X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fengine%2Fe_graphics.pas;h=18f75c44ea3263119bd6bfbb429a614c05060e09;hp=891c65861f35d410caa42643337953059278cb23;hb=676995a77ad243efc0abee75841f81e86a7262a0;hpb=493ddccd61a63b3adb71d549eb62604acce75430 diff --git a/src/engine/e_graphics.pas b/src/engine/e_graphics.pas index 891c658..18f75c4 100644 --- a/src/engine/e_graphics.pas +++ b/src/engine/e_graphics.pas @@ -2,8 +2,7 @@ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -19,12 +18,12 @@ unit e_graphics; interface uses -{$IFDEF USE_NANOGL} - nanoGL, -{$ELSE} - GL, GLExt, -{$ENDIF} - SysUtils, Classes, Math, e_log, e_texture, SDL2, MAPDEF, ImagingTypes, Imaging, ImagingUtility; + {$INCLUDE ../nogl/noGLuses.inc} + {$IFDEF USE_SDL2} + SDL2, + {$ENDIF} + SysUtils, Classes, Math, e_log, e_texture, + MAPDEF, ImagingTypes, Imaging, ImagingUtility; type TMirrorType=(None, Horizontal, Vertical); @@ -63,6 +62,8 @@ type procedure e_InitGL(); procedure e_SetViewPort(X, Y, Width, Height: Word); procedure e_ResizeWindow(Width, Height: Integer); +procedure e_ResizeFramebuffer(Width, Height: Integer); +procedure e_BlitFramebuffer(WinWidth, WinHeight: Integer); procedure e_Draw(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; Blending: Boolean; Mirror: TMirrorType = TMirrorType.None); @@ -95,7 +96,6 @@ function e_CreateTextureEx(FileName: string; var ID: DWORD; fX, fY, fWidth, fHei function e_CreateTextureMem(pData: Pointer; dataSize: LongInt; var ID: DWORD): Boolean; function e_CreateTextureMemEx(pData: Pointer; dataSize: LongInt; var ID: DWORD; fX, fY, fWidth, fHeight: Word): Boolean; procedure e_GetTextureSize(ID: DWORD; Width, Height: PWord); -function e_GetTextureSize2(ID: DWORD): TRectWH; procedure e_DeleteTexture(ID: DWORD); procedure e_RemoveAllTextures(); @@ -120,7 +120,8 @@ procedure e_TextureFontKill(FontID: DWORD); procedure e_TextureFontPrint(X, Y: GLint; Text: string; FontID: DWORD); procedure e_TextureFontPrintEx(X, Y: GLint; Text: string; FontID: DWORD; Red, Green, Blue: Byte; Scale: Single; Shadow: Boolean = False); -procedure e_TextureFontPrintFmt(X, Y: GLint; Text: string; FontID: DWORD; Shadow: Boolean = False); +procedure e_TextureFontPrintFmt(X, Y: GLint; Text: string; FontID: DWORD; + Shadow: Boolean = False; Newlines: Boolean = False); procedure e_TextureFontGetSize(ID: DWORD; out CharWidth, CharHeight: Byte); procedure e_RemoveAllTextureFont(); @@ -133,8 +134,10 @@ procedure e_Clear(Mask: TGLbitfield; Red, Green, Blue: Single); overload; procedure e_Clear(); overload; procedure e_EndRender(); +{$IFDEF USE_SDL2} function e_GetGamma(win: PSDL_Window): Byte; procedure e_SetGamma(win: PSDL_Window;Gamma: Byte); +{$ENDIF} procedure e_MakeScreenshot(st: TStream; Width, Height: Word); @@ -150,6 +153,7 @@ var e_NoGraphics: Boolean = False; e_FastScreenshots: Boolean = true; // it's REALLY SLOW with `false` g_dbg_scale: Single = 1.0; + r_pixel_scale: Single = 1.0; implementation @@ -195,6 +199,11 @@ var e_TextureFonts: array of TTextureFont = nil; e_CharFonts: array of TCharFont; //e_SavedTextures: array of TSavedTexture; + e_FBO: GLuint = 0; + e_RBO: GLuint = 0; + e_Frame: GLuint = 0; + e_FrameW: Integer = -1; + e_FrameH: Integer = -1; //function e_getTextGLId (ID: DWORD): GLuint; begin result := e_Textures[ID].tx.id; end; @@ -370,104 +379,48 @@ begin if Height <> nil then Height^ := e_Textures[ID].tx.Height; end; -function e_GetTextureSize2(ID: DWORD): TRectWH; -var - data: PChar; - x, y: Integer; - w, h: Word; - a: Boolean; - lastline: Integer; +procedure e_ResizeFramebuffer(Width, Height: Integer); begin - w := e_Textures[ID].tx.Width; - h := e_Textures[ID].tx.Height; - - Result.Y := 0; - Result.X := 0; - Result.Width := w; - Result.Height := h; - -{$IFNDEF USE_NANOGL} // FIXIT: nanoGL doesn't support glGetTexImage - if e_NoGraphics then Exit; - - data := GetMemory(w*h*4); - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, e_Textures[ID].tx.id); - glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); - - for y := h-1 downto 0 do - begin - lastline := y; - a := True; + glBindTexture(GL_TEXTURE_2D, 0); + glBindRenderbuffer(GL_RENDERBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, 0); - for x := 1 to w-4 do + if e_Frame > 0 then begin - a := Byte((data+y*w*4+x*4+3)^) <> 0; - if a then Break; + glDeleteTextures(1, @e_Frame); + e_Frame := 0; end; - if a then + if e_RBO > 0 then begin - Result.Y := h-lastline; - Break; - end; - end; - - for y := 0 to h-1 do - begin - lastline := y; - a := True; - - for x := 1 to w-4 do - begin - a := Byte((data+y*w*4+x*4+3)^) <> 0; - if a then Break; - end; - - if a then - begin - Result.Height := h-lastline-Result.Y; - Break; + glDeleteRenderbuffers(1, @e_RBO); + e_RBO := 0; end; - end; - - for x := 0 to w-1 do - begin - lastline := x; - a := True; - for y := 1 to h-4 do + if e_FBO > 0 then begin - a := Byte((data+y*w*4+x*4+3)^) <> 0; - if a then Break; + glDeleteFramebuffers(1, @e_FBO); + e_FBO := 0; end; - if a then - begin - Result.X := lastline+1; - Break; - end; - end; + e_FrameW := Width; + e_FrameH := Height; - for x := w-1 downto 0 do - begin - lastline := x; - a := True; + glGenFramebuffers(1, @e_FBO); - for y := 1 to h-4 do - begin - a := Byte((data+y*w*4+x*4+3)^) <> 0; - if a then Break; - end; + glGenTextures(1, @e_Frame); + glBindTexture(GL_TEXTURE_2D, e_Frame); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, Width, Height, 0, GL_RGB, GL_UNSIGNED_BYTE, nil); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - if a then - begin - Result.Width := lastline-Result.X+1; - Break; - end; - end; + glGenRenderbuffers(1, @e_RBO); + glBindRenderbuffer(GL_RENDERBUFFER, e_RBO); + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, Width, Height); - FreeMemory(data); -{$ENDIF} + glBindFramebuffer(GL_FRAMEBUFFER, e_FBO); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, e_Frame, 0); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, e_RBO); end; procedure e_ResizeWindow(Width, Height: Integer); @@ -498,6 +451,22 @@ begin glTexCoord2f(u, v); glVertex2i(x1, y0); end; +procedure e_BlitFramebuffer(WinWidth, WinHeight: Integer); +begin + if (e_FBO = 0) or (e_Frame = 0) then exit; + glDisable(GL_BLEND); + glEnable(GL_TEXTURE_2D); + glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindTexture(GL_TEXTURE_2D, e_Frame); + glColor4ub(255, 255, 255, 255); + e_SetViewPort(0, 0, WinWidth, WinHeight); + glBegin(GL_QUADS); + drawTxQuad(0, 0, WinWidth, WinHeight, e_FrameW, e_FrameH, 1, 1, TMirrorType.None); + glEnd(); + glBindFramebuffer(GL_FRAMEBUFFER, e_FBO); + e_SetViewPort(0, 0, e_FrameW, e_FrameH); +end; + procedure e_Draw(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; Blending: Boolean; Mirror: TMirrorType = TMirrorType.None); begin @@ -959,7 +928,6 @@ procedure e_DrawQuad(X1, Y1, X2, Y2: Integer; Red, Green, Blue: Byte; Alpha: Byt var nX1, nY1, nX2, nY2: Integer; begin -{$IFNDEF USE_NANOGL} // FIXIT: nanoGL doesn't support glBegin(GL_LINES) if e_NoGraphics then Exit; // Only top-left/bottom-right quad if X1 > X2 then @@ -979,13 +947,13 @@ begin begin glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - end else + end + else glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); glColor4ub(Red, Green, Blue, 255-Alpha); glLineWidth(1); - glBegin(GL_LINES); nX1 := X1; nY1 := Y1; nX2 := X2; nY2 := Y1; @@ -1011,11 +979,8 @@ begin glVertex2i(nX1, nY1); glVertex2i(nX2, nY2); glEnd(); - glColor4ub(e_Colors.R, e_Colors.G, e_Colors.B, 255); - glDisable(GL_BLEND); -{$ENDIF} end; procedure e_DrawFillQuad(X1, Y1, X2, Y2: Integer; Red, Green, Blue, Alpha: Byte; @@ -1086,10 +1051,6 @@ end; procedure e_DrawLine(Width: Byte; X1, Y1, X2, Y2: Integer; Red, Green, Blue: Byte; Alpha: Byte = 0); -{$IFDEF USE_NANOGL} - var - v: array [0..3] of GLfloat; -{$ENDIF} begin if e_NoGraphics then Exit; // Pixel-perfect lines @@ -1106,22 +1067,10 @@ begin glDisable(GL_TEXTURE_2D); glColor4ub(Red, Green, Blue, 255-Alpha); glLineWidth(Width); - -{$IFDEF USE_NANOGL} - v[0] := X1; v[1] := Y1; v[2] := X2; v[3] := Y2; - glVertexPointer(2, GL_FLOAT, 0, @v[0]); - glEnableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - glDisableClientState(GL_NORMAL_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDrawArrays(GL_LINES, 0, 4); -{$ELSE} glBegin(GL_LINES); glVertex2i(X1, Y1); glVertex2i(X2, Y2); glEnd(); -{$ENDIF} - glColor4ub(e_Colors.R, e_Colors.G, e_Colors.B, 255); glDisable(GL_BLEND); @@ -1189,6 +1138,7 @@ begin glPopMatrix(); end; +{$IFDEF USE_SDL2} function e_GetGamma(win: PSDL_Window): Byte; var ramp: array [0..256*3-1] of Word; @@ -1251,6 +1201,7 @@ begin SDL_SetWindowGammaRamp(win, @ramp[0], @ramp[256], @ramp[512]); end; +{$ENDIF} function e_CharFont_Create(sp: ShortInt=0): DWORD; var @@ -1572,8 +1523,10 @@ end; procedure e_TextureFontBuild(Tex: DWORD; var FontID: DWORD; XCount, YCount: Word; Space: ShortInt=0); var +{$IFDEF NOGL_LISTS} loop1 : GLuint; cx, cy : real; +{$ENDIF} i, id: DWORD; begin if e_NoGraphics then Exit; @@ -1597,7 +1550,7 @@ begin with e_TextureFonts[id] do begin -{$IF not DEFINED(USE_NANOGL)} +{$IFDEF NOGL_LISTS} Base := glGenLists(XCount*YCount); {$ENDIF} TextureID := e_Textures[Tex].tx.id; @@ -1609,7 +1562,7 @@ begin SPC := Space; end; -{$IF not DEFINED(USE_NANOGL)} +{$IFDEF NOGL_LISTS} glBindTexture(GL_TEXTURE_2D, e_Textures[Tex].tx.id); for loop1 := 0 to XCount*YCount-1 do begin @@ -1641,13 +1594,13 @@ end; procedure e_TextureFontKill(FontID: DWORD); begin if e_NoGraphics then Exit; -{$IF not DEFINED(USE_NANOGL)} +{$IFDEF NOGL_LISTS} glDeleteLists(e_TextureFonts[FontID].Base, 256); {$ENDIF} e_TextureFonts[FontID].Base := 0; end; -{$IFDEF USE_NANOGL} +{$IFNDEF NOGL_LISTS} procedure e_TextureFontDrawChar(ch: Char; FontID: DWORD); var index: Integer; @@ -1701,11 +1654,11 @@ begin glBindTexture(GL_TEXTURE_2D, e_TextureFonts[FontID].TextureID); glEnable(GL_TEXTURE_2D); glTranslatef(x, y, 0); -{$IFDEF USE_NANOGL} - e_TextureFontDrawString(Text, FontID); -{$ELSE} +{$IFDEF NOGL_LISTS} glListBase(DWORD(Integer(e_TextureFonts[FontID].Base)-32)); glCallLists(Length(Text), GL_UNSIGNED_BYTE, PChar(Text)); +{$ELSE} + e_TextureFontDrawString(Text, FontID); {$ENDIF} glDisable(GL_TEXTURE_2D); glPopMatrix; @@ -1723,10 +1676,10 @@ begin begin glColor4ub(0, 0, 0, 128); glTranslatef(X+1, Y+1, 0); -{$IFDEF USE_NANOGL} - e_TextureFontDrawChar(Ch, FontID); -{$ELSE} +{$IFDEF NOGL_LISTS} glCallLists(1, GL_UNSIGNED_BYTE, @Ch); +{$ELSE} + e_TextureFontDrawChar(Ch, FontID); {$ENDIF} glPopMatrix; glPushMatrix; @@ -1734,10 +1687,10 @@ begin glColor4ub(e_Colors.R, e_Colors.G, e_Colors.B, 255); glTranslatef(X, Y, 0); -{$IFDEF USE_NANOGL} - e_TextureFontDrawChar(Ch, FontID); -{$ELSE} +{$IFDEF NOGL_LISTS} glCallLists(1, GL_UNSIGNED_BYTE, @Ch); +{$ELSE} + e_TextureFontDrawChar(Ch, FontID); {$ENDIF} glPopMatrix; @@ -1761,11 +1714,12 @@ begin result := e_TextureFonts[FontID].CharWidth; end; -procedure e_TextureFontPrintFmt(X, Y: GLint; Text: string; FontID: DWORD; Shadow: Boolean = False); +procedure e_TextureFontPrintFmt(X, Y: GLint; Text: string; FontID: DWORD; + Shadow: Boolean = False; Newlines: Boolean = False); var a, TX, TY, len: Integer; tc, c: TRGB; - w: Word; + w, h: Word; begin if e_NoGraphics then Exit; if Text = '' then Exit; @@ -1781,13 +1735,14 @@ begin len := Length(Text); w := e_TextureFonts[FontID].CharWidth; + h := e_TextureFonts[FontID].CharHeight; with e_TextureFonts[FontID] do begin glBindTexture(GL_TEXTURE_2D, e_TextureFonts[FontID].TextureID); glEnable(GL_TEXTURE_2D); -{$IF not DEFINED(USE_NANOGL)} +{$IFDEF NOGL_LISTS} glListBase(DWORD(Integer(e_TextureFonts[FontID].Base)-32)); {$ENDIF} @@ -1797,12 +1752,15 @@ begin for a := 1 to len do begin case Text[a] of - {#10: // line feed + #10: // line feed begin - TX := X; - TY := TY + h; - continue; - end;} + if Newlines then + begin + TX := X; + TY := TY + h; + continue; + end; + end; #1: // black begin c.R := 0; c.G := 0; c.B := 0; @@ -1867,7 +1825,7 @@ begin glBindTexture(GL_TEXTURE_2D, e_TextureFonts[FontID].TextureID); glEnable(GL_TEXTURE_2D); -{$IF not DEFINED(USE_NANOGL)} +{$IFDEF NOGL_LISTS} glListBase(DWORD(Integer(e_TextureFonts[FontID].Base)-32)); {$ENDIF} @@ -1879,10 +1837,10 @@ begin glColor4ub(0, 0, 0, 128); glTranslatef(x+1, y+1, 0); glScalef(Scale, Scale, 0); -{$IFDEF USE_NANOGL} - e_TextureFontDrawString(Text, FontID); -{$ELSE} +{$IFDEF NOGL_LISTS} glCallLists(Length(Text), GL_UNSIGNED_BYTE, PChar(Text)); +{$ELSE} + e_TextureFontDrawString(Text, FontID); {$ENDIF} glPopMatrix; glPushMatrix; @@ -1891,10 +1849,10 @@ begin glColor4ub(Red, Green, Blue, 255); glTranslatef(x, y, 0); glScalef(Scale, Scale, 0); -{$IFDEF USE_NANOGL} - e_TextureFontDrawString(Text, FontID); -{$ELSE} +{$IFDEF NOGL_LISTS} glCallLists(Length(Text), GL_UNSIGNED_BYTE, PChar(Text)); +{$ELSE} + e_TextureFontDrawString(Text, FontID); {$ENDIF} glDisable(GL_TEXTURE_2D); @@ -1924,7 +1882,7 @@ begin for i := 0 to High(e_TextureFonts) do if e_TextureFonts[i].Base <> 0 then begin -{$IFNDEF USE_NANOGL} +{$IFDEF NOGL_LISTS} glDeleteLists(e_TextureFonts[i].Base, 256); {$ENDIF} e_TextureFonts[i].Base := 0;