X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fengine%2Fe_sound_sdl.inc;h=eb42c8bfea70d0374e304fe7546847db33d60b49;hp=ade82620b1dd0bec1c121a52b7e43ed28b787428;hb=5ec745243230db4b74820b894755e9f1eab0da4c;hpb=043af909368ca8f82e418f0e5e440478b89eb3d4 diff --git a/src/engine/e_sound_sdl.inc b/src/engine/e_sound_sdl.inc index ade8262..eb42c8b 100644 --- a/src/engine/e_sound_sdl.inc +++ b/src/engine/e_sound_sdl.inc @@ -28,6 +28,7 @@ type Sound: PMix_Chunk; Music: PMix_Music; isMusic: Boolean; + Loops: Boolean; nRefs: Integer; end; @@ -71,8 +72,8 @@ const function e_InitSoundSystem(NoOutput: Boolean = False): Boolean; -function e_LoadSound(FileName: string; var ID: DWORD; isMusic: Boolean): Boolean; -function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; isMusic: Boolean): Boolean; +function e_LoadSound(FileName: string; var ID: DWORD; isMusic: Boolean; ForceNoLoop: Boolean = False): Boolean; +function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; isMusic: Boolean; ForceNoLoop: Boolean = False): Boolean; // returns channel number or -1 function e_PlaySound(ID: DWORD): Integer; @@ -283,7 +284,7 @@ begin end; end; -function e_LoadSound(FileName: String; var ID: DWORD; isMusic: Boolean): Boolean; +function e_LoadSound(FileName: String; var ID: DWORD; isMusic: Boolean; ForceNoLoop: Boolean = False): Boolean; var find_id: DWORD; begin @@ -306,6 +307,7 @@ begin e_SoundsArray[find_id].Data := nil; e_SoundsArray[find_id].isMusic := isMusic; + e_SoundsArray[find_id].Loops := isMusic and not ForceNoLoop; e_SoundsArray[find_id].nRefs := 0; if isMusic then @@ -331,7 +333,7 @@ begin Result := True; end; -function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; isMusic: Boolean): Boolean; +function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; isMusic: Boolean; ForceNoLoop: Boolean = False): Boolean; var find_id: DWORD; rw: PSDL_RWops; @@ -372,6 +374,7 @@ begin e_SoundsArray[find_id].Data := pData; if isid3 then e_SoundsArray[find_id].Data := nil; e_SoundsArray[find_id].isMusic := isMusic; + e_SoundsArray[find_id].Loops := isMusic and not ForceNoLoop; e_SoundsArray[find_id].nRefs := 0; if isMusic then @@ -416,6 +419,7 @@ end; function e_PlaySound (ID: DWORD): Integer; var res: Integer = -1; + loops: Integer = 0; begin Result := -1; if not SoundInitialized then Exit; @@ -424,7 +428,8 @@ begin begin if e_SoundsArray[ID].nRefs >= gMaxSimSounds then Exit; Inc(e_SoundsArray[ID].nRefs); - res := Mix_PlayChannel(-1, e_SoundsArray[ID].Sound, 0); + if e_SoundsArray[ID].Loops then loops := -1; + res := Mix_PlayChannel(-1, e_SoundsArray[ID].Sound, loops); if res >= 0 then begin ChanSIds[res].id := ID; @@ -442,7 +447,8 @@ begin begin if not e_isMusic(ID) then Exit; Mix_HaltMusic(); - res := Mix_PlayMusic(e_SoundsArray[ID].Music, -1); + if e_SoundsArray[ID].Loops then loops := -1; + res := Mix_PlayMusic(e_SoundsArray[ID].Music, loops); if res >= 0 then res := N_MUSCHAN; if SoundMuted then Mix_VolumeMusic(0) else Mix_VolumeMusic(MusVolume); Result := res;