X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2FDoom2DF.lpr;h=1f7a19c87747133c9296084bd00821495bbbf72a;hp=47a40d4c92dd343e610958f852faf87c5a0e9a28;hb=b07cc041c0c2cbb70ddddaddf81e3b03533d3ac8;hpb=e575ce001fa1150001a91db8c019f72a5ff48b32 diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr index 47a40d4..1f7a19c 100644 --- a/src/game/Doom2DF.lpr +++ b/src/game/Doom2DF.lpr @@ -230,6 +230,7 @@ begin if (NetMode = NET_SERVER) then g_Net_Host_Update() else if (NetMode = NET_CLIENT) then g_Net_Client_Update(); // think + r_Render_Update; g_Game_Update(); // server: send any accumulated outgoing data to clients if NetMode = NET_SERVER then g_Net_Flush(); @@ -951,6 +952,7 @@ end; {$IFDEF ENABLE_HOLMES} InitHolmes; {$ENDIF} + g_PlayerModel_LoadAll; r_Render_Load; g_Game_Init; {$IFNDEF HEADLESS}