(g_dbg_scale, g_dbg_scale, 1.0); + glTranslatef(-vpx, -vpy, 0); + } + hlmContext.glSetScaleTrans(g_dbg_scale, -vpx, -vpy); + glEnable(GL_SCISSOR_TEST); + glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y); - if (laserSet) then g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true); + if (showGrid) then drawTileGrid(); + drawOutlines(); - if (monMarkedUID <> -1) then - begin - mon := g_Monsters_ByUID(monMarkedUID); - if (mon <> nil) then + if (laserSet) then begin - mon.getMapBox(mx, my, mw, mh); - e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30); - drawMonsterInfo(mon); + //g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true); + it := monsGrid.forEachAlongLine(laserX0, laserY0, laserX1, laserY1, -1, true); + for mit in it do monsCollector(mit^); + it.release(); end; - end; - if showAllMonsCells then g_Mons_ForEach(highlightAllMonsterCells); + if (monMarkedUID <> -1) then + begin + mon := g_Monsters_ByUID(monMarkedUID); + if (mon <> nil) then + begin + mon.getMapBox(mx, my, mw, mh); + //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30); + hlmContext.color := TGxRGBA.Create(255, 0, 0, 220); + hlmContext.rect(mx, my, mw, mh); + drawMonsterInfo(mon); + end; + end; - glPopMatrix(); + if showAllMonsCells and showGrid then g_Mons_ForEach(highlightAllMonsterCells); + if showTriggers then drawTriggers(); + if showGrid then drawSelectedPlatformCells(); - glDisable(GL_SCISSOR_TEST); + //drawAwakeCells(); - if showMapCurPos then drawText8(4, gWinSizeY-10, Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]), 255, 255, 0); -end; + if showTraceBox then drawTraceBox(); + //drawGibsBoxes(); -// ////////////////////////////////////////////////////////////////////////// // -function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean; -begin - result := true; - msX := ev.x; - msY := ev.y; - msB := ev.bstate; - kbS := ev.kstate; - msB := msB; - if not uiMouseEvent(ev) then plrDebugMouse(ev); + + //pan := g_Map_traceToNearest(16, 608, 16, 8, (GridTagObstacle or GridTagLiquid), @ex, @ey); + (* + {$IF DEFINED(D2F_DEBUG)} + mapGrid.dbgRayTraceTileHitCB := hilightCell1; + {$ENDIF} + pan := mapGrid.traceRay(ex, ey, 16, 608, 16, 8, nil, (GridTagObstacle or GridTagLiquid)); + if (pan <> nil) then writeln('end=(', ex, ',', ey, ')'); + {$IF DEFINED(D2F_DEBUG)} + mapGrid.dbgRayTraceTileHitCB := nil; + {$ENDIF} + + pan := g_Map_PanelAtPoint(16, 608, (GridTagObstacle or GridTagLiquid)); + if (pan <> nil) then writeln('hit!'); + *) + + finally + gxSetContext(nil); + end; + + if showMapCurPos then + begin + s := Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]); + gxSetContext(hlmContext); + hlmContext.font := 'win8'; + hlmContext.color := TGxRGBA.Create(0, 0, 0); + for dy := -1 to 1 do + begin + for dx := -1 to 1 do + begin + if (dx <> 0) or (dy <> 0) then hlmContext.drawText(4+dx, gScreenHeight-10+dy, s); + end; + end; + hlmContext.color := TGxRGBA.Create(255, 255, 0); + hlmContext.drawText(4, gScreenHeight-10, s); + gxSetContext(nil); + end; end; -function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; +// ////////////////////////////////////////////////////////////////////////// // +procedure onKeyEvent (var ev: TFUIEvent); +{$IF DEFINED(D2F_DEBUG)} var - mon: TMonster; pan: TPanel; - x, y, w, h: Integer; ex, ey: Integer; dx, dy: Integer; +{$ENDIF} procedure dummyWallTrc (cx, cy: Integer); begin end; begin - result := false; - msB := ev.bstate; - kbS := ev.kstate; - case ev.scan of - SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL, - SDL_SCANCODE_LALT, SDL_SCANCODE_RALT, - SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT: - result := true; - end; - if uiKeyEvent(ev) then begin result := true; exit; end; // press - if (ev.kind = THKeyEvent.Press) then + if (ev.press) then begin - // M-M: one monster think step - if (ev.scan = SDL_SCANCODE_M) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - gmon_debug_think := false; - gmon_debug_one_think_step := true; // do one step - exit; - end; - // M-I: toggle monster info - if (ev.scan = SDL_SCANCODE_I) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - showMonsInfo := not showMonsInfo; - exit; - end; - // M-L: toggle monster LOS to player - if (ev.scan = SDL_SCANCODE_L) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - showMonsLOS2Plr := not showMonsLOS2Plr; - exit; - end; - // M-G: toggle "show all cells occupied by monsters" - if (ev.scan = SDL_SCANCODE_G) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - showAllMonsCells := not showAllMonsCells; - exit; - end; - // M-A: wake up monster - if (ev.scan = SDL_SCANCODE_A) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - if (monMarkedUID <> -1) then - begin - mon := g_Monsters_ByUID(monMarkedUID); - if (mon <> nil) then mon.WakeUp(); - end; - exit; - end; - // C-T: teleport player - if (ev.scan = SDL_SCANCODE_T) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY); - if (gPlayers[0] <> nil) then - begin - gPlayers[0].getMapBox(x, y, w, h); - gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir - end; - exit; - end; - // C-P: show cursor position on the map - if (ev.scan = SDL_SCANCODE_P) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - showMapCurPos := not showMapCurPos; - exit; - end; - // C-G: toggle grid - if (ev.scan = SDL_SCANCODE_G) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - showGrid := not showGrid; - exit; - end; - // C-L: toggle layers window - if (ev.scan = SDL_SCANCODE_L) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - showLayersWindow := not showLayersWindow; - exit; - end; - // C-O: toggle outlines window - if (ev.scan = SDL_SCANCODE_O) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - showOutlineWindow := not showOutlineWindow; - exit; - end; - // F1: toggle options window - if (ev.scan = SDL_SCANCODE_F1) and (ev.kstate = 0) then - begin - result := true; - if (winOptions = nil) then createOptionsWindow(); - if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); - exit; - end; + {$IF DEFINED(D2F_DEBUG)} // C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction if ((ev.scan = SDL_SCANCODE_UP) or (ev.scan = SDL_SCANCODE_DOWN) or (ev.scan = SDL_SCANCODE_LEFT) or (ev.scan = SDL_SCANCODE_RIGHT)) and - ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then + ((ev.kstate and TFUIEvent.ModCtrl) <> 0) then begin - result := true; + ev.eat(); dx := pmsCurMapX; dy := pmsCurMapY; case ev.scan of @@ -777,61 +1386,85 @@ begin e_LogWritefln('v-trace: (%d,%d)-(%d,%d); end=(%d,%d); hit=%d', [pmsCurMapX, pmsCurMapY, dx, dy, ex, ey, (pan <> nil)]); exit; end; + {$ENDIF} end; end; // ////////////////////////////////////////////////////////////////////////// // -procedure g_Holmes_Draw (); +procedure g_Holmes_OnEvent (var ev: TFUIEvent); +{$IF not DEFINED(HEADLESS)} +var + doeat: Boolean = false; +{$ENDIF} begin - if (oldShowLayersWindow <> showLayersWindow) then +{$IF not DEFINED(HEADLESS)} + if g_Game_IsNet then exit; + if not g_holmes_enabled then exit; + if g_holmes_imfunctional then exit; + + holmesInitCommands(); + holmesInitBinds(); + + msB := ev.bstate; + kbS := ev.kstate; + + if (ev.key) then begin - oldShowLayersWindow := showLayersWindow; - if showLayersWindow then - begin - if (winLayers = nil) then createLayersWindow(); - uiAddWindow(winLayers); - end - else - begin - uiRemoveWindow(winLayers); + case ev.scan of + SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL, + SDL_SCANCODE_LALT, SDL_SCANCODE_RALT, + SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT: + doeat := true; end; end - else + else if (ev.mouse) then begin - showLayersWindow := uiVisibleWindow(winLayers); - oldShowLayersWindow := showLayersWindow; + msX := ev.x; + msY := ev.y; + msB := ev.bstate; + kbS := ev.kstate; + msB := msB; end; - if (oldShowOutlineWindow <> showOutlineWindow) then + uiDispatchEvent(ev); + if (not ev.alive) then exit; + + if (ev.mouse) then begin - oldShowOutlineWindow := showOutlineWindow; - if showOutlineWindow then - begin - if (winOutlines = nil) then createOutlinesWindow(); - uiAddWindow(winOutlines); - end - else - begin - uiRemoveWindow(winOutlines); - end; + if (gPlayer1 <> nil) and (vpSet) then msbindExecute(ev); + ev.eat(); end else begin - showOutlineWindow := uiVisibleWindow(winOutlines); - oldShowOutlineWindow := showOutlineWindow; + if keybindExecute(ev) then ev.eat(); + if (ev.alive) then onKeyEvent(ev); end; + if (doeat) then ev.eat(); +{$ENDIF} +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure g_Holmes_Draw (); +begin + if g_Game_IsNet then exit; + if not g_holmes_enabled then exit; + if g_holmes_imfunctional then exit; + + {$IF not DEFINED(HEADLESS)} + holmesInitCommands(); + holmesInitBinds(); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer glDisable(GL_STENCIL_TEST); glDisable(GL_BLEND); glDisable(GL_SCISSOR_TEST); glDisable(GL_TEXTURE_2D); - if gGameOn then - begin - plrDebugDraw(); - end; + if gGameOn then plrDebugDraw(); + {$ENDIF} laserSet := false; end; @@ -839,9 +1472,319 @@ end; procedure g_Holmes_DrawUI (); begin + if g_Game_IsNet then exit; + if not g_holmes_enabled then exit; + if g_holmes_imfunctional then exit; + + {$IF not DEFINED(HEADLESS)} + gGfxDoClear := false; + //if assigned(prerenderFrameCB) then prerenderFrameCB(); uiDraw(); - drawCursor(); + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + try + //glLoadIdentity(); + if assigned(postrenderFrameCB) then postrenderFrameCB(); + finally + glPopMatrix(); + end; + {$ENDIF} +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end; +procedure bcOneMPlatThinkStep (); begin g_dbgpan_mplat_active := false; g_dbgpan_mplat_step := true; end; +procedure bcMPlatToggle (); begin g_dbgpan_mplat_active := not g_dbgpan_mplat_active; end; + +procedure bcToggleMonsterInfo (arg: Integer=-1); begin if (arg < 0) then showMonsInfo := not showMonsInfo else showMonsInfo := (arg > 0); end; +procedure bcToggleMonsterLOSPlr (arg: Integer=-1); begin if (arg < 0) then showMonsLOS2Plr := not showMonsLOS2Plr else showMonsLOS2Plr := (arg > 0); end; +procedure bcToggleMonsterCells (arg: Integer=-1); begin if (arg < 0) then showAllMonsCells := not showAllMonsCells else showAllMonsCells := (arg > 0); end; +procedure bcToggleDrawTriggers (arg: Integer=-1); begin if (arg < 0) then showTriggers := not showTriggers else showTriggers := (arg > 0); end; + +procedure bcToggleCurPos (arg: Integer=-1); begin if (arg < 0) then showMapCurPos := not showMapCurPos else showMapCurPos := (arg > 0); end; +procedure bcToggleGrid (arg: Integer=-1); begin if (arg < 0) then showGrid := not showGrid else showGrid := (arg > 0); end; + +procedure bcMonsterSpawn (s: AnsiString); +var + mon: TMonster; +begin + if not gGameOn or g_Game_IsClient then + begin + conwriteln('cannot spawn monster in this mode'); + exit; + end; + mon := g_Mons_SpawnAt(s, pmsCurMapX, pmsCurMapY); + if (mon = nil) then begin conwritefln('unknown monster id: ''%s''', [s]); exit; end; + monMarkedUID := mon.UID; +end; + +procedure bcMonsterWakeup (); +var + mon: TMonster; +begin + if (monMarkedUID <> -1) then + begin + mon := g_Monsters_ByUID(monMarkedUID); + if (mon <> nil) then mon.WakeUp(); + end; end; +procedure bcPlayerTeleport (); +var + x, y, w, h: Integer; +begin + //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY); + if (gPlayers[0] <> nil) then + begin + gPlayers[0].getMapBox(x, y, w, h); + gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir + end; +end; + +procedure dbgToggleTraceBox (arg: Integer=-1); begin if (arg < 0) then showTraceBox := not showTraceBox else showTraceBox := (arg > 0); end; + +procedure dbgToggleHolmesPause (arg: Integer=-1); begin if (arg < 0) then g_Game_HolmesPause(not gPauseHolmes) else g_Game_HolmesPause(arg > 0); end; + +procedure cbAtcurSelectMonster (); + function monsAtDump (mon: TMonster{; tag: Integer}): Boolean; + begin + result := true; // stop + e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify); + monMarkedUID := mon.UID; + dumpPublishedProperties(mon); + end; +var + plr: TPlayer; + x, y, w, h: Integer; + mit: PMonster; + it: TMonsterGrid.Iter; +begin + monMarkedUID := -1; + if (Length(gPlayers) > 0) then + begin + plr := gPlayers[0]; + if (plr <> nil) then + begin + plr.getMapBox(x, y, w, h); + if (pmsCurMapX >= x) and (pmsCurMapY >= y) and (pmsCurMapX < x+w) and (pmsCurMapY < y+h) then + begin + dumpPublishedProperties(plr); + end; + end; + end; + //e_WriteLog('===========================', MSG_NOTIFY); + it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY); + for mit in it do monsAtDump(mit^); + it.release(); + //e_WriteLog('---------------------------', MSG_NOTIFY); +end; + +procedure cbAtcurDumpMonsters (); + function monsAtDump (mon: TMonster{; tag: Integer}): Boolean; + begin + result := false; // don't stop + e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify); + end; +var + mit: PMonster; + it: TMonsterGrid.Iter; +begin + it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY); + if (it.length > 0) then + begin + e_WriteLog('===========================', TMsgType.Notify); + for mit in it do monsAtDump(mit^); + e_WriteLog('---------------------------', TMsgType.Notify); + end; + it.release(); +end; + +procedure cbAtcurDumpWalls (); + function wallToggle (pan: TPanel{; tag: Integer}): Boolean; + begin + result := false; // don't stop + if (platMarkedGUID = -1) then platMarkedGUID := pan.guid; + e_LogWritefln('wall ''%s'' #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.mapId, pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]); + dumpPublishedProperties(pan); + end; +var + hasTrigs: Boolean = false; + f: Integer; + trig: PTrigger; + mwit: PPanel; + it: TPanelGrid.Iter; +begin + platMarkedGUID := -1; + it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor)); + if (it.length > 0) then + begin + e_WriteLog('=== TOGGLE WALL ===', TMsgType.Notify); + for mwit in it do wallToggle(mwit^); + e_WriteLog('--- toggle wall ---', TMsgType.Notify); + end; + it.release(); + if showTriggers then + begin + for f := 0 to High(gTriggers) do + begin + trig := @gTriggers[f]; + if (pmsCurMapX >= trig.x) and (pmsCurMapY >= trig.y) and (pmsCurMapX < trig.x+trig.width) and (pmsCurMapY < trig.y+trig.height) then + begin + if not hasTrigs then begin writeln('=== TRIGGERS ==='); hasTrigs := true; end; + writeln('trigger ''', trig.mapId, ''' of type ''', trigType2Str(trig.TriggerType), ''''); + end; + end; + if hasTrigs then writeln('--- triggers ---'); + end; +end; + +procedure cbAtcurToggleWalls (); + function wallToggle (pan: TPanel{; tag: Integer}): Boolean; + begin + result := false; // don't stop + //e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY); + if pan.Enabled then g_Map_DisableWallGUID(pan.guid) else g_Map_EnableWallGUID(pan.guid); + end; +var + mwit: PPanel; + it: TPanelGrid.Iter; +begin + //e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY); + //e_WriteLog('--- toggle wall ---', MSG_NOTIFY); + it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor)); + for mwit in it do wallToggle(mwit^); + it.release(); +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure holmesInitCommands (); +begin + if (cmdlist <> nil) then exit; + cmdAdd('win_layers', toggleLayersWindow, 'toggle layers window', 'window control'); + cmdAdd('win_outline', toggleOutlineWindow, 'toggle outline window', 'window control'); + cmdAdd('win_help', toggleHelpWindow, 'toggle help window', 'window control'); + cmdAdd('win_options', toggleOptionsWindow, 'toggle options window', 'window control'); + + cmdAdd('mon_think_step', bcOneMonsterThinkStep, 'one monster think step', 'monster control'); + cmdAdd('mon_info', bcToggleMonsterInfo, 'toggle monster info', 'monster control'); + cmdAdd('mon_los_plr', bcToggleMonsterLOSPlr, 'toggle monster LOS to player', 'monster control'); + cmdAdd('mon_cells', bcToggleMonsterCells, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control'); + cmdAdd('mon_wakeup', bcMonsterWakeup, 'wake up selected monster', 'monster control'); + + cmdAdd('mon_spawn', bcMonsterSpawn, 'spawn monster', 'monster control'); + + cmdAdd('mplat_step', bcOneMPlatThinkStep, 'one mplat think step', 'mplat control'); + cmdAdd('mplat_toggle', bcMPlatToggle, 'activate/deactivate moving platforms', 'mplat control'); + + cmdAdd('plr_teleport', bcPlayerTeleport, 'teleport player', 'player control'); + + cmdAdd('dbg_curpos', bcToggleCurPos, 'toggle "show cursor position on the map"', 'various'); + cmdAdd('dbg_grid', bcToggleGrid, 'toggle grid', 'various'); + cmdAdd('dbg_triggers', bcToggleDrawTriggers, 'show/hide triggers (SLOW!)', 'various'); + + cmdAdd('atcur_select_monster', cbAtcurSelectMonster, 'select monster to operate', 'monster control'); + cmdAdd('atcur_dump_monsters', cbAtcurDumpMonsters, 'dump monsters in cell', 'monster control'); + cmdAdd('atcur_dump_walls', cbAtcurDumpWalls, 'dump walls in cell', 'wall control'); + cmdAdd('atcur_disable_walls', cbAtcurToggleWalls, 'disable walls', 'wall control'); + + cmdAdd('dbg_tracebox', dbgToggleTraceBox, 'test traceBox()', 'player control'); + + cmdAdd('hlm_pause', dbgToggleHolmesPause, '"Holmes" pause mode', 'game control'); +end; + + +procedure holmesInitBinds (); +var + st: TStream = nil; + pr: TTextParser = nil; + s, kn, v: AnsiString; + kmods: Byte; + mbuts: Byte; +begin + kbS := kbS; + if not keybindsInited then + begin + // keyboard + keybindAdd('F1', 'win_help'); + keybindAdd('M-F1', 'win_options'); + keybindAdd('C-O', 'win_outline'); + keybindAdd('C-L', 'win_layers'); + + keybindAdd('M-M', 'mon_think_step'); + keybindAdd('M-I', 'mon_info'); + keybindAdd('M-L', 'mon_los_plr'); + keybindAdd('M-G', 'mon_cells'); + keybindAdd('M-A', 'mon_wakeup'); + + keybindAdd('M-P', 'mplat_step'); + keybindAdd('M-O', 'mplat_toggle'); + + keybindAdd('C-T', 'plr_teleport'); + keybindAdd('M-T', 'dbg_tracebox'); + + keybindAdd('C-P', 'dbg_curpos'); + keybindAdd('C-G', 'dbg_grid'); + keybindAdd('C-X', 'dbg_triggers'); + + keybindAdd('C-1', 'mon_spawn zombie'); + + keybindAdd('C-S-P', 'hlm_pause'); + + // mouse + msbindAdd('LMB', 'atcur_select_monster'); + msbindAdd('M-LMB', 'atcur_dump_monsters'); + msbindAdd('RMB', 'atcur_dump_walls'); + msbindAdd('M-RMB', 'atcur_disable_walls'); + + // load bindings from file + try + st := e_OpenResourceRO(ConfigDirs, 'holmes.rc'); + pr := TFileTextParser.Create(st); + conwriteln('parsing "holmes.rc"...'); + while (pr.tokType <> pr.TTEOF) do + begin + s := pr.expectId(); + if (s = 'stop') then break + else if (s = 'unbind_keys') then keybinds := nil + else if (s = 'unbind_mouse') then msbinds := nil + else if (s = 'bind') then + begin + if (pr.tokType = pr.TTStr) then s := pr.expectStr(false) + else if (pr.tokType = pr.TTInt) then s := Format('%d', [pr.expectInt()]) + else s := pr.expectId(); + + if (pr.tokType = pr.TTStr) then v := pr.expectStr(false) + else if (pr.tokType = pr.TTInt) then v := Format('%d', [pr.expectInt()]) + else v := pr.expectId(); + + kn := parseModKeys(s, kmods, mbuts); + if (CompareText(kn, 'lmb') = 0) or (CompareText(kn, 'rmb') = 0) or (CompareText(kn, 'mmb') = 0) or (CompareText(kn, 'None') = 0) then + begin + msbindAdd(s, v); + end + else + begin + keybindAdd(s, v); + end; + end; + end; + except on e: Exception do // sorry + if (pr <> nil) then conwritefln('Holmes config parse error at (%s,%s): %s', [pr.tokLine, pr.tokCol, e.message]); + end; + if (pr <> nil) then pr.Free() else st.Free(); // ownership + end; +end; + + +begin + // shut up, fpc! + msB := msB; + vpSet := vpSet; + + fuiEventCB := g_Holmes_OnEvent; + //uiContext.font := 'win14'; + conRegVar('hlm_ui_scale', @fuiRenderScale, 0.01, 5.0, 'Holmes UI scale', '', false); end.