X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_console.pas;h=91131d1d91e75bba067c9927f5d86ea118de5ef7;hp=feef35d638ad944f7b4352d12f11d24a0daa440b;hb=e979719019322a78e7fded8fd96130c18cf31972;hpb=2490c26ff92664ba96915ef1a7c6bd38c8137bda diff --git a/src/game/g_console.pas b/src/game/g_console.pas index feef35d..91131d1 100644 --- a/src/game/g_console.pas +++ b/src/game/g_console.pas @@ -100,9 +100,12 @@ var implementation uses + {$IFNDEF HEADLESS} + g_gui, g_menu, g_touch, + {$ENDIF} g_textures, e_input, g_game, g_gfx, g_player, g_items, - SysUtils, g_basic, g_options, Math, g_touch, e_res, - g_menu, g_gui, g_language, g_net, g_netmsg, e_log, conbuf; + SysUtils, g_basic, g_options, Math, e_res, + g_language, g_net, g_netmsg, e_log, conbuf; const configComment = 'generated by doom2d, do not modify'; @@ -158,7 +161,9 @@ begin gChatShow := False; gConsoleShow := not gConsoleShow; InputReady := False; - g_Touch_ShowKeyboard(gConsoleShow or gChatShow); + {$IFNDEF HEADLESS} + g_Touch_ShowKeyboard(gConsoleShow or gChatShow); + {$ENDIF} end; procedure g_Console_Chat_Switch (Team: Boolean = False); @@ -170,7 +175,9 @@ begin InputReady := False; Line := ''; CPos := 1; - g_Touch_ShowKeyboard(gConsoleShow or gChatShow); + {$IFNDEF HEADLESS} + g_Touch_ShowKeyboard(gConsoleShow or gChatShow); + {$ENDIF} end; // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks @@ -864,10 +871,12 @@ begin 'unbindall': for i := 0 to e_MaxInputKeys - 1 do g_Console_BindKey(i, ''); +{$IFNDEF HEADLESS} 'showkeyboard': g_Touch_ShowKeyboard(True); 'hidekeyboard': g_Touch_ShowKeyboard(False); +{$ENDIF} 'togglemenu': begin if gConsoleShow then @@ -1756,15 +1765,23 @@ begin end; function BindsAllowed (key: Integer): Boolean; + var grab, active: Boolean; begin Result := False; - if (not g_GUIGrabInput) and (key >= 0) and (key < e_MaxInputKeys) and ((gInputBinds[key].down <> nil) or (gInputBinds[key].up <> nil)) then + {$IFDEF HEADLESS} + grab := False; + active := False; + {$ELSE} + grab := g_GUIGrabInput; + active := g_ActiveWindow <> nil; + {$ENDIF} + if (not grab) and (key >= 0) and (key < e_MaxInputKeys) and ((gInputBinds[key].down <> nil) or (gInputBinds[key].up <> nil)) then begin if gChatShow then Result := g_Console_MatchBind(key, 'togglemenu') or g_Console_MatchBind(key, 'showkeyboard') or g_Console_MatchBind(key, 'hidekeyboard') - else if gConsoleShow or (g_ActiveWindow <> nil) or (gGameSettings.GameType = GT_NONE) then + else if gConsoleShow or active or (gGameSettings.GameType = GT_NONE) then Result := g_Console_MatchBind(key, 'togglemenu') or g_Console_MatchBind(key, 'toggleconsole') or g_Console_MatchBind(key, 'showkeyboard') or @@ -1792,9 +1809,14 @@ begin end; procedure g_Console_ProcessBindRepeat (key: Integer); - var i: Integer; + var i: Integer; active: Boolean; begin - if gConsoleShow or gChatShow or (g_ActiveWindow <> nil) then + {$IFDEF HEADLESS} + active := False; + {$ELSE} + active := g_ActiveWindow <> nil; + {$ENDIF} + if gConsoleShow or gChatShow or active then begin KeyPress(key); // key repeat in menus and shit Exit;