X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=README;h=c8ab1625a9eb0e2f627d56852e0304a5bf872353;hp=2b86f9d82433a1fda94ff6449c349caf84705b54;hb=refs%2Fheads%2Fpone;hpb=fc26b29642c50062964e1dd672219ba0f661c146 diff --git a/README b/README index 2b86f9d..c8ab162 100644 --- a/README +++ b/README @@ -20,6 +20,8 @@ fpc -O3 -Fi../lib/vampimg -Fi../lib/vampimg/JpegLib -Fi../lib/vampimg/ZLib -Fu.. If you want SDL_mixer instead of FMOD, add -dUSE_SDLMIXER. If you want the server to be able to forward ports via UPNP, add -dUSE_MINIUPNPC. +If you want to debug game with Holmes, add -dENABLE_HOLMES (not supported in GLES mode). +If you want to render graphics using OpenGL ES, add -dUSE_GLES1. To build a headless (no video/audio, for dedicated servers) executable, add -dHEADLESS. Replace -O3 with -g -gl to enable debugging features. Run the game with --gdb when using a debugger to prevent it from eating exceptions.