X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_gui.pas;h=e26ad7c05d796ca73a32e4442505a04fd3be7456;hp=0100e36ffcf22ff242052d5f17f5442e3fdddc88;hb=844441154d1220d6c83f75043300c2851ec87109;hpb=56fe3537337bec115cae2b73922752488ff298a4 diff --git a/src/game/g_gui.pas b/src/game/g_gui.pas index 0100e36..e26ad7c 100644 --- a/src/game/g_gui.pas +++ b/src/game/g_gui.pas @@ -3,7 +3,7 @@ unit g_gui; interface uses - e_graphics, e_input, g_playermodel, g_basic, MAPSTRUCT, WADEDITOR; + e_graphics, e_input, g_playermodel, g_basic, MAPSTRUCT, wadreader; const MAINMENU_HEADER_COLOR: TRGB = (R:255; G:255; B:255); @@ -2463,7 +2463,7 @@ end; procedure TGUIMapPreview.SetMap(Res: string); var - WAD: TWADEditor_1; + WAD: TWADFile; MapReader: TMapReader_1; panels: TPanelsRec1Array; header: TMapHeaderRec_1; @@ -2475,7 +2475,7 @@ var begin g_ProcessResourceStr(Res, FileName, SectionName, ResName); - WAD := TWADEditor_1.Create(); + WAD := TWADFile.Create(); if not WAD.ReadFile(FileName) then begin WAD.Free();