X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=075fe6b54891997704ceba1a74ad5df6ab6457e7;hp=aa04366d8bed39e698bf7e6d816e26710c685859;hb=2a94357f8d72648a4f1280543554c557beadb81a;hpb=9d60dd61d82b1b75e22869d0396a8ee487aa9d5a diff --git a/src/game/g_game.pas b/src/game/g_game.pas index aa04366..075fe6b 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -1534,8 +1534,8 @@ begin if g_Game_IsNet and (gPlayer1 <> nil) then gPlayer1.PressKey(KEY_CHAT, 10000); end; // process weapon switch queue - if gPlayer1 <> nil then gPlayer1.RealizeCurrentWeapon(); - if gPlayer2 <> nil then gPlayer2.RealizeCurrentWeapon(); + //if gPlayer1 <> nil then gPlayer1.RealizeCurrentWeapon(); + //if gPlayer2 <> nil then gPlayer2.RealizeCurrentWeapon(); end; // if server // Íàáëþäàòåëü