X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_console.pas;h=b4b67ffb01bb729f2cea7b3cdba867684e8d6d62;hp=8c0c41e0e22cb6282cb669e07e665a214f03a065;hb=4204edd3c7df01198a2289af4896be0575fff15c;hpb=ee6a478c8d12874a73114ff61919bf870e4dd475 diff --git a/src/game/g_console.pas b/src/game/g_console.pas index 8c0c41e..b4b67ff 100644 --- a/src/game/g_console.pas +++ b/src/game/g_console.pas @@ -1037,9 +1037,11 @@ begin AddCommand('p1_team', PlayerSettingsCVars); AddCommand('p2_team', PlayerSettingsCVars); AddCommand('p1_autoswitch', PlayerSettingsCVars); - AddCommand('p2_autoswitch', PlayerSettingsCVars); + AddCommand('p2_autoswitch', PlayerSettingsCVars); + AddCommand('p1_switch_empty', PlayerSettingsCVars); + AddCommand('p2_switch_empty', PlayerSettingsCVars); AddCommand('p1_priority_kastet', PlayerSettingsCVars); - AddCommand('p2_priority_kastet', PlayerSettingsCVars); + AddCommand('p2_priority_kastet', PlayerSettingsCVars); AddCommand('p1_priority_saw', PlayerSettingsCVars); AddCommand('p2_priority_saw', PlayerSettingsCVars); AddCommand('p1_priority_pistol', PlayerSettingsCVars); @@ -2205,9 +2207,10 @@ begin WriteLn(f, 'p1_model ', QuoteStr(Model)); WriteLn(f, 'p1_team ', FormatTeam(Team)); WriteLn(f, 'p1_autoswitch ', WeaponSwitch); - WriteLn(f, 'p1_priority_kastet ', Max(0, WeaponPreferences[WEAPON_KASTET])); + WriteLn(f, 'p1_switch_empty ', SwitchToEmpty); + WriteLn(f, 'p1_priority_kastet ', Max(0, WeaponPreferences[WEAPON_KASTET])); WriteLn(f, 'p1_priority_saw ', Max(0, WeaponPreferences[WEAPON_SAW])); - WriteLn(f, 'p1_priority_pistol ', Max(0, WeaponPreferences[WEAPON_PISTOL])); + WriteLn(f, 'p1_priority_pistol ', Max(0, WeaponPreferences[WEAPON_PISTOL])); WriteLn(f, 'p1_priority_shotgun1 ', Max(0, WeaponPreferences[WEAPON_SHOTGUN1])); WriteLn(f, 'p1_priority_shotgun2 ', Max(0, WeaponPreferences[WEAPON_SHOTGUN2] )); WriteLn(f, 'p1_priority_chaingun ', Max(0, WeaponPreferences[WEAPON_CHAINGUN])); @@ -2226,7 +2229,8 @@ begin WriteLn(f, 'p2_model ', QuoteStr(Model)); WriteLn(f, 'p2_team ', FormatTeam(Team)); WriteLn(f, 'p2_autoswitch ', WeaponSwitch); - WriteLn(f, 'p2_priority_kastet ', Max(0, WeaponPreferences[WEAPON_KASTET])); + WriteLn(f, 'p2_switch_empty ', SwitchToEmpty); + WriteLn(f, 'p2_priority_kastet ', Max(0, WeaponPreferences[WEAPON_KASTET])); WriteLn(f, 'p2_priority_saw ', Max(0, WeaponPreferences[WEAPON_SAW])); WriteLn(f, 'p2_priority_pistol ', Max(0, WeaponPreferences[WEAPON_PISTOL])); WriteLn(f, 'p2_priority_shotgun1 ', Max(0, WeaponPreferences[WEAPON_SHOTGUN1]));