X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=3014b68338454e5f9f55f549356b816123fce3a0;hp=7d660aa599c1af3773962ac430b7a713f1dc8dce;hb=d8c63c1a6eec80ee1df03d81124bd4f43da12b7e;hpb=dae5714e18d9846dc09f7b2bcd4ec1bc53de2f35 diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 7d660aa..3014b68 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -2330,6 +2330,7 @@ begin g_Frames_CreateWAD(nil, 'FRAMES_PUNCH_BERSERK_DN', GameWAD+':WEAPONS\PUNCHB_DN', 64, 64, 4, False); g_Sound_CreateWADEx('SOUND_GAME_TELEPORT', GameWAD+':SOUNDS\TELEPORT'); g_Sound_CreateWADEx('SOUND_GAME_NOTELEPORT', GameWAD+':SOUNDS\NOTELEPORT'); + g_Sound_CreateWADEx('SOUND_GAME_SECRET', GameWAD+':SOUNDS\SECRET'); g_Sound_CreateWADEx('SOUND_GAME_DOOROPEN', GameWAD+':SOUNDS\DOOROPEN'); g_Sound_CreateWADEx('SOUND_GAME_DOORCLOSE', GameWAD+':SOUNDS\DOORCLOSE'); g_Sound_CreateWADEx('SOUND_GAME_BULK1', GameWAD+':SOUNDS\BULK1'); @@ -2450,6 +2451,7 @@ begin g_Frames_DeleteByName('FRAMES_PUNCH_BERSERK_DN'); g_Sound_Delete('SOUND_GAME_TELEPORT'); g_Sound_Delete('SOUND_GAME_NOTELEPORT'); + g_Sound_Delete('SOUND_GAME_SECRET'); g_Sound_Delete('SOUND_GAME_DOOROPEN'); g_Sound_Delete('SOUND_GAME_DOORCLOSE'); g_Sound_Delete('SOUND_GAME_BULK1');